Shuffling Horror! Gameboard & Card Game Series Premiere
Shuffling Horror! Gameboard & Card Game Series Premiere
Zombies. Aliens. Lovecraft. Poe. A cinematic card and dice game experience awaits 3-13 players on the new Shuffling Horror gameboard!
Zombies. Aliens. Lovecraft. Poe. A cinematic card and dice game experience awaits 3-13 players on the new Shuffling Horror gameboard! Read more
About this project
Shuffling Horror is a card and dice game that delivers thrills and chills in a cinematic style. One player directs the film and its terrifying action, while all other players are survivors trying to make it through the night!
The Shuffling Horror Shuffle Board (tm) is a deluxe game board to play our game upon. Pittsburgh 68 is the first "movie" in the Shuffling Horror line, and we have a pledge level that bundles both for you (and at a great price). Those who already own Pittsburgh 68 need only the new Shuffle Board.
This Kickstarter campaign funds the Shuffling Horror Shuffle Board contents:
- 1 Game Board: 20 x 30 inches, tri-fold board, litho finish
- 1 Game Box: 10.5 x 10. 5 x 2 inch box, litho finish
- 1 Instruction Booklet, 4 pages
- 1 Reel Token, 1.25" round plastic token
- 1 Continuity Token, 1.25" round plastic token
- Sturdy center well for storage of game components
Pittsburgh 68 is our first Shuffling Horror release. A quartet of horror films is ultimately planned. Future releases are: Roswell 51 (alien invasion), Innsmouth 32 (H.P. Lovecraft), and Baltimore 94 (Edgar Allan Poe). The Shuffle Board is designed for use with all these titles.
Pittsburgh 68 is a homage to the cult classic zombie flick, Night of the Living Dead (filmed in Pittsburgh in 1968). The title references the time/place when American zombie horror was born.
Like a movie, a Shuffling Horror game is played over the course of four reels (rounds). The first reel is ten cards off the deck, representing the first ten minutes of the film. A game typically has a 75 - 90 minute playing time; however, the more experienced the Director, the quicker the action.
A unique aspect of the game is that it can be played with 3 to 13 players (though a lower player count is best for the first few sessions as the Director masters the art of dealing the reels).
One twist that players love is that, if eliminated, they are never out of the game. They immediately return to the game action as zombies and join the Director's efforts against the remaining players. No player elimination!
As a player, you control the actions of the survivors in the film. Each survivor’s strengths and weaknesses are based on their stat scores (listed on the bottom of the survivor card). For example, running away from a zombie is based on the survivor’s Speed score.
To succeed an action, you roll two six-sided dice and the result must be less than or equal to your stat score. Rolling higher is a failure and you face dread consequences.
As a player, you will also start with an allotment of spoints (survivor points) which are used to negate the damage of zombie bites. Spoints can also be spent to increase a survivor’s stat score prior to making any action test. Spoints add dramatic tension to the game. Spend them wisely!
When Pittsburgh 68 was released, it was designed to be played in a poker style, on an open table, with a central face-up hand and dedicated area for players to toss their wagers into (represented in our game by survivor points). No board was needed for game play. However, the more we played at conventions, the more we saw how effective a playing board would be.
- For new players, it provided an immediate understanding for game set-up and flow. Every key area for card placement is set: Reel Pile, Dealt Hand, Sanctuaries, and Discards. We even added a slot for a new concept to streamline game play: the Survivor Draw Pile.
- For experienced Directors, the board gave them a command center to play their movies upon. On top, six slots allow the Director to stack their zombie throngs. Along the board's perimeter twelve reel cans track each player's survivor points. With one glance, the Director can easily see who is falling behind.
- For all players, it honed their attention like a movie screen. This was by far the biggest thrill for us.
The board illustration by Mike Saputo is simply gorgeous! The eerie moonlight setting captures the classic horror movie vibe that our game revels in.You can read more about the board's backstory here on our blog.
All pledge levels include our sincere thanks and your name listed under this project’s Supporting Cast page on the GameWick Games website. Note: the anticipated retail price for the Shuffling Horror Shuffle Board is between $25 and $29 (pending stretch goal enhancements). The retail price for Pittsburgh 68 is $25.
Usher. $5. Receive updates as our campaign progresses. Bonus: In addition, should you choose to order the game from GameWick Games after it is produced, your $5 pledge can be used to discount your shipping expense from your order (expires December 31, 2016).
Shuffler (USA Only). $25 + $10 shipping. For those who already own Pittsburgh 68 and you just need the deluxe board to play upon. You receive (1) Shuffle Board and all stretch goals.
Director (USA). $45 + $10 shipping. For those who want to fund the project and receive a copy of Pittsburgh 68. You receive (1) Shuffle Board, (1) Pittsburgh 68 game, and all stretch goals.
Director (Canada, Western EU, Australia). $45 + international shipping rates noted in Shipping Info section. You receive (1) Shuffle Board, (1) Pittsburgh 68 game, and all stretch goals. We are offering this single pledge level for international backers as Pittsburgh 68 has had limited worldwide distribution. Two notes for our international friends:
- If you already own Pittsburgh 68, please contact us for an alternate pledge option.
- If your country is not within these areas, please contact us and we will explore possible options with the fulfillment centers we have selected.
Producer (FOR USA RETAILERS ONLY) Limited Offer. $88 + $10 shipping. This pledge level is limited to 25 retail backers (valid tax ID required). Your store receives (3) Shuffle Boards, (3) Pittsburgh 68 games, and all stretch goals. Retail value for this bundle is $150. Pittsburgh 68 has a $25 MSRP, while the Shuffle Board MSRP is between $25 and $30 (pending overfunding enhancements). Shortly after funding, we will mail your store the three Pittsburgh 68 games to help build excitement for the Shuffle Board release (which is just a couple months later). You will be able to order additional stock at the time the Shuffle Board ships.
