Astro Boy: Edge of Time (Canceled)
Astro Boy: Edge of Time (Canceled)
A Digital CCG based on the work of the Godfather of Manga, Osamu Tezuka's universe, featuring world famous creatives.
A Digital CCG based on the work of the Godfather of Manga, Osamu Tezuka's universe, featuring world famous creatives. Read more
About this project
- Platforms - PC (WIN/MAC/LINUX) + Mobile & Tablet (iOS/Android)
- Release Date - Early 2017
- Genre - Collectible Card Game
- Single Player - Campaign with a constantly expanding story that enriches the Tezuka Universe
- Multiplayer - Competitive Ranked Matches and Friend Matches
In his 40 years as a mangaka or manga artist, Osamu Tezuka created over 700 series and is credited as the Godfather of Manga. The most notable of his series are known around the world, and include Astro Boy (known as Tetsuwan Atom in Japan), Phoenix, and Black Jack. At a time when comics and cartoons were made almost exclusively for comedy, Tezuka sought to incorporate tears, grief, anger, and hate into stories where the endings were not always cut and dry.
In partnership with his son Makoto Tezuka, we celebrate Osamu Tezuka, not just for his incredible art and the sheer volume of work that he produced throughout his life, but also for the incredible breadth of genres he covered. From horror, to action, to children’s stories, people from every walk of life found something to love in Tezuka’s vast library of creations.
His work popularized manga around the world, profoundly shaped modern-day anime, and influenced numerous artists who have created their own successful anime and manga series.
This game takes the shared universe of characters and the Star System that Tezuka created over his illustrious career and continues the story in a whole new setting. Drawing from themes and narratives previously established or hinted at in Tezuka’s work, our aim is to reintroduce these wonderful worlds to fans old and new. This is the world of ASTRO BOY: EDGE OF TIME.
Dark forces beyond understanding have consumed nearly all that exists. Ripped to shreds, left for dead, those that find themselves still alive find hope in an unseen power that transports them safely to a city known as The Sprawl that exists outside the normal flow of time and space. Out of reach of evil, human and robot alike work together to survive in this harsh strange new world.
Citizens from all of these different universes start to integrate with each other, and 8 districts are formed by the newly established government to properly govern and protect the people. Peace reigns in The Sprawl for a time, until the demon king Goa invades The Sprawl from beyond.
The skies above The Sprawl turn blood red, as Goa’s invasion fleet arrives, and Astro, Magma, and other heroes gather to protect what little they have. Aiding them in battle are a new breed of hero: summoners. Able to use “cards” to manifest hard light construct versions of those they’ve met, the summoners are able to create entire armies with the flick of their wrists.
Despite successfully repelling the Goa invasion, many of the heroes sustain heavy damage. Magma now sleeps in the center of the city, the new governmental building built around his motionless body. Astro is nowhere to be seen, leading many to ask:
Two years have passed since the invasion, and a new soul awakens in The Sprawl. A new era begins in the last city in existence.
ASTRO BOY: EDGE OF TIME’s story mode follows the player’s life as a summoner, a person able to command hard light constructs of the people they’ve met. Using “cards” as a conduit, summoners are able to summon these hard light constructs like an army, making them extremely powerful.
The player takes control of one such summoner as they awaken in The Sprawl for the first time. They’ll adventure through the city, meeting Tezuka characters and fighting nefarious foes in card-based challenges and 1v1 card battles, all while unraveling the mystery of this strange city and making it a safer place for everyone to live in.
In Story Mode, players will also periodically receive “Prism Visions”; optional extra cutscenes that flesh out the world and give more insight into what is happening in The Sprawl. Not interested in watching a Prism Vision immediately? Simply access your Vision Archive later and watch them in any order.
Your Summoner also has access a handy News app that they can check any time during their adventure. As you progress further into the story, you’ll be able to read the latest news about your own adventures, as well as stories from elsewhere in the city. Some news will offer useful insight, while reading others may unlock special challenges or secret side quests.
