$6,083
pledged of $95,000pledged of $95,000 goal
86
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, September 20 2018 12:30 PM UTC +00:00
$6,083
pledged of $95,000pledged of $95,000 goal
86
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, September 20 2018 12:30 PM UTC +00:00

About

A Fantasy Role Playing Renaissance.

At this rich time in gaming, tabletop roleplaying gamers have never had it so good - every group of gamers can find the game that suits their own tastes. The best of games capture the tried elements of 40 years of fantasy roleplaying evolution: balance, flow of play, a smooth learning curve, and system that well-serves setting.

In 2007, Metal, Magic and Lore was introduced, with its powerful system with emphasis on realism and grit with speed of play. MML developed a loyal, passionate following that has stayed with it ever since. And NOW based both on the desires of those players and critics of the game, we are proud to integrate a number of upgraded improvements, and introduce the  Metal, Magic, and Lore Revised Edition.

Are You One Of Us?

Following the traditions of Tolkien, Howard, Brooks, and Abercrombie, in Metal, Magic and Lore nearly any literary character can be brought to life due to its class-less, level-less character system. Here you’ll find Men, Dwarves, Elves, and others locked in struggle against adversaries common and fantastic. MML is for a particular kind of fantasy gamer: a lover of fantasy, but also a lover of the rich experience of simulation and realism; mature role-playing at its best.

New to the game? Eight reasons to try it -

This is traditional fantasy, a time of Men, Dwarves and Elves. There are 3 other offshoot races, which do not deviate far from these classic archetypes which shaped the very origins of the genre! 

Characters are created by allocating Attribute points to nine attributes. Secondary attributes are calculated from these, so all of them are important; Min/Maxing has been proven to be nearly impossible within the MML architecture. Characters are class-less and level-less, and are created by selecting skills as negotiated by the player and GM to form the character composite. The revised addition adds clarity and definition to this to make it easier to start, as well as some pre-assembled templates. Characters get better by improving skills, making them more effective at interaction, better at attacking and defending, and casting spells.  

Skill checks are a percentile-system based. Roll dice under the percentage for success. All task attempts in the game are given by the same universal formula: combat, magic and social interaction are all resolved as a combination of skill and the difficulty of the task attempted. GMs add/subtract modifiers as per situation. Characters skills are developed only by them being used, and all types of skills are needed for survival!

Economics in the game are dramatic as seen with character Social Class - the Commoner, the Merchant Class and the Lesser Noble, akin to the castes of Medieval Europe at about the 12th century, so coin and provisions are key to adventure. Travel is part of the adventure, as is the countryside and rumors that it contains.

Combat is deadly. Initiative matters because striking first can mean not being attacked. Character A attacks, character B defends, then a position is chosen on the body, over which there may or may not be armor. And well, with a sword against no armor - you can imagine what happens. Hit Points are location based and never increase (only by a point or two in the advanced rules).  Characters become no tougher in the game, just harder to hit while they hit others better.

Magic has lower power than many other fantasy games, but is as effective due to the game setting. Regardless of the type of magic, a point pool system is used to determine amounts of spells. The method of casting uses the same percentile system as is described above. Players do find this approach refreshing, though in the revised edition we will be correcting some scaling errors and rounding out the magic so that it better reflects the lore of the game as is intended.

Beasts are creatures foul and feisty, but there are not many. We look to publish about 50. Beasts are tied to the ecology, which will be portrayed in future regional atlases. Most current fans and gamers have not gotten through using even 20 in a multi-session campaign. Orcs, Ogres, Goblins, Giants, and many traditional archetypes is what you will see here.

If you like mature storytelling, literary fantasy which can easily mimic any HBO episode of Game of Thrones, the idea that it only takes 7 or 8 orcs to present an experienced set of characters with a problem, then you will probably want to try Metal, Magic and Lore.

Pledge Levels

Each Pledge Level includes all rewards of any of lower dollar value, so your collection will accumulate with your pledge! And to make things easier on everyone, we are sharing all shipping costs with you!

*** Most importantly, the ADD-ON bonus memberships, which have been assembled to customize for a variety of tastes and situations, can be added to any pledge. Simply pledge, and specify your add-on package at checkout. ***

 Banquet Guest

Banquet Guest
Banquet Guest

Trials-At-Arms - Add:

Trials-At-Arms additions
Trials-At-Arms additions

Tributary - Add:

Tributary additions
Tributary additions

Citizen of the Realm - Add:

Citizen of the Realm additions
Citizen of the Realm additions

Merchant of the Guild - Add:

Merchant of the Guild additions
Merchant of the Guild additions

House of Nobles - Add:

House of Nobles additions
House of Nobles additions

Royal Counsel - Add:

Royal Counsel additions
Royal Counsel additions

 Queen's Elite Guard - Add:

Queen's Elite Guard additions
Queen's Elite Guard additions

Stretch Goal: $120,000

The Stretch Goal will unlock a Revised Journeyman’s Rulebook and a new surprise Adventure Starter for backers, a PDF format to any who are Tributaries and a printed format to all Citizens of the Realm and higher. Both publications would be expected some months after our main products have been sent out to all our backers.

Add-On Rewards

Add these amounts to ANY backer level and specify your desired reward at check-out!

