Have you ever felt like farming, but wanted to avoid the stress of unpredictable weather, stiff agricultural competition, and all the other challenges of trying to get plants to make you money? With Crop Cycle: The Game of Competitive Farming; you can have fun with farming without the hassles.
Crop Cycle is a 2-5 player card game that has players navigating through the four seasons as they struggle to plant, protect and harvest their crops for points while preventing their opponents from doing the same. Farming principles merge with accessible gameplay where games are won and lost at the hands of mother nature and competition.
Crop Cycle features artwork throughout around Manitoba, with photographs of local agriculture providing the artistic and informational basis for this engaging card game.
For in-depth articles on the challenges and choices that went into designing Crop Cycle, please read our developer diaries here.
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Trevor Lehmann: An avid gamer since the age of four, I grew up playing all sorts of video games and board games. After consuming games for decades, I now wish to create my own projects and share them with the world. I have created the company Convergent Games to achieve this end. Crop Cycle is a synthesis of my love of card games, photography, and the natural beauty of the Prairies.
Daniel Prairie: Being a freelance multimedia designer has its perks! Since my youth, I've always had a fascination with creating and tinkering. Crop Cycle managed to engage me in a way that few other projects have - It gave me a creative outlet, but also required skills I never though I had! As a tabletop game junky, It's been very rewarding to help Convergent Games bring a fresh, new game to the world and it won't be the last!
Convergent Games: Convergent Games is a board game publisher situated within the heart of Canada and the city of temperature extremes: Winnipeg. We have been designing and playing games for many years and founded Convergent games out of desire to collaboratively create games that are beautiful, both artistically and mechanically.
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Risks and challenges
Every project has its challenges and manufacturing a card game is no different. All artwork is finalized and once the funding goal has been reached, the game will go through a final edit before the files are sent to the manufacturer for printing.
Manufacturing does open up a number of variables that cannot be accounted for relating to changes in production, shipping and material costs. I am confident that communication during all stages of the production and fulfillment process will minimize these variables and ensure that pledges are fulfilled in a timely fashion.Learn about accountability on Kickstarter
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