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Be a stranded colonist and explore a detailed alien world in this smooth voxel based sandbox adventure RPG!
Be a stranded colonist and explore a detailed alien world in this smooth voxel based sandbox adventure RPG!
4,550 backers pledged $137,765 to help bring this project to life.

Steam Early Access

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It’s February, 2014. If you remember correctly, we said Planet Explorers would be out by now back on Kickstarter (if you don’t remember, go straight to paragraph two!). Obviously, it’s not. We do apologize for that. We were a little too optimistic with our schedule and personnel acquirement (and frankly, making a RPG is harder than we expected). The game also expanded in scope by quite a bit. So in the end, we have to revise our schedule. We aim to have the game in final form before the end of 2014. This is a lot more realistic and much more attainable. The Kickstarter items will be sent out when that happens. But, hopefully, after following this game for over half a year now, you will have seen enough to trust in us to not only finish this game but make it worth your time.

Which brings us to the next point: Steam. We’re currently selling the preorder for Planet Explorers on our site, it’s doing decently in sales, but we’re not close to breaking even each month. Thus, we’re always very conservative with our budget and it’s been working out for us so far. But, our cash reserve is decreasing, and if we want to make Planet Explorers into a great game, we need to hire a few more developers (from 28 to ~35). For that, we will need the revenue that being on Steam Early Access can bring.

We plan to release our first Steam Early Access build when Alpha 0.75 comes out, probably in the last week of February. What does this mean for you? Anyone with a key already will get a corresponding Steam key. Anyone who doesn’t want to play on Steam can still use our standalone program and we will continuously update the download versions on our own site as well. The first version of Steam of course won’t be perfect in integrating all the Steam functions, but we will try to take advantage of Steam features such as the Workshop and voice chat in game in the future.

For our release schedule, it’ll mean shorter duration and less new content in each new build. We won’t be doing the 4 months that it took to get a0.7 out the door anymore, even though some people actually liked that. From Steam on, it’ll be about 1 to 1.5 months inbetween each build during the rest of alpha.

Kyle Merfeld, Motoki, and 20 more people like this update.

Comments

    1. Creator Joseph Hill on February 4, 2014

      Finally!

    2. Creator Restless on February 3, 2014

      (Damn, no edit function on KS xD).
      And don't forget to get into talks with GOG about bringing your game to their site =)

    3. Creator Restless on February 3, 2014

      And like Pawel said, take care when doing your Early Access!

    4. Creator Restless on February 3, 2014

      It was to be expected with the amount of stuff you put into the game, but be careful not too have too long of a production period and go out of money! (I know you said you're managing the budget carefully, but just saiyan ;)).
      I can only hope you guys will bring this project to an end and I hope it will become a great game! =)

    5. Creator Pawel Krol on February 3, 2014

      Good luck with Early Access folks! It'll definitely put you in the spotlight and bring in heaps of new customers. Then again, it's a scary scary place and you'll most likely face lots of angry Steam users right off the bat. I know you're a decent bunch and am proud to have kickstarted, but them new players won't know you that well - that and a lot of users are too dumb to realize just what early access means. Check out a vid by TotalBiscuit ( http://youtu.be/CyGbbIB5eaM ) for a wee discussion - it lists some mistakes devs make when putting out early access games. Might help you avoid at least some of the angry rants.

      Boring advice aside, it's great to hear from you folks again. Been here from the start, will stick it out 'til the end.

    6. Creator Alex Catran on February 3, 2014

      Thanks for the support! I lost my key in a auto-deletion of my hotmail emails, and a support staff member gave me my key back! Glory to Pathea!

    7. Creator gandalf.nho on February 2, 2014

      Nice news

    8. Creator Davide Cortese [Akenatoth] EU on February 2, 2014

      You guys are doing a very good job and being honest with your backers is always a big plus. Keep it up and gl with Steam early access :)

    9. Creator Pathea Games on February 2, 2014

      Thanks everyone! Without your support we couldn't have gotten this far anyway.

      @Asytra Yes a corresponding Steam key to every key, so if you have say 5 keys, you get 5 Steam keys.

      @Praudmur We'll start doing multi-language translation in Summer, when we finish off the script and have a stable UI setup.

    10. Creator valore on February 2, 2014

      You guys have my full support. Having backed around 50 games on Kickstarter so far, I'm more than happy to say that Planet Explorers has offered the best alpha I've seen.

      Most games barely have gameplay to speak of in Alpha, While PE has so far run smoothly and has been absolutely stable for most of the builds I've played. All I can say is I wish more people had backed you guys on KS.

    11. Creator James Yee on February 1, 2014

      I look forward to my steam key as it'll get me playing again. (I'm lazy I tend to forget a game if it's not in my Steam list. :p)

    12. Creator Meizano Ardhi Muhammad on February 1, 2014

      You will be successful in Steam Early Access, Planet Explorers is the kind of game that will attract a lot of gamers. And, I'm happy too! Because the possibility to interact with others who play expand exponentially :D.

    13. Creator Coillscath on February 1, 2014

      With how frequent and honest you guys have been with your updates all the way through this process, you've definitely proven you're a trustworthy bunch of people. Take as long as you need to make the game all it can be. :)

    14. Creator Jon on February 1, 2014

      Voxel based vehicle/weapon creating + Steam Workshop? Count me in, even if we all end up driving dick cars and shooting each other with dick guns.

    15. Creator Decion on February 1, 2014

      I do have the same question as Asytra. I'm a backer with multiple keys for my buddies. Can we get steam keys for each of them (which would be awesome) and if so, how?

    16. Creator Asytra on February 1, 2014

      Does this mean that we'll be able to get Steam keys for our packages? :3

    17. Creator Mikhail Aristov on February 1, 2014

      I say, go for it. I know some backers (on other projects) have an issue with KS games being offered on Early Access, but I'm not that greedy and as another backer mentioned below, we've had alpha access to ourselves for a long time now. And if it helps you guys develop the game, I'm all for it. :)

    18. Creator Nasan Hardcastle on February 1, 2014

      I'm actually glad you are putting Planet Explorers on Steam. I think you'll find pushing updates, as you continue to develop the game, much easier this way.

    19. Creator ddbelyea on February 1, 2014

      So glad to see this coming to steam before official release. I know it's dumb, but I always forget about games that aren't on steam, and so I end up playing them much less often. Hope that steam gives you guys the revenue you need to get this game done right. Pretty big competition right now, seems like there are a ton of similar games popping up in steam early access, I still Planet explorer's is the best voxel based around (I would say the best around, but I'm a die-hard fan of starbound)

    20. Creator Hal Motley on February 1, 2014

      +1 for Early Access, I have been waiting for ages for the game to appear on Steam. It's the last Kickstarter game I am backing that doesn't have a place on Steam yet. I like my gaming eggs in one basket. :-)

      @Praudmur: Surely Pathea are going to finish adding content before they work on game translation? It's something that's a consideration for a beta over an alpha. But I maybe wrong.

    21. Creator Ed130 The Vanguard on February 1, 2014

      We've had Alpha exclusivity for months and as you said you're selling pre-orders on your site anyway so its a logical step to start using Steam Early Access.

      I for one are all for it.

    22. Creator Praudmur on February 1, 2014

      Cool! Keep up good work! BTW what about Russian translation?
      This guys for example found suitable russian publisher for translation https://www.kickstarter.com/projects/2128128298/expeditions-conquistador/posts/670177