This project will only be funded if it reaches its goal by .
Color Quest - The Black Swamp
Color Quest - The Black Swamp
is a new skirmish game with over 26 playable high detailed miniatures. Black paint, colour dice and magical beings are waiting for you.
is a new skirmish game with over 26 playable high detailed miniatures. Black paint, colour dice and magical beings are waiting for you. Read more
This project will only be funded if it reaches its goal by .
Oak and The Chosen One has found a way to take control of Kolosses and are now passing throught The Black Swamp. At the same time, The Ronin and his alchimists has discover how to keep Kadamas vital energy and he is close to pass level 3.
Color Quest is a brand new skirmish game with miniatures for two players based on Color Warz universe. Take control of Gaia's Wardens or Kaos Legions.
I am proud to present to you this new project that will introduce all 26 Color Quest miniatures and more to come in a new tactical game.
Color Quest Game informations
This game set contains
Rewards and Stretch Goals
The "Early" (EB) is a discount for the first 40 backers (-10% on the price).
Season Pass : 15€ (£13 / $17)
This is what you need if you only want single miniatures. Shipping cost included in the price.
The (Early) Black Swamp : 66€ (£58 / $77)
This is what you need if you come from season 1 and if you already have the game.
(Early) Color Quest game set : 110€ (£97 / $128)
Color Quest full seasons : 160€ (£141 / $186)
Color Quest all in : 330€ (£291 / $383)
Collector : 500€ (£446 / $593)
Color Quest pledges resume
- SG#1 - Game Elements : will allow you to play biggest battles
- SG#2 - Doomed Matriarch sculpted by Valentin Zak corresponds to the one discribe page 44 in Color Quest rulebook.
- SG#3 - Doomed Chief: This miniature sculpted by Christophe Bauer corresponds to the one discribe page 44 in Color Quest rulebook.
- SG#4 - Spores : This miniature sculpted by Christophe Bauer moves fast and can contaminate coloured paint puddles and characters.
If you want to increase your game exeperience with more team customisation and gameplay possibilities, you can add any of these add-ons to your pledge right now.
Note : one copy of each (Khromaz and Girlz Blast) if enough to have the best game experience.
- Single Miniature : add the corresponding price to your pledge for each miniature you want (see table below for details).
Note : orange cercles means multipart kit
- Khromaz : +10 miniatures - add 65€ (£57 / $75) to your pledge
- Girlz Blast : +10 miniatures - add 65€ (£57 / $75) to your pledge
- Additionnal Game set : add 100€ (£88 / $116) to your pledge
You can order as many Add-ons as you want once you have a pledge
- Material : resin casted in France by GRX
- Créations Scale : 28mm
From concept to miniature
Color Quest Season 2 new characters
Color Quest evolution's through seasons
This second campaign will propose new characters (design and miniatures) and maps. It will reinforce Ronin player's forces and will also propose new Khomaz combatants (among other things). Of course, we will propose additionnal content for the game.
We are also working on season 3 campaign but we want to go step by step. Anyway, each campaign will follow this model : acces to previous content + new miniatures + new game elements.
Four seasons are scheduled to join Paint Brawl events to Dark Threat events. All game elements and miniatures will continue to be available from other project such as Khroma Artbook.
I insist that, except for massive success, Color Quest products will be accessible only during these crowdfunding campaigns. Our goal is to propose to you one or two Color Quest campaigns a year, depending of our success. We will not be able to create and manage a web shop as we did with FLUO Games. So, we are therefore targeting an underground game with a solid and faithful community (you).
What about Color Warz universe
Color Warz is an original universe based on paint, small creatures and magic.
An antic battle opposes Kaos the God of Nothingness to Gaia the Goddess of Life over the control of Mana, the pure magical star.
The story takes place on a little planet called Khroma, overhung with a giant tree: The World Tree.
There, The Khromaz which are small creatures leave and grow up on Khromic trees and make fight with paint. There are six different clans : red, blue, yellow, green, orange and purple. Each clan gets his own specificity.