  • TROUBADOUR: MML ART AND LITERATURE: $70 + shipping ($15 international, $2 US) - A first print run SIGNED copy of the second novel in the series by RK Pynn, based on the world of Metal, Magic and Lore. The book is being written and goes into editorial and production in Spring 2019. Also includes two full color 13"x9 " or larger prints, one each from Brent Chumley and Jack Parra and SIGNED by the artist. ($95.00 value) Estimated delivery March 2019.
  • SEER: COMPLETE SET OF FIRST EDITION MATERIALS: $75 + Shipping ($15 international, $3 US) Want to dive into the world of Metal, Magic & Lore while you wait for the new edition? Get a FULL set of current MML products in print: the Player’s Rulebook, GM Screens, Game Master’s Dropcard Resource (400+ pages of PDFs) and Journeyman’s Rules. If you are new to MML and want to see the game evolve from the inside out and have a full collection, this is for you. If you are a loyal player already, it is a great gift for that friend you have been wanting to convert for a long time! ($110.00 value) Estimated delivery October -November 2018.
  • TREASURE HUNTER: COLLECTOR'S SET: $150 + Shipping ($20 international, $4 US) A SIGNED copy of the new Revised Player’s Rulebook and Game Master’s Companion, as well as the Metal, Magic and Lore Classic version of the rulebook (large brown hardcover), which was the original print, SIGNED by both creators, Andrew D. Kozak and Vito J. Pandolfo (note that there are less than 150 of these double-signed copies in the world)! Note that the signed copies of the new edition books are IN ADDITION to any unsigned print copies you may receive as part of your backer level. ALSO included, if your other pledges did NOT include any PDF copy of the Revised Edition books (Rules and GM's), or Backer-only Tee shirt, you will be sent these 3 additional gifts! ($220.00 value)LIMIT 50.

Risks and challenges

After 12 years, we are very interested an accomplishing something NEW - to meet the demands of our loyal customers as well as understand the criticisms of those who we hope will become our customers. As such, we will not do anything short of bringing the game quality to an entirely new level, by paying for great professionals, for exhaustive testing, and having a commitment to easier play experience and visual beauty. And so, this budget is inclusive of all that.

No volunteering, no sub-standard help, no favors. Just professionals performing professional work, on a product that has gained wisdom from being in the market for a decade. With that, comes expense. And so - the goals you see.

While we have other products in further development, MML is taking the foreground of effort with your support. No other game supplement in the 5th Epoch portfolio is as important. And without the customer pledge, it is more than challenging to achieve in today's market. And so, we leave ourselves to your bidding!

Thanks again for all the loyalists who have believed in us over the years -

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Support

  1. Select this reward

    Pledge $1 or more About $1.00

    Banquet Guest

    Take a seat at the table, and receive updates from the campaign as they are released. Also receive an exclusive “Inside Look” document with visuals and excerpts of the new edition not publicly available, including rules and setting abstracts, and overviews of the 4 major kingdom regions of the world.

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    Pledge $10 or more About $10

    Trials-At-Arms

    (Includes all above) Want to get a PLAYABLE taste of the MML system before you buy the books? The revised Game System Sampler (yours at release) will let you experience all the elements of gameplay, as well as a BACKER ONLY Adventure Starter PDF, extra Character Templates, and a Digital Map of the MML World by artist Jack Parra.

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    Pledge $30 or more About $30

    Tributary

    (Includes all above) Now we’re getting somewhere! Own the entire digital version of the MML Game- a Metal, Magic and Lore Player’s Rulebook and Game Master’s Companion in PDF formats, AND a “micro bestiary” of supplementary creatures to include in your first adventures in the Fifth Epoch. ($41.00 value)

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    Pledge $150 or more About $150

    Citizen of the Realm

    (Includes all above) Print copies of both new books plus a revised GM screen and a BACKER ONLY T-shirt, with a unique design which distinguishes the MML backers at a glance! ($195.00 value)

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    Pledge $200 or more About $200

    Merchant of the Guild

    (Includes all above) Receive an additional Revised Rulebook for your play table (2 in total), IMMEDIATE shipment for Azony Rising by RK Pynn, a novel based in the world of MML, and maybe most exciting, a host of surprise digital materials which will be added bonuses to the revised addition - these may include any combination of a new adventure, additional rules, more information on magics of the realm, special items, maybe even a graphic short story. Not even the authors know how robust this can get, but we love it already! ($280.00 value)

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    Pledge $250 or more About $250

    House of Nobles

    (Includes all above) Now you are almost ready for a full player group with an additional copy of the Revised Rulebook (3 in total)! Also receive two full color art prints, one each from our premier artist Brent C. Chumley and featured artist Jack Parra. With this size collection, you have also earned a place in our Thank You credits in our published books, as you have now risen above the masses. Take heed, there are only 100 available seats in the noble house! ($370.00 value)

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    Pledge $325 or more About $325

    Royal Counsel

    (Includes all above) Now you are really ready for a full player group with an additional copy of the Revised Rulebook (4 in total)! PLUS you will get 2 hours of video group conferencing for Q & A with the revised game authors, about rules, setting, lore, GMing advice - everything you could possibly want to know to make your MML experience have an amazing start! Also, you will PREVIEW both new books in PDF formats months ahead of release, so you may submit your feedback, and input to these for any final revisions to print. Lastly, you will be acknowledged in our Special Contributors sections within both new publications. ($515.00 value)

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    Pledge $1,500 or more About $1,500

    Queen’s Elite Guard

    (Includes all above) An additional Player's Rulebook to complete your group (5 in total)! AND with such an esteemed station achieved, you will receive an Honorary Character Entry - With assistance from our staff, a setting-appropriate character of your choice will be included within our books. You write the description, and we will make sure the character is represented in the book with an example! PLUS you will have earned a personal appearance by one of the writers to run a 5-hour MML game for your group at your location! We’ll plan and deliver an unforgettable adventure to welcome you to the world of MML. Includes travel and accommodation within the continental US! ($1,950.00 value)

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Funding period

- (55 days)