Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
Still eagerly awaiting the next update.
@Steve -- that'll cost ya extra. Lol. On a more serious note, the fact that Unity Pro Windows is included as a part of Unity Pro does make things quite a bit easier. Unfortunately, supporting a new platform does mean having to develop a back end to work with their app store, the purchase of new test devices, etc. In other words time + $$. That being said, we will give it serious consideration once (cross your fingers) things are rolling on iOS and Android.
Don't forget Unity 4.2 exports to Windows 8 and Windows Phone now. I'm hoping to see nstaCharge on my Windows Phone. It's great to hear things are going well. Good luck!
Well, I almost forgot that I've pledged on this project already.
Almost 2 months passed through without any update...
Is this still... alive?
@IKARIA I know things happen in life, and I know it takes a whole lot of effort and time to write a full blown update. But I also know that it only takes a minute to write "Sorry guys, we’re going to be late with the update because we’re busy *****" You make too many of those excuses and you loose creditability, true, but at least we know you haven't ran away. No update only makes us think that you’re gone for good.
@Jambv -- yes, now that we are full steam ahead, our updates will be more frequent. 1-2 months will probably make most sense at first. Visuals included :)
Thanks for the update. I think you should provide updates at most every 2 months (considering the last update was 5 months ago). Can you provide some visuals of the game assets. We don't need to see a finished game, we need to see progress.
I think me smells another fraud. Anyone know how to report these?
4 months and no update? I'm pretty certain that $14K is long gone and there won't be update. Too bad, because it's yet another one that turned me off on investing in KS projects ever again.
Any chance of an update?
It seem to be in silent mode for more than 2 months now...
whatever happened to this?
Whatever is going on in your "real life" (kidnapping/jailing/coma or alien abductions excluded)
to dedicate 5 minutes of your time, over a period of more than 5 months, doesn't look an impossible feat.
It's just a matter of basic social skills and politeness to update people that backed and believed you.
The project is alive and well, albeit progressing at a much slower rate than we anticipated due to realities of life and production. We'll post a full update this weekend.
The product is overdue, no word, no communication since Oct 2012!
PLEASE REFUND ALL BACKERS!
looking at your cooment from 15th of OCT ---
3 days are over !!!
Yeah, seems like vaporware, and with out the courtesy of additional pandering to the backers.
no reply to any contact effort,
linked website is frozen at feb 2012.
looks dead-dead-dead to me.
BTW: I won't sue anyone for 10$, but an apology is required...
maybe the 2 pledgers that funded 1,000 US$, if they really exist, won't be so carefree...
Still no news?
Please hang in there, everyone! :) We're doing great and the game is coming along -- albeit not at the pace we were initially hoping. We will be posting an extensive (and yes, long overdue) update within the next three days.
How are things going guys?
Nicely done guys!
Awesome guys!!!! Let's keep going! :)
Wow, 69 new backers so far today and almost at $13k. Nice! :)
Matt -- we'll be exploring all options for delivering the game. For now, Steam is what we can promise, but we hope to make other venues available as well :)
Thank you, Porpoise! We really loved making the film. Now all this love will go in the game as well :)
Coco! -- we're already looking for a helmet for Loulee!! :)
Hello Igor and Min, glad to have found this great little project after the redesign and congrats on meeting the funding goal. I was also very impressed with your work on Cloudy and GL. Is there any chance that the Mac version will be available without Steam?
Sweet. Loved the short film. Glad you guys made it!
Don't hesitate to call your tester in... 7 years old and ready to ride ......yeah......love you!
All this joy, all these great comments -- Wow! -- what a great day to be alive!!
And yes, you're right on again, Robert -- we'll only have to spend half our time growing the produce in the garden now!
Yes! And still two days left to raise enough money for Igor & Min to buy food so they don't starve while bringing this great game to life! Seriously, looking forward to playing the game. Congratulations! And once again, Kickstarter proves to be effective for more than just raising millions of dollars to produce sequels to popular games.
It is sad that we just reached the goal not much extra, but anyway: CONGRATZ !!!!!
I am happy that i am a backer and the project has a chance now !
way to go , guys, congrats..... now get to work! haha
YEAY!!!!!!!!!!!!!!!!!! WE'RE DANCING IN THE STUDIO!!!! Thank you, Wahngrok and Javier!!
Collaboration at this level between creators and players is quite incredible
It's a pleasure to be the goal backer!
Congratulations, you did it! :)
Blender is GREAT, Jiggle bBilly! How could we forget!
Thank you RLion1 + Matthew + Snappyguy! Just inches away!!
Those are some good programs, I'm currently using Blender for my 3d animation. I'm still a novice, it has been fun learning.
I raised my pledge for you. Come on guys you can do it! So close. :D
I mentioned I was going to up my pledge again, so here it is! $15 for you guys! I think at this rate you'll get even more than you're asking for.
Great characters! Excited for the game and hope to see more of the film! Good luck :)
Hahahaha -- you've mastered the game already, Robert! :)
With the finish line finally in sight, Rusty hits a low-friction downhill patch of terrain, causing my pledge to bump up by $15.00. Go Rusty! You can catch up with Lola! Don't stop now!
Thank you, Gomisan!! It definitely does! :)
I've upped mine, I guess every little bit helps at this stage. Good luck!
Forgot Cinema4D, also a great choice.