But in the cursed forest, a dark power is growing and a great danger approaches to enslave the Khromaz people.
Hopefully, an old master called Oak is looking for the Chosen One that will be powerful enough to counter the Dark Threat.
Origins of this project
Color Warz universe was created by Fabien Friess and Nicolas Tézé during their studies at a French game design school : ISART Digital Paris. With this prototype, we won a gameplay price at the 3D3 contest. This price is the reason why we decided to continue to work on this game.
After graduation, we made a huge recast of the universe to make something deeper and better.
We already done a lot of work on Color Warz as two boargames, one published (Paint Brawl),
One prototype (Dark Threat) and over 25 high detailed resin miniatures.
It is now time to make a great miniatures game with all models ever made and much more to come.
Color Warz - Board Games
Color Warz - Paint Brawl, a tactical boad game by Fabien Friess and Nicolas Tézé for 2 to 4 players (FLUO Games 2012).
Color Warz - Dark Threat, a strategical board game prototype by Fabien Friess and Nicolas Tézé for two players (FLUO Games 2013).
Why joining this project?
Participating to this campaign is of course giving life to a fabulous game, with amazing miniatures from an original universe, but that's not all.
This campaign is the second of a sery scheduled for Color Quest. The evolution of the company will depend on the success of this campaign . As a former board games and miniatures publisher (FLUO Games) we acquired a knowledge that guarantees the sustainability of our projects, and our seriousness.
We will launch a crowdfunding campaign for each season. In this way, the choice of platform is essential to find us from a project to another.
Finally, part of this campaign is to revive the Color Warz universe and upgrade the license and miniatures range. We will have more opportunities to deal with partners for a new edition of Color Warz Paint Brawl with a separated Girlz Blast expansion or an edition of Color Warz Dark Threat with a successful campaign.
As you can see, joining us this is not just buying a great game or beautiful miniatures but also to participate in the creation of a larger project that is sustainable.
Backstage (about the team behind Color Quest)
- Fabien Friess (me) FLUO Craft manager, develop Color Quest gameplay and universe and Color Warz co-author
That's me ! the guy behind FLUO Craft :) Well, the picture was taken when I was redrawing lines of the Doomed Chief last december for Color Quest colouring book ^^ I am a French Game Designer and graduated from ISART Digital Paris (one of the best video game schools in France). With the students team I managed, we won a gameplay price for our prototype "Color Warz" in 2006. I taught board game design at ISART Digital during 2 years, and then created and managed FLUO Games for the next 3 years to publish my first game : Color Warz Paint Brawl with Nicolas Tézé with 25 high detailed resin miniatures. Our second game, Color Warz : Dark Threat, was not published yet. Last January I was part of a great Kickstarter campaign for my third game: Gob’z'Heroes - The Game that I created with Antoine Roffé (Skulls Mini / Lumberjacks 274% funded). I recently founded FLUO Craft to bring Color Warz back and make new wonderful projects with your help ! In addition of my publisher activity on Color Quest, I am also an educational referer for a French digital school : Institut Artline.
- Nicolas Tézé Color Warz co-author
Nicolas is a French Game Designer and Level Designer who graduated from ISART Digital Paris too, starting the Color Warz adventure with Fabien from the first prototypes to the commercial release of Color Warz Paint Brawl with FLUO Games during the past few years. In parallel with creative occupations, he teaches at ISART Digital Paris since 2007, mainly teaching level design, lore design and monitoring the video games developed by final-year students. He also likes writing stories and he's working on a new project for those who like to read interesting and intriguing stories, especially those who likes interacting and writing their own. ;)
- Maxime Berthelot (Makushiro) Lead cover illustrator, he also works on several character design
Max Berthelot is a self-taught 2D and 3D French artist. At 6 years old, after his first doodle, he decided to put aside his dream of becoming an astronaut space pirate and chose to become an artist instead. Years later, he worked for a small video game company in the south of France. Then he bid the sun farewell to go working for Pretty Simple games in Paris, a well known successful company in the local video game industry. During this period he made beautiful background from scratch, realistic looking game assets and characters without any complaint of his boss in 3 years, or just once or maybe two but that's it. Recently he decided to work as a freelance artist with worldwide clients and bring the opportunity to work on exciting projects such as FLUO Craft's Artbooks.
