Magic Cake expansion stretch goal: if our total print run exceeds 1,000 copies of Greedy Wizards, we'll introduce the Magic Cake five-card expansion - see this update.
Green Wizard stretch goal: If our total print run exceeds 1,500 copies of Greedy Wizards, we’ll introduce you to Green Wizard – see this project update.
At the moment (10:00am, 14th November) we’re at 814 orders. Please spread the word!
Play time: 20 mins. Ages: 10+
Introducing Greedy Wizards - a two-player card game in which a red wizard battles a blue wizard for the right to eat a delicious cake.
Winning pieces of cake will take you closer to victory - whilst also making it more difficult to claim the next hand. Strategy, maths, probability and bluffing combine to make this a game unlike any other.
Meet the Wizards
Red Wizard and Blue Wizard are adventuring, like wizards do, when they stumble across the most delicious cake they have ever seen.
Being greedy wizards, sharing is absolutely not an option – so they agree to settle matters the only way they know how: By fighting.
Greedy Wizards is deceptively strategic two-player game in which players compete in a series of magic duels in order to win the cake.
How to play
Each wizard holds nine spell cards numbered from one to nine. As our wizards are more "Greedy" than "Gandalf", their spell-casting abilities leave a little to be desired - making their spells a little on the unusual side. The game's incantations include things like summoning an “absolutely massive chicken” or “a woman who shouts hurricanes.
Players take it in turns to secretly select and then lay three spell cards face down, either side of a duel token. This is repeated until each wizard has played all nine of the cards they hold. Duels are resolved by adding up the total value of cards - with the wizard with the highest winning that particular scrap. Win two duels out of three and a piece of cake becomes theirs.
However, three pieces of cake are needed to win the game - and because our Wizards are Greedy, they value cake over spells. Winning a piece of cake means discarding a spell card. And as the cake cards are double-sided, the opposing wizard can see exactly when they are being played. When cake is in play, the game becomes one of strategy, bluffing and probability - do you have what it takes to get your cake and eat it?
Beautifully illustrated, easy to learn yet full of decisions and intrigue, it’s a game which can be enjoyed by any level of player. As long as they are greedy.
Greedy Wizards is really easy to pick up and play but incredibly tactical. The double-sided cake cards have to be played as part of the overall hand. Do you play them early? Or late? Do you play them together? Or split them? Can you bluff? And most importantly, can you predict how your opponent will respond?
In the deck
The deck contains 18 individual spell cards, plus three duel and five cake marker cards - each wonderfully illustrated by Anna-Liisa Jones (who you can find here). The cards will be printed on Heretic 305um Black Cored Playing Card Board, plastic coated and full colour, and supplied in a full-colour tuck box, complete with instructions.
I'm incredibly grateful to those who have helped me playtest this during development. Without exception, everyone I've showed it to has had a very visible moment when they've realised the significance of the cake twist - and how it affects play. For a game which requires you to lay down nine cards, it's been absolutely brilliant seeing how terrifying each play can be.
I've been showing the game to a few people during playtesting and I've been lucky enough to gain some brilliant feedback. I'll likely add an update throughout the campaign with some more comments, but for now I wanted to offer a couple of examples from people who know their stuff.
"I loved playing Greedy Wizards. Not only is it easy to learn and fun to play, but it's also a great game of wits, bluffing and poker faces." - @DanielaOana
"It's really simple to understand and get started, and reminds me a bit of Chinese Poker. Ideal for a really quick two player game, and small enough to carry everywhere." - @Notken
"There is a depth of strategy not evident at first glance, whilst still being quick and easy to play. Excellent fun." - @ReadyUpDan
Oh - and apologies for the glitches in the video up the top. I'm better at making and developing card games than I am using Microsoft Movie Maker.
Risks and challenges
I've costed every element of the campaign, and assuming I'm lucky enough to hit the funding target, ordering and dispatching the rewards will be no problem. The cards are designed as you can see from the mock-up deck used in the video. The printer has a turnaround time of 10 working days, the badges and prints slightly less. For UK deliveries, everything will be with you before Christmas - and I am hopeful that will be the case of international orders, too.
Of course, if you have any questions or comments, do get in touch.Learn about accountability on Kickstarter
If you're in the UK, then definitely. Funding closes on November 14th, and I believe Kickstarter deducts its various fees and releases the money two weeks after that. Turnaround is six days for the printing, so your copies will be in the post in the first week of December, earliest. International backers: I am very hopeful. I will prioritise your copies - assuming surface mail arrives within three weeks then we should be okay (if cutting it fine).
There is a chance the printer will begin these as soon as the project closes - in which case we stand an even better chance.
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