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Be a stranded colonist and explore a detailed alien world in this smooth voxel based sandbox adventure RPG!
4,550 backers pledged $137,765 to help bring this project to life.

The Wall

Posted by Pathea Games (Creator)

We're now at 73% done with about 12 days to go, so we're ahead of schedule! Thanks everyone! We got a huge boost yesterday from Youtubers GamersDissent and Scott Manley, thanks guys and everyone else showing the game on Youtube! But we can't relax yet, so please keep on informing more people about this game! On Steam Greenlight, we're now at #29. We're about 4000 votes from #20, and we're moving at about ~1000 votes a day. Will we make this round of Greenlit titles on the 17th? Who knows, but it'll be fun to see. As it stands, doesn't matter if Planet Explorers makes it this time or not, it looks like it will be on Steam.

Once we hit 80%, we'll put up our stretch goals. And there are some very nice goals on there. :)

Today, we're going to talk about the wall. No, not that wall made of ice. In Planet Explorers, the wall is a pretty long and pretty large defense structure that stretches from the northern shores of the Galileo Continent to the south edge of the Eastern Crater (and it will look majestic!), over rolling hills, vast plains, and steep mountains. It was made by the Reuzen aliens some time ago. We know for a fact that there have been many battles fought around the wall, as many parts of the wall have collapsed. 

From close observations, the wall seems to be made mostly of limestone (we do wonder where they got the stones from). There are still some active weapons on the wall structure, and some parts are still regularly patrolled by Reuzen troops. Worst of all, there are a number of giant walkers embedded in the wall structure, extreme caution is advised.

Beyond the wall to the northeast, the Reuzens live in small townships and camps as far as the scouts can tell. The wall has several gates along its path where the Reuzens travel through. Our scientists assume this structure is similar to the Great Wall back on Earth, a strategically useless antique from a long time ago.

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    1. Missing avatar

      iwishiknew on

      I came here because of Scott Manley but I stayed because of the game play footage and the Alpha build I could play. I've gotten a few more people to back simply because they tried the Alpha and liked it. Doing my own youtube video also, so hopefully more people will come join.

    2. Vincent Lange on

      Awesome! It's not often such a promising sandbox game also has such a in depth story/world to boot. Great work guys and yes TB would be great exposure but as people have already mentioned, he's less than responsive to comments. Tobuscus or Corridor Digital however both have huge fanbases and often make gameplay videos.

    3. Pathea Games 2-time creator on

      @Collin D Stewart Every bit helps! :)

    4. Collin D Stewart on

      Hey guys! There is something you should know!
      Just today, re-updated their "kickstarters to watch" feature and it now has YOU on the article's front page.

      I hope that this publicity helps you out.

    5. Lord Drakonor on

      Lets have a sneak peek of the first stretch goal :)

    6. Missing avatar

      Mark Wilson on

      I agree TotalBiscuit (aka TotalHalibut on Youtube) would be a great person to approach to get some exposure, getting through to him might be tricky as he dosnt listen much to viewers, perhaps the Dev's might have better luck.

    7. Ivan Dubois on

      from a arquitectonic perspective this look like as a regular Mud Chinese Wall

    8. Manny on

      I have to say, putting out the free alpha was the best advertising you guys could have done- I played for two hours and even though I had to wiki a ton of stuff to even get through the first few NPC missions, I already like it more than Minecraft (yes yes, blasphemy etc)!

      Is there anyone besides Total Biscuit that we can spam, err "alert," about PE? Let's get that Greenlight on the 17th!

    9. Pathea Games 2-time creator on

      @Ryan Holland Depends on your graphics card. There's a link that tells you all the Opencl compatible cards in the Readme that comes of the alpha build. If you have one of those cards, then updating your driver to the latest will do the trick. If not, you'll need to wait for us to implement voxel calculations via the cpu in a future build.

    10. Pathea Games 2-time creator on

      @Jalister - Planet Explorer & OOoE No, we did contact him though, no reply yet.

    11. Ryan Holland on

      where would i get OpenCL?

    12. Missing avatar

      onyxhammer on

      Looks good. I'm hoping to use the wall in some isolated place to protect my settlement on one side. Providing the patrols are sparse :D.

    13. Jalister on

      I'm interested in seeing the Wall in game.

      Speaking of YouTube, has TotalBiscuit previewed this game yet? He does very in depth previews, and since the beta is so far along, he might be a great source of additional backers.

    14. Jason Sears on

      Congrats on the progress! Ill do another Reddit post ;)