- Mariana Gomez, season 2 cover illustrator, board map designer and painting of game elements.
Mariana is a matte painter and illustrator, currently working in Toronto, Canada.
- Kevin De Castro (Kev DC) Lead character designer, he also works on various illustrations
Kevin is a French artist who liked to draw since his childhood and naturally oriented his studies and his life in this direction. After a graphic arts school, many moons ago, he decided to learn 3D animation at ISART Digital in Paris. As he also likes video games, he chose to combine both and worked in the video game industrie as a game artist for a few years and started by studying 3D Game Art for one year at ISART Digital again where he met Fabien and Nicolas and worked with them on the Color Warz games. After having worked for few years as 3D artist, he decided to let 3D aside for a moment for good old 2D which brought him to work on Gob'z'Heroes and has a lot of fun to imagine and draw all these characters.
- Giuseppe Severino (Gius) Main Color Warz illustrator
Giuseppe (1979-2012) was a talented illustrator and a friend that worked on Color Warz since April 2008. Since his childwood he liked illustrations, comics, role playing games and video games like La Quête du Graal, Tolkien, Dark Crystal, Labyrinth, Warcraft 3 or Neverwinter Nights. He liked to dance Salsa and to draw Spaceships and Childhood atmospheres. He worked on some board games like: Capharnaüm, Ultrium and also Color Warz - Paint Brawl. He has a great understanding of colours and lights. His illustrations emit a lot of poetry. Sadly, he passed away in 2012 in Grimbergen (Belgium).
The FLUO Games team
Fabien, Matthieu, Nicolas, Stevens and Romain. Nothing could ever happen without that guys. Thank you for your support !
Risks and challenges
As FLUO Games manager, I have created, produced and sold one board game, Color Warz : Paint Brawl and more than 25 different resin miniatures.
I was also in charge of the Shop so I prepared and dispatched thousands of parcels during 3 years. I never had any reclamation. You can take a look at our Facebook page to be sure.
Regarding Kickstarter, this is my fifth campaign. The first took place in 2013 (Color Warz : Dark Threat) with Devil Pig Games and was not funded for many reasons. However, the second, which took place in early 2016 (Gob'z'Heroes - The Games), was a huge success.
About the latter, it was managed by Skulls Mini but I followed the development very closely each day (back office) as the Lead game designer on the project.
So, I had seen both sides of a campaign and I had time to learn about my first mistakes.
This is my third publish game ( after Paint Brawl and Gob'z'Heroes).
Miniatures will be produced in France by a serious producer : GRX Création. The resin used for the model will be adapted for game experience.
The printed game elements (boards part, tiles and rule book) will be printed in France by a company specialized in printing solutions, with whom I have already worked with.
Plastic elements (miniatures stands, tokens and dices) will be produce in Europe by companies I ever worked with.
The Translation will be made by a professional that I already had the pleasure to work with.
Illustrations will be produced by designers that worked many years on Color Warz. They know a lot about this universe.
Texts and scenarios will be written by main authors / creators.
Therefore, we can ensure that the book quality and delivery schedule will respect our high standards.
Concerning the delivery term, it is set for June 2018 which gives use time to ensure the production of the various game elements as well as the production of some specific illustrations.
At this moment, 50% of the game illustrations are ready/
I will let you know about all the steps of the process and how it is going. So you will know exactly where we stand.
This campaign is the second season of a sery that we are working on.
You can take a look on How I have proceeded on season 1 to have a precise idean on what will be done.
I have worked more than 10 years on Color Warz so you can trust me that I will put my best in this great game.Learn about accountability on Kickstarter