The story is also always growing! Each time we release a new card set for ASTRO BOY: EDGE OF TIME, we’ll release a story expansion to accompany it. Each story chapter will be based on a specific Tezuka series, focusing on the themes, characters and locations that made them so iconic.
- Unique Positional Combat: players have access to two rows in combat: an offensive row where cards are able to attack the enemy, but cannot protect the player, and the defensive row where cards defend incoming attacks but are unable to initiate attacks.
- Reimagined Characters: Fresh new redesigns of Tezuka’s most famous characters crafted by Japan’s most legendary illustrators.
- Story Mode: Experience a whole new adventure with Astro and other famous Tezuka characters that intertwines a deep storyline with unique card-based combat.
- Multiplayer: Battle other players in multiple ranked and unranked online modes and prove yourself as the best summoner in The Sprawl.
- Ongoing Development: The experience is always growing! Regular updates for ASTRO BOY: EDGE OF TIME will add new cards, new story mode episodes, and new multiplayer modes, so there’s always something new around the corner.
You play as a summoner, equipped with a powerful deck of “cards” that allows you to summon mighty heroes from across time and space to fight to defend your new home. In the full game, players build decks of 30 cards to take down mighty foes and defend The Sprawl or take on other players in a plethora of ranked and unranked multiplayer modes.
On the battlefield, each player gets two rows upon which to place units: The aggressive Enforcer row, and the protective Guardian row. Units placed from your hand in the Enforcer row can attack the enemy player and its units, but won’t be able to protect you from direct attacks. On the other hand, cards in the Guardian row are able to protect you from direct damage, but cannot initiate combat.
In addition, each card has a unique skill that will either passively activate when the right conditions are met, or are manually activated by the player when the time is right.
In addition to commanding Tezuka’s characters on the battlefield, players will also have access to Gear cards, powerful cards you can play during your turn to change the battlefield, buff units, or completely obliterate your enemy.
ASTRO BOY: EDGE OF TIME’s cards will often fall into one of the four factions that exist in the vast city of The Sprawl. While each faction represents a group that actually exists in the story, they also represent a gameplay style. When making your deck, you’ll need to choose your faction as this will affect how your deck plays.
Music is an incredibly important part of a game, and ASTRO BOY: EDGE OF TIME is no different. Legendary electronic music composer Giorgio Moroder (Scarface, Metropolis) has already provided a new theme song for the game, while game music legend Akira Yamaoka is providing music for the rest of the soundtrack.
Preview Track from Akira Yamaoka:
Preview Track from Giorgio Moroder:
The music for ASTRO BOY: EDGE OF TIME has already been created, so none of the funds from Kickstarter will go towards funding the music.
When we started developing ASTRO BOY: EDGE OF TIME we began to think about how best to honor Osamu Tezuka. As we did our research, one thing kept sticking out: how much Tezuka’s work had influenced artists over the years. Tons of creators in manga, anime and video games were inspired by Tezuka’s incredible creations.
That’s when it hit us. Why not invite some of these incredible artists to join in on the fun? We look at ASTRO BOY: EDGE OF TIME as a celebration of Tezuka’s incredible legacy. What better way to honor that legacy than to have the very artists that were inspired by him redesign his most iconic characters?
This is where you come in. We need your help to fund the incredible art from these talented creators, and to make ASTRO BOY: EDGE OF TIME a true extension of Osamu Tezuka’s incredible legacy.
Risks and challenges
While there are always risks and challenges to the game development process, Project Atom is an experienced team able to deliver a quality product on a strict schedule. We've developed and published multiple titles, and are experienced in collaborative game development.
Additionally, we're committed not just to delivering a beautiful game with art from Japan's greatest artists, we're also committed to creating a balanced, competitive, and easy to learn card game, using our own experience playing CCGs in a tournament setting.
For our physical fulfillment, we've partnered with Breadpig, who are experts in the Kickstarter physical reward fulfillment space. They'll make sure we get your awesome physical rewards to you in a timely manner.Learn about accountability on Kickstarter
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