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More creative than your mouse lets you be? Doodle Defense is a tower defense game that turns your drawings into weapons.
122 backers pledged $2,336 to help bring this project to life.

(Almost) 80% Funded!

Posted by Andy Wallace (Creator)

79% in just over a week is completely amazing! Thank you guys so much.

At this point it becomes really important to keep the excitement level up on the project. It's gotten a lot of write ups which has been fantastic, and I know that I owe a lot of your donations to the various tech blogs that covered the story, but the best source of support is word of mouth. The more it gets shared on Twitter, Facebook, and all the other hapenning internet places, the more awesome the game will be. And make sure to upvote on Reddit: 

I've been doing some work on the game to optimize the the color tracking and really get the whole thing tight, but that isn't as fun as pictures. So here's a few of the little guys we're all trying to blow up avoiding my hand, an example of my unparalleled freehand drawing ability, and a shot of what a hardcore Doodle Defense scenario can look like.

Thanks for supporting indie developers! And thanks especially for supporting this indie developer!

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    1. Kevin Bruckert

      Let me know if you have any questions on programming Windows. If I don't know the answer, I can find it out for you (as far as programming games or Windows in general).

    2. Andy Wallace Creator on

      That does sound like a lot of fun.

      I am developing in openFrameworks on a Mac, so it is only creating Mac executables. However, in the past, when I've wanted to convert an OF project I have to Windows, I have not had much difficulty recreating it on my Windows machine mostly be just bringing the same code over. This project has a few more moving parts, but I don't see it being problematic. I said "in the works" because I'm not sure exactly how long it will take to get it running perfectly on both systems, but I absolutely want a Windows version of the game since that is what so many people run.

    3. Kevin Bruckert

      One question I have about the rewards... You say that windows versions well be in the works... Will we be able to get the windows version when it becomes available? I'm backing, but don't own a Mac. If nothing else, I'll play it on my kids iPad, but really want to play this on my 145" protector. Serious insanity. :-)