Voxelnauts: one universe, infinite worlds, with possibilities limited only by your imagination. Your adventure awaits - come build it
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The Kickstarter is cancelled but Voxelnauts lives on!
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"Minecraft is clearly one of the inspirations behind Voxelnauts, the VR-friendly MMO that recently turned up on Kickstarter. But it aims to go far beyond Minecraft's boundaries." - PC Gamer
"The promise of boundless creativity woven into the never-ending tapestry that is Voxelnauts looks set to be the future of user-generated content, both for those who imagine and those who play. No game has ever offered developers and players alike the opportunity to make their mark on an achingly beautiful world." - James Knack
"Of course, you don’t need to be a content creator to enjoy Voxelnauts. Another way to enjoy is simply to explore the vast metaverse. Don’t like the planet you’re on? Just jump in a space ship and fly until you find something more to your liking." - Cliqist
Updates
Update #8 on Trust Networks and Content Control
Voxelnauts: one universe, infinite worlds, with possibilities limited only by your imagination. Your adventure awaits - come play it - come build it.
Inspiration for Voxelnauts is drawn from the threads of the novel Ready Player One, virtual reality, and the melding of retro gaming with the games of the future. Voxelnauts is an MMO Sandbox RPG that allows you to do anything, be anything, and go anywhere.
Oasis, Our First Planet
Every quest begins with a single step. Your first one is on Oasis, the planet where you’ll learn how to navigate the universe of Voxelnauts. It’s where you start out, but it’s far from a starter planet. Use your design skills to attract NPCs who will help you on your adventure and teach you new trades and abilities. Stock up on building materials to make custom creations or buy ready-made items from the Galaxy Bazaar on Deep Space Station 1. Oasis is full of ancient ruins to explore and boundless opportunity to hunt or harvest to your heart’s content without having to start from scratch.
Architect. Smith. Miner. Warrior. Designer. These are only some of the hats you can wear while exploring Oasis. The universe contains vast resources, exotic locations, and creatures ranging from dangerous to cuddly (sometimes both.) It’s up to you to choose how you’ll survive and thrive in the beautiful, but often perilous, world of Oasis and the rest of the universe.
There’s plenty to do on Oasis, but the worlds beyond offer even more opportunities. From here you can become a nomad as you experience these planets and creations of other players, the Voxelnauts team, and other developers given early access to shape stunning environments for you. Collect treasure and rare resources, fight diverse monsters, and take in the sights--or settle down to make your dreams into reality on your own personal planet. You are the architect of your own adventure.
Deep Space Station 1 - DSS1
Orbiting above Oasis, the central hub for commerce awaits inside the Galaxy Bazaar. Here you can buy or sell just about anything: blueprints, items, pets, monsters, and even planet designs. DSS1 also features The Hall of Legends which houses NPC representations of some backers and other famous Voxelnauts. Chill out in the Arcade, meet other Voxelnauts in the private club, awe at the amazing views in the Stardeck, and join exclusive clubs with special amenities and amazing views of Oasis below.
Hyperion - Our Second Planet (PVP Stretch Goal)
Fueled by his love of carnage, an ancient Voxelnaut berserker forged Hyperion for the ultimate Voxelnaut-vs-Voxelnaut experience. Built from nearly indestructible materials, it offers a series of unique fortresses to serve as the perfect backdrop for combat. Join a faction, capture castles, and fight for supremacy on the premier battleground of the universe.
Your world, Your rules
As Voxelnauts spread across the universe from Oasis, they craft new planets to be explored and conquered.
Once you've terraformed a new planet, it’s up to you to determine the style of gameplay, as well as the items and creatures that inhabit it. You can purchase items, creatures, and even the design of the planet itself from other users at the Galaxy Bazaar, or sell your own. Other players can travel to your planet and experience it in real-time VR. Don’t worry--you can decide whether other players can alter your creations to protect your hard work.
Making your visions a reality: Voxels and You!
You can design your own furniture, items, and even yourself using the building block of the universe, the High-Definition Voxel. Gather raw materials and use them to alter your appearance and that of everything around you. The Voxelnauts suit is infinitely modifiable, so your armor, clothes, and weapons can all reflect your unique style. The quality of the HD Voxels allows for high-fidelity luxury designs of everything around.
Voxels are building blocks that allow anyone to “doodle” 3D modelling, the modern advancement from 2D pixel sprites. They’re easy to use, but provide gorgeous payoff. You can even directly alter 2D pixel art into 3D Voxels to use in the universe using our tools, or integrate your preferred tools like Blender, MagicaVoxel, and more.
