Console releases! New content!
After a brief period of radio silence, we're back with the much-anticipated details about the missing content, console releases, and more. As Mark Twain would say, "the reports of our death have been greatly exaggerated". We're still alive and still working on Regalia. We have tons of new information for you today, mostly good news, but admittedly also some disappointing stuff. Read on!
With great pleasure, we can finally announce that, after months of hard work (and negotiations!), together with our partners at Klabater and Crunching Koalas, Regalia will be coming to consoles! Here's a brand new and shiny trailer for this release:
Regalia: Of Men and Monarchs - Royal Edition will launch early 2018 on PlayStation 4, Xbox One, and Nintendo Switch (!). Woo! We will be mailing the keys for the console versions next year, before the release. Stay tuned, we're almost there.
What about Vita?
Unfortunately, this is where we have to give you the bad news. We've been investigating the Vita port for months now, both making attempts on our own and approaching possible porting partners. The technical issues with making it a reality have turned out to be much, much greater than we had initially anticipated. The disappointing result is that the Vita port will not happen at the same time as other consoles. While we will continue looking for a solution to bring the port to fruition, we cannot in good conscience promise when or whether it will eventually happen.
So what now? Obviously, this matter simply cannot be left unaddressed. Therefore, we would like to offer two default options for handling this issue to our Vita backers:
Swap the Vita reward key with a different console key. You can choose between PS4, XONE, and Switch.
Refund the cost of the console upgrade - 10 USD.
Vita backers, please make your decision and let us know via the Kickstarter Private Message (we've had issues with e-mails in the past) by January 31st, 2018.
If you feel that neither of the two options satisfies you and you would like to personally discuss the issue of your pledge further, please contact us via Kickstarter PM anyway - we'll take it from there.
I know that these are some very sad and disappointing news and many of you will be upset with us. Broken promises on Kickstarter suck big time. The responsibility for this lies with us, and we are very sorry for such a turn of events. However, this is the best solution we can come up with at this point that is both fair and transparent to you.
It is my hope that through the two compensation options, the releases on consoles, the addition of Switch and, more importantly, the announcement of the addition of the missing content, we'll be able to regain some of that lost trust.
New Content - DLC1 and DLC2
Okay, now for some better news. The missing content from the original pitch is finally coming to Regalia! We have split it into two DLC packs. Before I go into details, I would like to announce that both of the DLC packs are going to be FREE for ALL of our backers. We anticipate both packs to be available simultaneously EARLY 2018.
Phew, now, let's get down to business and discuss the details of what exactly you can expect from these packs. Read on!
DLC1 - The Unending Grimoire
New villager to recruit - Bassanius the Mystic
New building to construct - Mystic's Tower
New Personal Bond to pursue (with Bassanius)
New activity - the Grimoire
New feature - Visual Customization for Characters
39 character skins to unlock (including the exclusive skins chosen by backers in the Kickstarter survey!)
New battlegrounds for the Grimoire battles
New cutscenes with additional voiceover
DLC2 - Paragons and Pajamas
New party member to recruit - Quinn the Protector
New party member(s) to recruit - Yusuf & Berius, the Disjointed Duo
Two new personal bonds to pursue (Quinn and Yusuf & Berius)
Two new diplomacy factions - The Duchy of Armelisse and the Merchant Princedoms of Minwe
New diplomatic missives
New items and rewards to find
New cutscenes with additional voiceover
The Grimoire revealed
The major addition of the first DLC is the Grimoire. It is a mysterious book that's connected to the new arrival in Ascalia - Bassanius. The Grimoire is meant to serve as an endgame activity that allows players to challenge themselves in randomly generated battles in return for additional visual customization options for the party members.
The Grimoire is divided into chapters, each chapter corresponding to increasingly higher difficulty and larger rewards. Within the Grimoire, the kid gloves are off - all sorts of unexpected combinations can happen here that cannot be experienced during regular gameplay. For example: what would happen if you were to fight the Dwarven Ashigaru and the Visage of Anguish at the same time? What if the Fomorian Ancient allied itself with the Mau? These battles will thoroughly test your skills - and sanity.
Fighting within the Grimoire takes no in-game time (they do not advance the calendar) and can be played anytime you want, right from the point when you build the Mystic's Tower for Bassanius.
Clearing Grimoire battles awards stacks of Iridescent Ink. This is basically a separate resource that can be used to unlock new character skins for your party members. There are no microtransactions here, or lootboxes, or random chance, or what have you. You simply gain some Ink and then buy stuff with it.
Deepening the Personal Bond with Bassanius will grant increased Ink rewards for each battle won.
That's it, folks.
So that's it for this month. We're going back to trenches to finish the DLC and the console releases, and we will update you back when we have more information to share. Bye!