Retailer (International). We are very interested in getting our games into international retailer locations. If you are a store owner outside of the USA and are interested in stocking our games, please contact us at email@example.com for pricing information.
We have made every effort to keep shipping/handling charges reasonable. In this regard, and as a big thanks for your support, we have discounted all shipping by $6 (shipping fees noted below reflects this).
For our international friends, rewards will be fulfilled from distribution centers in Canada, the EU, and Australia (which will alleviate customs and VAT charges). Local taxes/tariffs may apply for certain countries, which the recipient may be responsible for at the time of delivery.
Due to our tight production time table, we are only considering items which (a) enhance the quality of the game and (b) do not delay production or delivery. My priority is to get you shuffling as soon as I can.
One pair of Shuffling Horror 3D glasses with every set (just like the ones audiences wore during the heyday of horror and scifi flicks). The game board is not 3D, but looks really cool with these on. You will, too!
Perfect for storing your Pittsburgh 68 spoints, dice, and tokens. We've got our eyes on a drawstring dice bag. Blood red, of course! Includes a pair of white d6 and a pair of black d6, too.
As we unlock levels beyond this, we'll add even more goodies and upgrades. We've got a few things in mind that will be sure to give you some thrills and chills!
We have had so much positive feedback from those who have seen the Shuffling Horror Shuffle Board at the conventions we attended this year (PAX East, Gen Con, Gary Con, Origins Game Fair, and Dex Con). At each convention we brought a new and improved version of the board. The Shuffle Board progressed from the line art prototype to final form with the help of our con friends and fans.
The culmination of playtesting happened at Gen Con this year, when we ran our Science Fiction Double Feature event. Not only did the players get to see the Shuffle Board in its penultimate form, they were also treated to a sneak peek of Roswell 51 (our next movie).
Reviews: You can find several reviews for Pittsburgh 68 on the GameWick Games website here. Some of our favorite review quotes:
Rules Summary PDF: Pittsburgh 68 game play summary can be found here: A Script for Beginning Play.
Advanced Rules: For those who want to explore optional rules of play, there are a few listed here on our Shuffling Horror Blog (our favorite is the Backseat Zombie). We don't recommend these for beginning play, but once you master the game rules, there's plenty more twists you can add to make it your own style of horror flick.
YouTube Blog Review: Here's a recent YouTube review from a reviewer, shot on location in Pittsburgh!
Larry Wickman (Game Designer): Larry is the Chief Gaming Officer at GameWick Games, which he started in 2006. Since then, he has stayed busy jumping from game con to game con, showing off his games, and meeting new friends along the way. Wickman likes games with simple ingredients (cards, dice) and rules that amp up the fun/chaos of play. His first published game system was WEGS Old Skool Fantasy, a Dungeons & Dragons inspired roleplaying game noted for its "casino twist". In 2012, he published Shuffling Horror: Pittsburgh 68, the first game in the Shuffling Horror line. He loves GM-ing at game cons, classic horror flicks, epic RISK games, and 5k charity fun runs.
Mike Saputo (Shuffle Board Artist): Mike is a product of the Motor City -- now based in metro Chicago. Growing up it was Kiss, Run D.M.C., Horror and Sci-Fi movies, Kaiju, fast cars, heavy weapons, sports logos and toys. Today it's taking those sensibilities and illustrating and designing records, CD's, rock and movie posters, logos, and merchandise for a wide variety of emerging and established artists -- from Eminem to Slayer.
Stephen Blickenstaff (Pittsburgh 68 Artist): Steve is the man behind the The Cramps iconic album cover "Bad Music For Bad People", which popped up on the cover of the Rolling Stone earlier this year, followed by an appearance on a South Park episode. Steve's other cover credits include Mondo Zombie Boogaloo (2013), The Deadly Spawn (Millennium Edition), and super-sized ants for They Might Be Giants. His creepy cool artwork is regularly featured at many East Coast horror and comic cons.
Making a game is not cheap. I have paid for a fair amount of upfront expenses to get the project to its launching point. I have done this because I know this is the direction GameWick Games and Shuffling Horror must go. I have no worries there.
All funds raised here are dedicated for use in this project only. The money will be used for the printing expense for the game board and rule book, and the manufacturing/tooling of the box. A portion is committed to Kickstarter processing fees. What remains after these key expenses will help to offset the upfront art expense, additional layout/design/promo fees, and future freight & warehouse expense.
If the Shuffling Horror Shuffle Board is funded, it is because of your support. The Shuffling Horror line will reach new heights and GameWick Games will grow a little brighter, thanks to you.
This is our game changer.
Doing this project via Kickstarter is a great way to raise the funds, while providing a bridge that allows us to work together to turn this dream into reality.
Of course there are always...
Risks and challenges
This is my first kickstarter campaign; however, this is not the first game I have produced. I have backed several kickstarter projects over the course of the last two years, which has helped me observe, learn, and prepare for what lies ahead. Many friends have warned me that this will be all-consuming endeavor, and I am really looking forward to this challenge.
Communication: From my experiences with the other KS projects I backed, I know that communication is of the utmost importance. I promise to keep you in the loop on the Shuffle Board’s progress.
Art & Design: I held back on the launch of this project several times as I needed to be sure we were “ready to roll” once funded. It took us a while to get it just right, but it was really worth the wait.
Production: I have worked with the game manufacturer before and so have a comfortable working relationship with them. As the manufacturer is located in the United States, the delivery of this product will not encounter international freight delays (for our US backers). We will also have more control over shipping to our international fulfillment centers.
If things go amiss with our schedule, I won't blame Loki or some other mischievous force. I want to make sure that you know what’s up with GameWick.
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