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Survive 15 waves and destroy all the Drakka to successfully defend the Empire of Arcadium. Accomplish this by building & upgrading towers, using magical powers, leveraging taxes to create War Chests, and managing Spy Networks.
First, choose a race and a character from that race.
Then you create a map with a path using Terrain and Build Spot cards.
As the Drakka march past, you attack the Drakka with your towers, gaining GP as a bounty from the Emperor for each kill. There are 3 waves per Battle, and Victory Points are added up for each player at the end of every Battle. If a Drakka gets through the defense, they raise the Panic Level in the kingdom according to the Threat they present.
Phase 1: Advance
Phase 2: Draw
Phase 3: Defend
Phase 4: Resolve
Phase 5: Develop
If the players last through all 5 Battles in the game and clear the board, they are victorious & the game ends. If the Panic Level reaches 10, all armies must retreat and the game ends.
The player with the most Victory Points wins the game.
*The following are from a previous version of the game, and a few things have changed: it's 4 players now, Bosses, Poison & Slow, and the leveling system. Most of the gameplay remains the same.
Risks and challenges
This is definitely a passion project of mine (8 years so far!), and as such I will see it through if at all possible. I can think of 2 things that might delay or somehow jeopardize the creation of this game:
1. Manufacturing & Fulfillment Issues
This is my first project, and I will readily admit that some things might sneak up on me. However, I've made it a point to surround myself with industry veterans, incredible resources, and trustworthy partners to mitigate any potential delay, and handle any bumps in the road.
2. Injury, Illness, or Death
Fingers crossed nothing like this will happen, but because this is primarily my creation, a lot hinges on me staying healthy. So far there's nothing to be concerned about, and I'll do my best to keep it that way. Although because I'm from Alaska, a random bear attack isn't out of the question - but not very likely. Also, rest assured that I have amazing people around me that will make this happen in any case.
If there's anything at all you're concerned about, please feel free to email me at firstname.lastname@example.org and let me know. I'll be happy to address any questions or issues personally.
Once again, I want to assure you that if there's any worldly way to make this game a reality, I will find it. It's been a long, amazing road to get here, and I'm so excited about seeing this through.
Thank you so much for your support,
- (10 days)