It’s been 1 week since the start of the Warpath Kickstarter, and we’re aiming to kick Week 2 off in style. What better way than with some great add-ons and a new faction in the offing?
We’ve been listening to your feedback, and many of you wanted more options to bulk up your armies, or get bits and pieces you may have missed previously. So, we’ve put some great offers together for you – here we go!
An Enforcer army will be made of multiple teams of Enforcer Troopers, and this can build either five Enforcers with rifles, or five Assault Enforcers with wrist blades and pistols.
The set also includes options to arm your Enforcers with an Incinerator or Burst Laser.
Five miniatures armed with assault rifles and energy gauntlets. Includes commander options, five Defender Shields PLUS a Burst Laser and Incinerator.
Five Steel Warriors with Hailstrom Rifles. Includes commander options and heavy weapons, including Hailstorm Autocannon, Magma Cannon, Dragon's Breath flamethrowers, plus optional Stormrage Veteran heads and accessories.
Includes 1 Forge Father Huscarl in Forge Guard armour and five Forge Guard troopers armed with Forge Hammers and Hailstorm Autocannons. There are also additional Heavy Weapons to arm your figures with Magma Cannon and Mjolnir Missile Launcher.
NEW STRETCH GOAL
Our next goal at $240,000 is the Veer-myn Tunneler – a new vehicle that you can choose as your free choice of vehicle in an Advanced Warfare pledge, or add-on for $30.
There’s also a Veer-myn Tunneler Battlegroup that includes 3 vehicles and an extra transport compartment – you can either include this as your one pick of Battlegroup to include with an Advanced Warfare pledge, or add it on to your pledge for $75.
Once we’ve broken the Veer-myn Tunneler, it’s time to introduce a fifth faction to the Warpath Kickstarter.
At the end of last week we asked for your feedback on which to do first: the Asterians or the GCPS – and there was some very sound reasoning as to why the Asterians should get the hard plastic treatment first.
We want to do both, and hopefully if we can get enough backers between now and the end we will do both.
First up though, are the Asterians…
NEW! $250,000 Asterian Infantry and Asterian Battlegroup
If we hit this stretch goal, we will fund a new Asterian Infantry sprue. It will include five basic figures, with options to add a unit commander.
Although they made their first appearance in Deadzone, this is first time they will have a force list for Warpath.
With this stretch goal comes the new Asterian Battlegroup. Same drill as before – you can include this as your one pick of Battlegroup in an Advanced Warfare pledge, or you can add it on to your pledge for $75.
Here’s a breakdown of what everything is:
For all the sophistication of the Cyphers, the highly regimented training they undergo, combined with the physical distance of pilots from the combat zone, means that the Cypher teams will lack the vital spark and adrenaline that the immediacy of direct combat brings. Regardless of how well drilled they may be, each Cypher pilot is aware of their remove from direct danger. As unpredictable as they may be, the effectiveness of Kalyshi units has proven how valuable this direct contact may be. Thus, the role of ‘Overseer’ was created.
Unlike the field commanders of other races, the duties of an Overseer are actually shared equally between the ranking officers of each Clade. On the eve of battle, the ranking officers will be assembled and lots drawn to establish who will take the role of Overseer for the coming fight. Though a highly honoured and respected role, it is not one that comes naturally, placing them as it does directly into harm’s way and in danger of wasting their own life, against every doctrine which has been drilled into them from birth. However, they recognise the mutual benefit to the Clade as a whole – in the instant battle, there will be a ranking presence with the added impetus of adrenaline and real-time combat experience to motivate their decision making in the face of the enemy, and the ever-present possibility of that role coming up from battle to battle means that the officers of the Clade itself remain that bit less detached than they might otherwise become. In this way, the visceral needs of combat are met, whilst the universal balance that is so essential is preserved.
In the field, an Overseer will stay close behind the front line of the offensive, where they can observe the ebb and flow of battle and remain motivated to perform to the highest possible standard. They are usually armed for close combat, with charge gloves and energy pulses similar to those wielded by close combat Cypher variants and the Bo-Shasha – a spear-like weapon which delivers a powerful charge to the target on contact. Their armour is of light but deceptively strong construction, allowing them as much range of movement as possible, and they are equipped with a personal energy shield to bolster their chances of survival in the discharge of their hazardous duties. Such is the effect of their years of combat experience and training, they are able to remain calm even under extreme stimulus, enabling them to channel the adrenaline rush of combat to motivate their cognitive function rather than freeze it.
Unlike other races, the death of a commander will not render the force useless, as all of the senior Cypher pilots will have adequate experience to assume control of the mission. It will however inevitably reduce the purity and effectiveness of the team in their mission, and it is for this reason that Cypher teams will protect their overseer with great ferocity, even at the tactical cost of their own function.
Simple robotic constructs in comparison to the elite Cyphers, these droids are nonetheless highly effective, commanded as they are by Asterian pilots no less disciplined than those in the clades. Junior ranks might each take control of a whole team, while more experienced officers can simultaneously operate one or more whole units. This multiplication of battlefield presence means huge numbers of warriors can be commanded by a much smaller cadre of pilots from the safety of a command vessel. Massed waves of Asterian firepower, unified and unstoppable, can then be turned on an enemy, washing them away while preserving the Balance and, most importantly, Asterian lives.
