A Sequential Calendar with Inform 7
I have a new entry up on the HWLN blog regarding the "calendar" functionality within the game. Feel free to have a look at the code and suggest improvements.
New Game Map Available
There's a new game map (and some information about the map) up on my blog. https://historicalwilliamsburg.com/2016/08/02/revised-game-map/
Doors, doors, everywhere!
An interesting note about dealing with doors in Inform 7. I'm having to come up with unique names to identify the individual rooms/locations in the game. While it's possible for... Read more
Characters and Dialog
I'm now adding characters with a limited set of dialog/responses for interaction with the players. There are a lot of considerations for reasonable believability. For example, I can't have characters... Read more
Dialog for Patrick Henry has been added to the game. Currently, his character locations starts at the Courthouse, though that may change. The dialog is not too sophisticated as it... Read more
New Game Progress Update
There's a new update on the Historical Williamsburg Living Narrative blog. Take a look!
Adding Artwork to Interactive Fiction
Since Inform 7 facilitates the use of graphic images (through an extension), I'll be adding imagery for at least some of the main buildings and probably some interesting location views... Read more
New Post on HWLN Blog
There's a new blog entry up at the HWLN blog: http://goo.gl/SZrffA More about the latest game map!
Perks and Progress Update
Today and tomorrow, the digital photos and the printed 8x10 photos are going out to the appropriate level backers. Regarding the digital photos, I will be posting a... Read more
First of all, thank you all for your exetended patience, as I know this project is well behind schedule. As some of you know, I went on a bit of... Read more
Vivienne, I'll see if I can get a Mac version of the program posted soon. I'll just need to access a Mac to create the executable.
Arthur, you can see... Read more
My apologies for the length of time since the last status update on the project. As some of you know through other communications channels, I've been hard at... Read more
Updated Navigation Program to Check
Latest update (since yesterday) now available on the Historical Williamsburg Living Narrative blog. Check it out and provide feedback!
New Entry on the Historical Williamsburg Historical Living Narrative Blog
It's been a while, but there's a new update on the Historical Williamsburg Living Narrative blog. To get a status update, be sure to check out the entry at http://historicalwilliamsburg.com/2014/08/22/navigation-qa-checking-the-map/
With a new release of the Adrift Interactive Fiction IDE, I've completed some map development in that system. It appears to be very straightforward for game building, and I will... Read more
The Peyton Randolph House
One of the locations that will be an area for exploration and interaction within the game is the Peyton Randolph House. Peyton Randolph (1721-1775) was a key figure in American... Read more
A Little Bit about the George Wythe House
George Wythe always struck me as being one of the lesser known founding fathers, yet one who played a key role in the birth of the United States. His home... Read more
The Capitol Building
New post up on the Historical Williamsburg Living Narrative blog depicting the floor plan of the Capitol building. Check it out here: http://historicalwilliamsburg.com/2013/04/18/capitol-building-floorplan/.
Making Maps for the Williamsburg Buildings
There's a new post up on the Historical Williamsburg Living Narrative blog regarding the process of making the building maps. Feel free to take a look at http://historicalwilliamsburg.com/2013/04/17/existing-structure-location-maps/.
Backer rewards for the project have started to go out (finally!). Everyone that contributed should expect to their digital photographs arrive by email within the next day.
Thank you for... Read more
Game Environment Cartography
Developing a map for an Interactive Fiction environment can challenging especially if the game is based on real-world geography, as is the Historical Williamsburg Living Narrative. A large part of... Read more
... is the number of external location "nodes" in the Historical Williamsburg game map. Locations are defined simply as anyplace the player character is able to stop and examine the... Read more
The Horizon Report > 2013 for Higher Education
Since 2002, the NMC (New Media Corporation) has been publishing a series of Horizon Reports meant to provide insight into the up-and-coming technologies that would have impact in education. In... Read more
Back to the Past... One More Time!
Our last trip to Williamsburg for the year is planned, and this will let me gather some final materials as well as capture some more photographs for the rewards and... Read more
The High Road and the Low Road
It's been a while since the last update, but we've been making progress on the the interface and parser coding for the "custom" front end. Additionally, we've come to the... Read more
Location, Location, Location!
The map is the thing.
While the colonial Williamsburg environment will be accurately portrayed, some locations will get a more thorough treatment than others. As construction of the game environment... Read more
A Bit of Storyline
On April 21st, 1775, the royal governor of the colony of Williamsburg seized the stored gun powder from the community magazine, which quite angered the colonists and gave rise to... Read more
A More Accessible Interface?
