Evolve is a 'build-your-own animal' card game for 2-6 players based on scientific principles -- perfect for gamers, families, and classrooms.
Each epoch you'll mutate your creature to face one of 15 Biomes and 21 unique Challenges in your quest for dominance over your competitors.
What if a meteor strikes, or an ice age overtakes the planet? Can you successfully build a nest to impress your mate, or convince those strange 2-legged creatures that you'd make a good candidate for domestication?
Will you grow monkey arms to gather more food, a long giraffe neck to reach high up in the trees, or maybe a scorpion tail to sting your prey? Will your conspicuous plumage lead to dozens of successful offspring, or will you just end up as dinner?
Your creature's attributes will determine how successful it will be in each particular challenge. Do you want an aggressive or resilient creature? Are you focused on basic survival or prowess in attracting a mate?
Based on the cards you play, creatures are rated on 4 attributes (aggression, resilience, allure, & gathering), and can also have over a dozen different special abilities (flying, swimming, climbing, desert survival, etc.).
Evolutionary pressure will determine how fast you can change -- a creature less well suited to its environment has all the more reason to change! And who knows how long favorable conditions will prevail? You need to strike a fine balance between dominating your competition now, and preparing for the future.
Evolve is a fast-paced card game taking 1 hour or less to play. It is fun and suitable for adults who like "euro-style" games or card games. Who doesn't want to build animals?
It's also educational, and suitable as a classroom or family-style game (kids aged ~10 or younger may require guidance).
Evolve will ship by June 2014 ~ order today for a discount price!
If you order through Kickstarter, you can get several perks which won't be offered any other way, including personalized creature cards which can be used in-game.
Put anything you want on a card: your pet, friend, favorite actor, or whatever else you can conjure up. Makes a great gift.
- 108 full-color cards
- 30 wooden marker cubes
- 1 full-color scoring sheet
- 6 full-color creature cards (1 per player)
- Full-color Box
- Rulesheet (see text of rules here).
Biomes: Grassland, Desert, Boreal forest, Jungle, Mixed forest, Mountain, City, Marshland, Caves, Coastline, Savannah, Swamp, Tundra, & Polar ice floes.
Challenges: Shrinking territory, Plague, Mating frenzy, Invasive species, Meteor, New territory, King of the jungle, Food Chain, Mating display, Drought, Conservationists, Nesting, Circle of life, Domestication, Flooding, Ice Age, Wildfire, Vengeful farmers, Hungry tribesmen, Nocturnal hunting, & Crossbreeding.
Find a podcast on background concept here.
Game design is 100% complete, although art is being improved, updated, & tweaked.
Current plans call for 3 expansion packs: Dinosaurs, Sea creatures, & Mythological creatures. These would not be included in the original game. However, if the Kickstarter Campaign surpassed expectations, it might be possible to develop these expansions immediately after launch, before the end of 2014.
If we reach a $5000 goal, every Kickstarter backer will automatically receive a special thank-you mention in the game rules (if desired).
If we reach a $7500 goal, every Kickstarter backer will receive 10% off any future expansions and releases.
If we reach a $10,000 goal, we'll hold a competition to include a special animal part to be included in all Kickstarter copies.
If we reach a $15,000 goal, every Kickstarter backer will receive 20% off on any future expansions and releases.
And now some examples of the over 8,000 unique & complete animals you can build in the game:
Risks and challenges
The game design is complete and thoroughly playtested to much delight with both gaming groups & families.
Order through Kickstarter to get several perks which won't be offered any other way, including personalized creature cards which can be used in-game.
Will ship by June 2014!Learn about accountability on Kickstarter
- (45 days)