Zombie Hunters The Game follows the story of a young engineer named Tony and his friend King Drysden. Together they search for a suitable replacement for their dwindling natural energy resources. What they discover is a battle between good and evil.
Zombie Hunters The Game is a turn based classic JRPG game brought to you by L3P Productions. The intent of the the game is to launch a new cross media fantasy multiverse, which we hope to span video games, comics, novels, movies and more.
Game Mechanics of demo.
In most turn-based RPGs the enemies and bosses are at a fixed level, this can make your game too easy. For instance, you could build up to level 50 at the beginning of the game and kill everything easily. In Zombie Hunters the Game we have added dynamic difficulty. Monsters and bosses scale with your level, give better loot, and keep the game consistently challenging.
The level cap in Zombie Hunters the Game is 250 so you hard-core players that have to completely decimate a game and max everything will have your work cut out for you.
In the field we have added realistic effects such as walking sounds and animations, as well as lighting effects. Flames flicker, tracks in snow, and more. These effects help create a sense of realism that, we feel, adds to the experience. You will have to check out the demo to see everything.
We have added a synthesis system that will be fully introduced in the full game. In the play through you will experience a taste of the system. In the full version of the game, you will be able to find plans and parts to synth many things. This includes: weapons, armors, orbs, and items.
We felt that in most turn based RPGS there is an abundance of money. By the end of the game you have millions to billions of gold. We wanted to add another realistic touch to the game. Due to circumstances in the game you will have to seek out odd jobs if you want to gain any kind of wealth. You must work for extra money!
In Zombie Hunters The Game you learn skills through weapons/armors you equip, as well as through equipping jewel-like orbs that have a variety of active and passive ability's. There are four different orb types, two of which are playable in the demo. The orbs included in the demo are blue and purple. The blue orbs can summon powerful allies that will unleash deadly destruction among your foes. The purple orbs augment stats or add passive skills.
Currently in the demo there is a battle arena that is a beta version. In the full version there will be different types of arenas, from fight till you lose battles, to uber boss battles. These arenas will provide amazing prizes and will be located throughout the worlds...
A piano system will be added that allows the player to learn musical pieces that will unlock strange and wondrous things. Only the most dedicated treasure seekers will find these musical masterpieces.
Depending on the success of the Kickstarter we plan to add various features to the full game. Planned features include: Newgame+, possible voice overs, extra quests, ect..
All funds earned from the project will go toward hardware, software licences, custom graphic work, and game enhancing features, like custom music, artwork, etc.
Zombie Hunters is planned to be a trilogy, that incorporates many main characters, whose stories will be told in other games. We would also like to make the games on other platforms in the future.
Please fund our project and help the the multiverse grow!
All funds over $1000 will go toward enhancing the players gaming experience and further titles.
- $2500 ---- We will add a new game+ system, additional quests, alternate story lines, "like events seen from the other side", additional jobs, uber dungeons, legendary weapon/armor recipes, and ultra orbs.
- $5000 ---- If we hit this goal we will add voice acting to the cut scenes, and we will sell Zombie Hunters the Game to everyone for 50% of the original price.
- $7500 ---- If we hit this goal we will add custom artwork and sell Zombie Hunters the Game for 25% of the original price.
- $10000 ----- If we hit this goal we will make Zombie Hunters the Game free forever.
Risks and challenges
Time: RPGs tend to run anywhere from 30 to 40 hours. Big time developers had teams of 10+ that worked on these games where we are but two. We want to deliver a quality game that meets our standards and this takes time.Learn about accountability on Kickstarter
- (60 days)