The Cyphers represent the ultimate solution to the question of enabling the Asterians to have eyes on the ground without having to put lives at risk. It is a solution that was developed over a long period of time, beginning with the earliest form of battlefield drone – mechanical puppets controlled by remote from orbit.
Cyphers allow the skills of an Asterian warrior to be utilised to their fullest extent, without the need for placing that warrior directly in harm’s way. They are the pinnacle of Asterian symbiotic technology, and one of the most potent weapons seen by the GCPS.
A Cypher is a biomechanical construct – a sophisticated combat chassis with certain biological components which assist with the interface process required for its operation. Each cypher is remotely controlled – usually from low orbit - by a pilot through a total immersion interface which allows the pilot to see, hear and act through the Cypher as if it were his or her own body. The Asterians’ natural affinity for technology is such that Cyphers themselves are very easy to reproduce, though the process of bonding between pilot and Cypher – known as the Sokuru – is one that takes time and patience if it is to be truly effective.
The Cypher is a flexible and adaptable unit, capable of being armed for a variety of purposes, from simple ‘Noh’ energy pulse rifles to missile launchers and exotic gauntlet based weaponry. It allows the pilot to practice swift and deadly warfare with vastly reduced risk to their actual person, though the violent disconnect that occurs upon the ‘death’ of a Cypher in the field can still cause neurological damage or even death dependent on the circumstances. In the event of the functional destruction of a Cypher in the field, the units are fitted with a sophisticated self-destruct mechanism which will literally dissolve the various biological and mechanical components into a fine dust within moments, leaving behind no physical trace. Combined with the Drone units which can be configured to carry heavy support weaponry or defensive energy shields, Cyphers form an incisive and fast moving strike force.
The set includes 15 Cyphers, with enough options to add 2 Cypher Primes and a variety of special weapons including Fission Beamer, Force Rifle and a Missile Launcher.
Note that unlike normal teams, Cyphers are taken in Triads of 3 soldiers in a team.
The Kalyshi go to war in traditional warpaint and armed with bows and glaives, but only a fool would mistake them for simple savages - the Kalyshi are no less technologically advanced than any other Asterian. The bows and blades are powered by noh energy and quite capable of penetrating the toughest forged armour. Known for shocking charges, their lightness and speed means their chosen target is often cut to pieces before it has a chance to react.
5 metal miniatures armed with Bows and Glaives.
Asterian Shield Drone/Weapon Drones
Requiring a Cypher or a trooper to deploy support weaponry sufficient to deal with larger enemy targets and armour would be a waste of resources within a Cypher Clade. Heavy weaponry or shield generator technology would slow these elements down, introducing a dissonant note into the song of the Cyphers. The solution is the Drone – a sophisticated, semi –autonomous robotic unit which operates in support of Cypher teams.
The drone is an adaptable base unit, operating on an anti-grav propulsion system and able to be fitted with a range of different options to suit the mission. Mostly, they will be armed with either heavy support weaponry such as the Noh-energy cannon or the Force Cannon or a defensive shield generator which produces an energy shield capable of protecting an entire squad of Cyphers from incoming projectile fire.
Because these drones are entirely automated, they are considered as disposable, and a common tactic for Asterian Cypher teams who are exiting the battlefield under heavy fire is to set the Drones to perform a final frontal attack on the enemy which culminates in the overload and detonation of the on-board miniature fusion power cell. Though this is a waste of a resource, it is seen as an acceptable cost in return for the retrieval of Cyphers and any live Asterian troops in the area.
Includes 2 Drone platforms, 1 Fission Beamer, 1 Force Cannon and 1 Shield Generator.
Asterian Sky Razor
The Sky Razor is a sleek vehicle specially constructed to be piloted by a Cypher Unit on the battlefield. A pair of high energy jet propulsion units enable it to travel at high speed, while a sophisticated sensor suite fitted in the front cowling and hooked directly to the main senor suite of the Cypher unit gives it unparalleled battlefield awareness, which feeds back to the rest of the Clade in the field. It is utilised as a rapid response scout unit, able to respond to any emergent threat with ruthless speed and efficiency. Operating as mobile fire-suppression units, twinned Noh-energy blasters provide a rapid weight of fire to keep the enemy heads down while the rest of the force reacts as necessary.
More durable than a Black Talon, Sky Razors are still vulnerable if caught by a lucky shot, using their speed and armament to stay out of harm’s way as much as possible. Cypher pilots relish the additional mobility and firepower which a Sky Razor grants them, which they feel more than offsets the additional risk involved in their battlefield role. They are an invaluable part of a Cypher strike force, especially when facing superior enemy numbers, and a good Sky Razor pilot is a highly respected member of his Clade.
The Asterian Battlegroup is a powerful entity on the tabletop and our fifth faction on the Warpath Kickstarter.
If you want to see them get made please tell all of your friends about the Warpath Kickstarter. You can also add on the Asterian Battlegroup to your pledge now to help us fund the new kit.
Thanks – and lets get them unlocked!