One of the challenges to bringing new players into the Interactive Fiction fold is the perceived hurdle of the text prompt: as a method of controlling and interacting with games,... Read more
Photo Book Status
The trip to Williamsburg a few weeks ago was a great success, and I was able to get quite a few photographs. While the photos won't be used directly in... Read more
A Treasure Trove of Architectural Data
Today the family and I began our foot-tour of the Colonial Williamsburg area, starting with the Governor's Palace and grounds. The guided tour (which we've been on during several visits... Read more
Documenting Williamsburg and a Special Thanks
Tomorrow my family and I will arrive in Williamsburg, where we will spend the weekend and depart on Monday. The goal will be to gather research materials from the Colonial... Read more
On Site Research!
One of the exciting things about the Historical Williamsburg project is that Williamsburg is not only a real place, the historical part is to a large extent restored to the... Read more
IFComp 2012, the annual Interactive Fiction competition for this year, is now open. If you're interested, you can read a little more about it by clicking here.
Thanks to all 85 backers of the Historical Williamsburg Living Narrative. We reached 129% of our $1500 goal, putting us at a final total of $1937. I am so very... Read more
Less than 9 hours left to back the project.
We're less than 9 hours away from our funding deadline, and the project has $1833 so far in pledged support. We're only $167 short of our $2000 stretch goal, and... Read more
Final Hours to Back the Historical Williamsburg Living Narrative
As of this posting, the funding window for the Historical Williamsburg Living Narrative has less than 55 hours left before closing. While the current pledged amount is greater than the... Read more
An Acquired Taste
It's true that Interactive Fiction is somewhat of an acquired taste. There is a level of engagement that is not overly intuitive to many people--learning how to communicate with the... Read more
A Beginner's Guide to Interactive Fiction
If you're curious about playing Interactive Fiction (perhaps you've never played it before), here is a resource page that can get you started: http://www.microheaven.com/ifguide/
Whether you're new to IF or... Read more
Funding Goal Reached!
With 17 days still to go in the funding period, the Historical Williamsburg Living Narrative project has reached 100% of the $1500 funding goal. I want to thank all of... Read more
Research Assistance for the Project
Today I had a very pleasant conversation with a representative of Mfa, Ltd., a firm out of NYC that handles the marketing for Colonial Williamsburg. My Kickstarter project came up... Read more
Backer News and Update
The Historical Williamsburg Living Narrative has now reached a significant 50 backers from all over the world. This is great news, and I wanted to take this opportunity... Read more
Can Interactive Fiction Make a Comeback?
Today in Gamasutra.com, a website for game designers and developers, Leigh Alexander published an article titled, " In-depth: Is it time for a text game revival?" This is a timely... Read more
In the Beginning: Starting out in IF
Getting into Interactive Fiction isn't the easiest thing to do, as far as playing a "new" computer game genre goes. In the early 1980s when IF was popular--and the distractions... Read more
Williamsburg Interactive Map
The Colonial Williamsburg Foundation (no connection to this project) is a great source of information and scholarly materials regarding Williamsburg in the 18th century. This link is to an interactive... Read more
Emily Short Interviews Hap Aziz
Award-winning Interactive Fiction author Emily Short interviewed Hap Aziz about the Historical Williamsburg Living Narrative. The interview may be read in its entirety here: Hap Aziz and Colonial Williamsburg.
Be... Read more
We're well over the halfway mark
I want to take this opportunity to thank all of our Kickstarter backers for getting us to $850 with over five weeks left to reach our funding goal of $1500.... Read more
Historical Williamsburg Living Narrative Funding Update
As a result of all the generosity of our backers, the Historical Williamsburg Living Narrative has reached the 50% funded level, and we still have over five weeks... Read more
Backer List on Blog
First of all, thank you again for your support of Historical Williamsburg Living Narrative project. Less than a week in, we have already raised nearly a third of... Read more
Backer Status and More
Just a quick update to summarize how we're doing with the project backing. With 40 days left to go, we're at 19 backers covering $410, or roughly 27% of the... Read more
Getting from Here to There: A Matter of Scale
One of the great joys of playing Interactive Fiction games is in the discovery and exploration of the physical space or actual play environment of the game. Years ago when... Read more
Playfic for Web-Based IF
Recently we discovered the tool Playfic for the creation and delivery of Interactive Fiction on the web. We've provided some information on the Historical Williamsburg Living Narrative external blog. Take... Read more
Backer Page Created on Blog
We have created the Backers List page on the Historical Williamsburg Living Narrative blog. You may view the list at http://historicalwilliamsburg.com/kickstarter-backers/.
Currently we are listing first names and... Read more