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After his sister is violently raped by an internet predator, Haze, begins posing under her internet alias in hopes of getting revenge.
After his sister is violently raped by an internet predator, Haze, begins posing under her internet alias in hopes of getting revenge.
After his sister is violently raped by an internet predator, Haze, begins posing under her internet alias in hopes of getting revenge.
71 backers pledged $1,535 to help bring this project to life.

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A warning to other indie developers | Release delay

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A warning for all Indie game makers on Kickstarter and elsewhere.

We, Coded Emotion have had the astounding privilege of working with a graphic
designer that goes by
"Jordan Limbach", "PriestlyNinja" and sometimes "Calvin Ragnos".

He e-mailed us one afternoon saying he was a fan and would like to work with us.
He seemed very productive, was friendly with our staff and worked at an excellent pace.
Little did we know, he was intentionally the cause of a gigantic leak of information and resources including the closed beta after its release. He is a complete scam, and is not trustworthy at all. He works incredibly fast, encouraging you to create more content so he can leak more information on the web in a negative fashion. Thankfully this didn't effect us too much, but we decided we'd type up a warning for everyone in this field regardless since it was a big set back for the project. The release date for Anonymous Agony is now on hold while we replace all of our graphics. Thank you so much for your continued patience and I hope this warning proves useful. Feel free to share it with everyone you know. We would hate to hear another group have information leaked this way so please let this warning be known.

Beta Test Invitation To All Backers!

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General Update

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A lot of people have been asking us if Anonymous Agony is cancelled due to our website being down and the delays, the answer is no. Quite the opposite actually. The quality
target for each Anonymous Agony episode was raised much higher after the planning phases, each episode has a length of 5-6 hours, and we will keep that range for all episodes. 

We have a huge number of features that haven't been revealed or seen yet, so stay tuned for the release of File #1! Here's some screenshots our the new interfaces though!

Our website is back up by the way! http://www.codedemotion.com/

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New Graphic Designer.

Another talented individual has joined our team! Jordan Limbach brings his graphic designing talents to the table vastly improving some of Anonymous Agony's menus
and interfaces. Check out some of his work below!

The foundation work is nearly completed, and we should be able to start a solid
release flow soon.

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New Chat Preview!

File #1 of Anonymous Agony is currently in the playtesting phase, we know it's taken some time, but we wanted to deliver a polished experience! These first two episodes require much foundation work and we're still learning the best and most efficient ways to do everything. 

Regardless, we're well into File #2 work while File #1 undergoes playtesting. 
It was hard to analyze at first, but expect each Anonymous Agony episode to be 5-6 hours long.
Very early on we decided we would only put content in we felt belonged, and would not stuff the game with things we didn't think would fit. Happily, once everything was put together we still had a very long game. 

Here's a small sample of some of the main chats available in Anonymous Agony File #1!

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