The tl;dr version
- We have partnered with the awesome folks at Gambitious to help us bring Hard West to the market.
- Everything is coming along nicely, we're aiming for a Fall release with very high confidence.
- Partnering with a publisher doesn't change anything for Backers, you wonderful creatures, you. You'll still be getting everything you're supposed to and our undying gratitude.
- The official site of the game is HERE and the Steam page is HERE (wishlist *wink*)
Gambitious has entered the fight
The incredible support you have given us here on Kickstarter has been invaluable and instrumental in making Hard West happen. While almost all of you have your copies of the game secured (in some cases for you AND your friends), we wanted to introduce as many gamers as we can to the unforgiving Weird West. This is where our friends at Gambitious Digital Entertainment come in. As a publishing label born in the same velociraptor nest as Devolver Digital and working closely together, they believe in the same approach to games: putting them first. In short: making games awesome instead of burying developers in PTS reports. With their help, we'll be showing the game to the media and gamers at shows like Gamescom and PAX Prime and focusing on improving the final gaming experience for everyone. Together we're aiming to release Hard West this Fall (or Autumn, if Downton Abbey is your thing). All Backer rewards, including a DRM-free version of the game, remain unchanged. There's a taste of some of them in this update but we'll have even more details for you soon.
The state of the game
The game has matured incredibly since the Aspirton Bank Robbery demo which you got to play in May. Many of us on the CFG team are experienced developers but it never ceases to amaze us just how drastically everything improves once several game systems all click into place at the same time. Naturally there's still a huge amount of work ahead of us, from polishing and tweaking to balancing the game, until it's ready for release but with each passing day it gets closer and closer to our vision which you helped kickstart last year. We're focused on making the game as presentable as possible for the media at Gamescom in Cologne next week, where we'll show the game to people other than yourselves for the first time. Then, at the end of August in Seattle, we'll bring Hard West to PAX Prime so if you're there, come visit us and take the demo for a spin!
Sounds good, looks good
As we mentioned in the previous update, the incredibly talented Marcin Przybylowicz (of The Witcher 3 fame, among other things) is creating the soundtrack for Hard West. You can get a taste of his work for us in the haunting sample piece called Nightmare Ritual.
Have you noticed the artwork at the top of the page? It's a Hard West poster created by Romano Molenaar and his studio Artking. Comic book fans among you will recognize Romano from his extensive work for DC Comics and Marvel. He was very excited by the possibilities of the Weird West world of the game and we feel privileged having been able to work with him on this striking piece of art.
We'll definitely have another demo for you, dear Backers, before the game's release. There's also a lot of exciting stuff to share and show, including backer t-shirts designed by our art director Remi, more information about the strategic map gameplay and details of our appearance at PAX Prime in Seattle, WA. Stay tuned and watch your back!