$2,067
pledged of $17,500 goal
17
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Apr 18 2018
$2,067
pledged of $17,500 goal
17
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Apr 18 2018

About

Game Snapshot

Alice in Shroomland: Spore Cultivation, is a fun, yet strategic deck-building game where you and up to 3 friends will attempt to survive an onslaught of approaching enemies in an effort to either save or destroy Shroomland. 

You are given a totally awesome starting deck of cards, called a "Tripper’s Kit", which you will customize over the course of the game.  The cards you selectively purchase are added to your Tripper's Kit and will help you fend off encroaching enemies.  If enemies aren't defeated before they get to your stronghold, they will begin to add cards to your Tripper's Kit that will cause nothing but trouble and mayhem.

Players who feel like preserving peace will defend Shroomland as the Sativaz and those looking to destroy Shroomland will play as the Indicaz. Playing as the Sativaz is an easier leveled game experience while playing as the Indicaz is meant for more avid gamers looking for a challenge. 

Alice in Shroomland: Spore Cultivation, has 2 game modes, cooperative and competitive; so whether your group wants to frolic through the lush flower fields, or battle it out in the Castle's Dank Torture Room, there's something for everybody.  So what are you waiting for?  Pledge for your copy of Alice in Shroomland: Spore Cultivation today!

Contents of Alice in Shroomland - Over 90 Pieces of Unique and Different Artwork
Contents of Alice in Shroomland - Over 90 Pieces of Unique and Different Artwork

 HOW DID I END UP IN SHROOMLAND???    

Alice returns from Wonderland only to go back to her same, old, absolutely boring life. She wakes up, has tea, plays croquet, strolls through the gardens, and then goes to sleep at night only to repeat her daily, mundane, routine.  

Alice becomes very disappointed with the simplicity of her life and decides to go out on an adventure. She travels to where she fell down the rabbit hole but alas, there is none when she returns. She sits and thinks and thinks and sits.  

Suddenly, a shimmering spore drifts in front of Alice and falls to the ground. Within seconds it squiggles through the grass, and grows right up in front of her. Before her very eyes a shiny blue mushroom is formed. As quick as it appears, the mushroom instantly decomposes and leaves behind a small vial. “Eat Me” reads a tag on the bottle. Alice cocks her head to the side and thinks, “This seems familiar, so this must be safe!”.

In a dim-witted manner, she opens the vial, chews the contents, and swallows, tossing the vial behind her when finished. Alice sits and stares at the clouds, as she often does. Not soon after, Alice begins to feel light-headed. She then finds herself falling down a hole that opens up beneath her. Here we go again…

 HOW DO I WIN IN SHROOMLAND???

  • In "Friends Forever" game mode (Co-op) players win by helping each other destroy the enemy Magic Mushroom Leader to smithereens.
  • In "Ruler of Shroomland" game mode (Competitive) players win one of two ways; either be the first player to destroy the enemy Magic Mushroom Leader, or be the last player standing.  You'll be able to give Ouches and Curses to your rivals in this "take-that" game mode... sabotage at its finest!

WHAT SHOULD I EXPECT IN SHROOMLAND???

  • Quick and easy setup since cards are color-coded in the their text box, making setup a breeze!
  • Anything and everything!  Players may end up being cursed, or swap decks with one another, or even raise the dead to fight for them!  Anything can happen in Shroomland!

"It is set in a surreal hallucinogenic world inspired by Alice in Wonderland. There are several different strategies you can play." - I Teach Her She Wins

"I'm going to definitely play it as a deck-builder, and when I want somebody to get into a very light and fun game." - Unfiltered Gamer

"There's a couple interesting mechanics; where I would take control of your deck, but it's still your deck. So bad things could wind up happening." - The Kwarenteen

 Play Tester's Take:

"It keeps you guessing. Just when you think you know where the game is headed, if your not careful, Shroomland can change!" - Play Tester

"Every time the game ends, I want to play it again!" - Play Tester

"I like the whimsical art.  I think it really fits how the game feels." - Play Tester

Risks and challenges

A few years ago I was sitting around the table and thought, "I'm going to make a game!" I didn't know how, but I knew I was going to make something that I found enjoyable to play.

Years in the making, Alice started out as a board game and later transitioned into a deck-building game. During it's phase as a board game I had launched 2 prior Kickstarters with half-finished ideas, which failed. Yes, you heard that right... they outright failed! And to that, I say I could not have been more thankful. Them failing gave me the much-needed amount of time for me to finish my ideas, playtest, and run the numbers for production and shipping.

I'm a gamer by hobby and play games with friends on a weekly basis. I can't tell you how many times my friends have fought over the rules of a game and we end up not playing the game again. With that being said, I wanted Alice to transition from the technical board game it once was, to a strategic but simple deck-building game, that would leave you wanting more.

The only potential risks or challenges I can foresee are your friends never wanting to leave because they won't want to stop playing Shroomland!

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Support

  1. Select this reward

    Pledge US$ 1 or more About US$ 1.00

    Hybridz Pledge

    • Thanks from everyone in Shroomland

    • Your name will be forever engraved in the "Beginner Gardener" section in the rule book "Alice's Guide to Tripping"

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  2. Select this reward

    Pledge US$ 5 or more About US$ 5

    Indicaz Pledge

    • The Hybridz Pledge

    • Help Alice defend Shroomland in this downloadable color version of the Print and Play

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  3. Select this reward

    Pledge $29 or more About $29

    Sativaz Pledge

    • The Hybridz Pledge

    • The Indicaz Pledge

    • Enjoy traversing through Shroomland with this physical copy of Alice in Shroomland: Spore Cultivation enclosed in a magnetic closure box accompanied by all unlocked stretch goals. Your copy of Shroomland will also have all the characters created in the New Strain pledge level!

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  4. Select this reward

    Pledge $129 or more About $129

    Kickstarter Exclusive: New Strain

    • The Hybridz Pledge

    • The Indicaz Pledge

    • The Sativaz Pledge

    • Do you love gardening and cross-pollinating??? You'll get to help design the concept of one new Sativaz, Indicaz, or Hybridz which will be added to EVERY copy of Shroomland produced during this Kickstarter. That's right! The new Character will be in everyone's copy of Shroomland, not just your own!

    *Use your imagination and gardening skills and help design a totally awesome creature, name, AND unique ability!

    *Your name won't be printed in the "Beginner Gardener" section of the rule book, instead it will be added under the "Master Botanist" section along with the name of the new strain you helped to design.

    *For only an additional $99 per Character, you can help design as many as you'd like. Let's plant those seeds!

    *The creative team reserves the right to make editorial decisions regarding the appropriateness of the creation. Please do not send photos for character replication.

    *Don't worry about breaking the game's functionality! Simple yet effective rules are included which will allow you to seamlessly swap cards in and out. And yes, they're the same rules for the in-development game expansion (Alice in Shroomland: Spore Germination)! The rules are quick and easy so you can spend more time playing, and less time setting up!

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Funding period

- (30 days)