Antithesis is a post apocalyptic roleplaying game, set in a dystopian future, after a massive war, and natural disasters occur, completely changing the face of the earth, leaving it almost alien.
The game will be playable by 2 to 6 players, 1 of which must be the GM.
It will use a D6 system, as well as include the typical tabletop game aspects of Character Sheets, and to streamline combat a "Combat Reference page" to prevent people from needing to constantly swap pages, this game will have multiple focuses, supporting many play styles, from Diplomacy, to Adventure, and Dungeoneering.
The game itself will use self-drawn/pre-made maps to represent the terrain players are currently in, whether it's for combat, or crawling through the ruins of an old building turned mutant hive. Players will be given character sheets to customize their character to their liking, and the GM will begin the story.
The game will be played mostly verbally, if players wish to use miniatures, or terrain pieces, they may do use(The game will not include them!) and it's best to keep in mind that scenarios should be played thoughtfully, if a player missteps it could lead to their death!(Though they can always make a new character, losing a unique character can be painful to a party.)
(The PDF host appears to have offset the text a little bit.)
Character Sheet Example.
At the peak of a global crisis, failing power grids, economic strain from mass migration, and corporate greed pitting small governments against one another causing large war began to erupt, a mega-corporation that owned it's own nations began to build "Preservation Shelters" and despite their shady, and crime laden past, many had bought into the concept.. when the war reached it's peak, nukes being thrown, earthquakes rocking the earth, storms destroying cities, the preservation shelters were filled to their limit, many being abandoned outside the doors, only capable of hearing the HISS of the hermetic seal..
Antithesis will include many systems to increase the realism of the experience, without making a 1 on 1 encounter take 3 and a half hours, unless the players allow it to continue at that pace.
To make things feel that little bit more alive, players will have hunger, thirst, and fatigue, which will pace movement, and give incentive to hunt, and explore their surroundings, as well as a realistic combat, and damage system, making weapons truly deadly instruments.
There will be a vast, and open world for players to encounter intriguing people, memorable adventures, and horrifying creatures.
Character Sheet Example!
$1500, Full Global Map + Factions & Adventures.
A populated, and dynamic world awaits the players! no matter where they start, a great adventure awaits them.
$2000, Moth's to the Flame story set.
Rogue transmissions from an Exisec research station lead adventurers into Canada's Nunavet province, where they'll encounter a strange crashed orbital research facility.
$2500, Technological Singularity.
The rulebook for a playable race of sentient robots!
$3000, Even more adventure books!
These will be flushed out adventures to keep players even further from social lives!
$3500, Grimdark Fantasy/Medieval Setting + Rules
A fully fledged fantasy setting, with a map, rulebook, and unique lore book, players will face the darkness hidden in the land of Cortox!
$4000, Grimdark Fantasy Adventure books.
Plenty of additional adventures to keep even the grizzled veterans of Cortox busy for months!
$5500, Art Book for Antithesis & Fantasy setting.
An art book that will detail characters, armor, weapons, landscapes, and even the monsters they encounter!
$6000, Space/Sci-Fi Setting + Rules.
A unique space setting that will have deep customization of exo-suits, ships, and weapons!
$8000, Handwritten Music for each setting + Sci-fi Art book!
Hand composed music, unique to each setting to help set the mood for each player's adventure, as well as a sci-fi art book!
$10000, Stylized Pages for each setting's books.
Each setting's book will have further unique pages to them, making each book feel more unique, and interesting!
$15000, Antithesis/Fantasy Wargame rulebook.
For the kind's of people who like to paint miniature armies, and watch the chaos unfold, well I have just the thing for you!
And if we surpass that goal, there'll be much more to include!
Risks and challenges
There's only three people working on this project, and thus it's done in crunch-time when the time is available, whether or not our funding goal is met, our main project will be released on time!
The current game being kickstarted has been playtested for roughly two years, and has enough content to bolster regular sessionsLearn about accountability on Kickstarter
- (46 days)