We know that building a world from scratch can be a daunting task, which is why we are open sourcing Oasis for free to everyone. With a great starting code base we hope developers and modders alike will create amazing experiences for everyone to enjoy.
Hyperion PVP Planet - Stretch Goal
400k - Fueled by his love of carnage, an Ancient Berserker forged Hyperion for the ultimate Voxelnaut-vs-Voxelnaut experience. Covered in unique fortresses built from nearly indestructible materials, Hyperion serves at the perfect backdrop for combat. Join a faction, capture castles, and fight for supremacy on the premier battleground of the universe.
Included is a Bonus Box for all Explorer and higher Backers loaded with mysterious rewards matching your Tier level.
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Backer Badge
Digital Soundtrack & Art Book
Block Blaster
Chorou & Mecha Chorou
Ronin Warrior
Small Planet
Medium Planet
Large Planet
Hall of Legends
Video Chat with the Team
Jambon with the Team
Concept Artwork
Soundtrack Samples
The Team
We are a core team of nine developers with years of experience in gaming, who have worked on projects such as Starbound, Oculus VR, Firefall, and Guitar Hero. Fusing the knowledge of the virtual property experts we have on board and 50 years of combined experience in gaming, our team is built of talented, dedicated people with the desire to bring a new era into the video game world.
Coming from the background of living and loving games, we set out to make what other sandbox games should have been. We are demolishing every boundary and making a game that transcends genre. Whether your taste is for collecting, combat, or creation, Voxelnauts will satisfy it. But we need your help.
Kickstarter Funding
Voxelnauts was initially funded by $1M in capital from angel investors. Most of the primary platform is complete; all screenshots and game footage were recorded live in-game, we have a functional multiplayer server and we are already using our own in-house tools to build content for the metaverse. A number of team members are currently unpaid and we would like to be able to be able to compensate them for their contributions. Our Kickstarter goal of $200,000 will be entirely allocated to pay developers and bring interns onto the team. We are entering the final stretch to launching the Voxelnauts alpha and with your support we can make it happen!
Risks and challenges
As most of you probably know, game development is never a guaranteed process. There is always some sort of risk involved in this type of project. In fact, statistically only 37% of successfully funded projects deliver a finished product to backers. There is no 100% guarantee that we will be in that 37%. However, we are an experienced team and have shipped many games across many different platforms and collectively have decades of game development (including MMO development) experience.
We are building a metaverse - which hasn’t been done before at this level. About half our team has made MMOs before, and so we have a good understanding of what to do and we are confident we can succeed. We have a solid plan for how a metaverse can work, however there are always technical hurdles that can get in the way and delay the development process. We are confident that any problems that crop up can be solved with the expertise of our team.
We have had strong financial backing from dedicated investors throughout the development process, which mitigates the chances that we will run out of money before completing our project, even if unexpected obstacles arise. Moreover, because this is a MMO, if time constraints necessitate removal of some features from the game in order to meet our release date and stay on budget, we would likely be able to include these in a future release.
Learn about accountability on KickstarterFAQ
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Yes
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Oculus + Vive at a minimum, we are hoping to support as many as possible.
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There is no timeline for console releases, we will be focusing on PC users for now and then decide later if we have the resources for consoles. But its something we want to.
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In case you missed the logos, Windows + Mac + Linux. However we currently require the OS to be 64 bit.
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Yes, those tiers are for early access to the tools. However there is no timeline for when they will be available to more users.
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The reason we may at some point be able to go free-to-play is due to player economy. As in players creating stuff selling that stuff to other players. At some point the initial game purchase becomes a pointless barrier to entry.
The question is when? I have no idea really. -
No, the game itself is buy-to-play at this point in time. However there may be monthly-fees involved with hosting planets but this has yet to be set in stone.
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It is way too early in development to finalize the requirements, however we are going to support at a minimum mid range PCs running a 64 bit OS. This would mean around a i5 + GTX 660 ti + 8 GB RAM or a AMD setup of similar performance, we hope to one day support lower end PCs.
However there is a limit to how low we can actually go. We do not foresee Integrated Intel Graphics to run the game any time soon, and if they do it will most likely not be the current gen of chips.
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We are still debating this as there are many things to consider, stuff like cheating/fraud/modder copyright protection.
This is because currently all servers are linked together and affect each other. One way is to completely detach your server from the main game but we are not sure if we would want to do that or if its a good idea.
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No sane person would make this game in j***. I don't even want to say its name.
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No, any/all planets can have PVP but the owner/creator has to create them specifically for PVP.
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Look at the tier delivery dates, though those are very rough estimates and are subject to change depending on progress and how well the previous test was.
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Go to our community run IRC
Rewards
Funding period
- (33 days)