Fences is a tile-laying game in which you are a farmer trying to build fields for your animals. Each turn, the players place field tiles one at a time. There are pastures for cows, meadows for sheep, and mud holes for pigs. The farms grow with each tile and, after many tiles have been played, are closed in completely by fences. You are trying to collect as many animals as you can in farms which you own.
The players earn points by building barns in fields to claim ownership of a farm. Every animal enclosed is worth points. Players can also score points for closing fields they don't own. This can be used to prevent your opponent from scoring more points, or to outscore them.
Careful though, you can only afford to maintain a limited number of farms. Players can use their tiles to close opponents' farms to score bonus points, or expand their farms into wide open expanses. Any unclosed farms at the end of the game scores zero points.
The player with the most points at the end of the game is the most successful farmer. May the best farmer win!
A copy of the instructions can be found on our website.
We are Tim Forbis and Adam Collins. We founded Bearded Board Games due to our enjoyment of playing games on our lunch hour. We decided to start making our own games, and using our other coworkers as playtesters. Fences is our first, of hopefully many, board games to come. We are excited to bring our first game to market, and hope that you not only enjoy it, but will follow us as we roll out more games and expansions in the coming months and years.
In the box, you will receive 84 tiles and 20 wooden farmhouses, the printed rulebook, all the unlocked Farmer Profile Cards. If you increase your pledge we'll put your name inside the lid as a thank you from us.
There has been numerous requests for up to 6 players. So we have provided the option of upgrading your game to a 6 player version for only $15 more. This will include 10 more houses and 36 more tiles.
Each player gets a farmer profile card with some bonus point-scoring opportunities to use throughout the game. Some farmers get points for finishing fields with specific animals, while other farmers get points for finishing fields without specific animals. Each player always has two tiles to choose from. The player adds his/her tile to expand one or more of the existing fields. Every time a field is finished by completely enclosing the animals within fences, it is scored. One farmer gets points for closing it, and the farmer that owns it get points for owning the animals inside. The barn is returned to the owner so that it can be played again. The player can builds a barn in any field if the farm is currently unowned. After all the tiles are played, the farmer with the most points is the winner.
Players score 1 point for each animal in the farms that they own. If all the animals inside are the same, then they score 2 points for each animal. Players also score points for closing farms (i.e. playing the last tile to complete the enclosure), regardless of who owns it. These points depend on which farmer profile they are playing and which animals are inside the field. Players can close their own farms to get a large number of points, or they can close their opponents in order to "steal" those points; potentially earning more than the owner of the field.
Any fields that get joined together and are share will split the points between the owning players. You can work your way into an opponents' field to steal some of their points, or join two opponent's fields together to reduce their scores. Set yourself to score some big points and keep your options own while aggressively closing your opponents' fields to score your own points.
Stretch Goals (Expansions)
If unlocked, these upgrades and expansions will be included with each game.
Hen Houses add a little bit more flavor to the game. This stretch goal will replace all the barns with hen houses.
The Tractor is an expansion to the base game. A wooden tractor will be included that will be shared among all the players. If you add to a field with the tractor, you can play your second tile. If you finish the field with the tractor, then you get to play it in one of yours.
Seasons will add a dozen cards that can be used to modify the base rules of the game. Play with one to make things more interesting, or add more to really change the game. Some make it easier to score points, while others make it harder. In what seasons do your farmers do best.
What's Next: We have a few more expansions in mind. If we pass $20,000 pledged, we will review them so there is always something to look forward to.
"The most common thing heard after finishing a game of Fences - “Can we play again?”"
"...my kids and I did have a lot of fun playing Fences. It feels like a nice middle point between Kids of Carcassonne and the regular version of Carcassonne....If you’ve got kids, Fences is certainly worth a look."
"... a nice title for beginners and easily digested by the little ones ... while maintaining a good dose of tactics"
"And true to the nature of variable player powers in any game, these different play styles provide the game with a great degree of replayability."
Fences was created and will be manufactured 100% in America. Once we fund, we'll do place our order and expect to receive the lot of games early April. We'll quickly turn them around to you and all our other backers by the end of April 2019.
LOCAL PICK UP PARTNERSHIPS
We have partnered with two different shops to offer you, the backers, an opportunity to get a $5 coupon, just for going to a local game shop.
In St. Louis, MO
In St. Charles, IL
Risks and challenges
We started off making games as a fun way to pass lunch at work with our coworkers. Once we figured out that we might have something, we took to reading blogs, listening to podcasts, joining Facebook groups, and setting up meetings with other designers to try and make our game and our Kickstarter the best we can. This is the relaunch of our first game. We have a few more in the chute and hope that this one is successful so that we can bring more. We had to overcome financial issues, setbacks due to lack of information, and much more to reach this point. We have reached out to some gracious reviewers who offered to review our game for this relaunch, too.Learn about accountability on Kickstarter
- (35 days)