Fate of the World Online: a game about climate change
Fate of the World Online: a game about climate change
Sequel to the award-winning strategy video game that puts you in charge of climate change for the next 100 years!
Sequel to the award-winning strategy video game that puts you in charge of climate change for the next 100 years! Read more
Climate change is the most pressing issue of our time.
150 years of coal-fired, oil-powered growth is playing havoc with the Earth’s atmosphere. Unless we do something about it, terrible events will unfold: ice caps will melt, sea levels rise, forests burn, and crops fail.
It is a large and difficult problem that every one of us should know about and understand.
At Soothsayer, we believe that games are a great way to explore this complex issue. That's why we're working on Fate of the World Online.
Sequel to the award winning Fate of the World, it’s all about how the next hundred years of history play out. With you in charge.
Playing as the USA or China, solo or multiplayer, you’ll navigate through the turbulent decades ahead—keeping your people safe while cooperating with other nations to address the dangers of a warming globe.
Is it possible to grow ever richer and still save the planet? Or will our appetite for fossil fuels be all-consuming?
On the other hand, if we tried really hard, how hot could we make it?
As the USA or China, you will need to balance your immediate national interests with long-term global survival.
Science is central.
- The atmospheric physics engine monitors greenhouse gases and the heat that the Earth retains as a result;
- The environment engine tracks the world’s oceans, ice caps, forests and wildlife;
- The demographic engine regulates the Earth’s population, energy and food needs, production and consumption.
Your Home Screen (shown below, far from final) provides you an at-a-glance overview of national and global affairs.
Here, you monitor changes in emissions, temperature, the health of terrestrial and marine ecologies, and the status of the world's largest regional powers.
Each panel lets you dive deeper, for example revealing your economy in more detail. The policy squares along the bottom open the relevant deck for you to play from.
The cascading consequences of your decisions are reported on the Events Screen (shown below, far from final).
Severe weather events and ecological system collapses are likely to increase over time unless you get on top of emissions, while human populations that lose out are very likely to cause severe instability both at home and in neighbouring regions.
Every 5 years, hammer out climate agreements in our all-new Conference Screen (shown below, far from final). Here, you and other nations set global targets and decide how binding to make them.
You will be caught on the horns of dilemma to keep stability and development high at home, while meeting (or reneging) on your international commitments.
Our core goal is to get Fate of the World Online to playable beta.
Cooperate and navigate your way to a utopian future or look to your own interests and revel in glorious dystopia. It's over to you!
We're committed to putting our efforts where they will give you the best value. So when you support us please add anything you would like to see us focus on in your comments.
There are many games in the world, but there is only one Fate of the World.
It’s a game we believe in wholeheartedly, which is why we’ve spent the last few years trying to get the sequel into production. However, we’ve reached the limit of what we can do with our own resources and donated labour.
We need to employ a full-time team, who can put into effect our designs and proposals. That will cost significantly more money than we currently have, and we’ve thought long and hard about how we should raise the necessary funds.
We know there are many of you out there who share our thoughts, hopes, and concerns on the subject. Now, we turn to you, and ask you to help us proceed in our mission.
Our highest level of pledge will see you appear in game as Head of State for a major nation.
Please note that we reserve the right to refuse you this reward to avoid it being politically exploited or used for purposes other than supporting the game.
Our goals are aspirational but practical. If we reach our basic tier of funding, we will have the resources to assemble a small team for six to eight months, enough to deliver the playable beta of the game you’ve seen outlined above.
To achieve that will be incredibly satisfying! Beyond that, every additional act of generosity and support makes the game bigger and better. More playable nations. Prettier interfaces with more features and greater depth.
We're Soothsayer Games, a company formed in England in 2015 with the sole purpose of making a sequel to Fate of the World, widely-acclaimed as the best game ever made about climate change.
Over the last couple of years, our core team has been working on initial designs, artwork and prototype programming as we've pursued our goal with minimal resources.
We've taken things as far as we can, so now we're reaching out on Kickstarter for the support we need to deliver a game that everyone involved will be proud of for years to come.
The original Fate of the World, released in 2011 using the latest scientific data and climate models from Oxford University let people explore how the next 200 years of the Earth’s history might play out under numerous scenarios.
The original game was notoriously hard to beat. Players were made acutely aware of the struggles humanity may face in the decades ahead: melting ice caps, sea level rise, chaotic weather patterns, crop failures, wildlife extinctions, food shortages, political unrest, and many other sobering outcomes, right up to total nuclear annihilation.
The game was well-received critically, with many gamers impressed by its combination of challenge and relevance.
It won numerous awards, such as the Extra Credits award for innovation, the Games for Change award for current events games, and a silver medal international Serious Play award.
£60,000 will pay for
- a game designer
- a development manager and Unreal scriptwriter
- a C++ programmer
- an artist
- for 6-8 months
With those funds that team will be able to get the game to a solid beta that you will be able to play and enjoy.
Then, supported by beta key revenue, and any additional funding we have secured, we will continue development toward our public release; at which point your beta account will switch to a standard player account.
Our goals remain the same as the original: to avoid preaching and let you play with the apocalypse.
We aim to make a damned good strategy game about climate change. Save the planet or burn it down. It’s up to you.
Risks and challenges
Fate of the World Online is being designed and produced by Matthew Miles Griffiths and Klaude Thomas who are UK games industry veterans. As well as heading up the original Fate of the World development, Matt and Klaude have successfully worked on and delivered numerous titles including the Futurama videogame and Battlestations: Midway.
Klaude will be managing development; for over a decade he has completed every production that he embarked upon. His last four products were all award winning or chart topping.
We are passionate about quality, but it is always possible that some piece of gameplay we thought would be fun, turns out not to be. We know from experience that creating interactive systems that simulate the entire planet is hard!
Fortunately, we have the advantage of having done this before, and will focus our work where we believe it will pay off most for you. Development rarely goes as smoothly as one hopes at the outset so delays are always possible, but we are confident of reaching our targets.
Fate of the World Online matters to us personally and professionally: our heartfelt goal is to create for you, and our planet, another landmark game about climate change.Learn about accountability on Kickstarter
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