Terminus Breach TD - A Tower Defense Board Game (Canceled) project video thumbnail
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$7,247 pledged of $30,000 goal
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By Matt Lloyd
$7,247 pledged of $30,000 goal
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About

Click here to visit our Facebook Group & stay in touch!
Click here to visit our Facebook Group & stay in touch!

Terminus Breach TD is a true tower defense board game! The smoothly strategic gameplay, naturally ramping intensity, and classic fantasy theme featuring 3 races, 3 classes, 25 different enemies in 15 waves, and a fully modular map all combine to create a brand new gaming experience every time! 

 If you're interested in purchasing any of these Add-Ons, just click the "Manage Your Pledge" button on the Terminus Breach TD Kickstarter page and add the amount of the item(s) you'd like to get in the pledge manager. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager. 

The Objective 

Survive 15 waves and destroy all the Drakka to successfully defend the Empire of Arcadium. Accomplish this by building & upgrading towers, using magical powers, leveraging taxes to create War Chests, and managing Spy Networks.

The Setup

First, choose a race and a character from that race.

Choose a character, then collect Level Up & Tower cards for that character, as well as the Blessings for your race's diety.
Choose a character, then collect Level Up & Tower cards for that character, as well as the Blessings for your race's diety.

Then you create a map with a path using Terrain and Build Spot cards.  

Use Terrain & Build Spot cards to create a path.
Use Terrain & Build Spot cards to create a path.

As the Drakka march past, you attack the Drakka with your towers, gaining GP as a bounty from the Emperor for each kill. There are 3 waves per Battle, and Victory Points are added up for each player at the end of every Battle. If a Drakka gets through the defense, they raise the Panic Level in the kingdom according to the Threat they present.  

The Phases

Each turn is a wave, and consists of 5 phases:

Move Drakka along the path. Only 1 ground & 1 flying Drakka can occupy a square, and they can leapfrog within range.
Move Drakka along the path. Only 1 ground & 1 flying Drakka can occupy a square, and they can leapfrog within range.
Roll the d6, add the Draw Modifier to result, draw this many new Drakka. These enter the path & move their Speed.
Roll the d6, add the Draw Modifier to result, draw this many new Drakka. These enter the path & move their Speed.
Everyone shoots with all of their towers that can every turn. Range is in any direction & line of sight is not an issue.
Everyone shoots with all of their towers that can every turn. Range is in any direction & line of sight is not an issue.
Kills gain you a bounty of GP, if you collect no bounty you'll get a Petition. Trade Petitions for Imperial Favor & Sanction cards.
Kills gain you a bounty of GP, if you collect no bounty you'll get a Petition. Trade Petitions for Imperial Favor & Sanction cards.
Spend GP to build new towers and/or upgrade their existing towers.
Spend GP to build new towers and/or upgrade their existing towers.

The End Game 

If the players last through all 5 Battles in the game and clear the board, they are victorious & the game ends. If the Panic Level reaches 10, all armies must retreat and the game ends.

The player with the most Victory Points wins the game.

Want to learn more? Check out this stuff!

How to Play Part 1: Introduction & Overview

How to Play Part 2: Building a Map & Initial Setup 

How to Play Part 3: Turn Phases & End of Battle 


 

Click here for the free download!
Click here for the free download!
Click to read the full review!
Click to read the full review!
Unlock these to see even more stretch goals!
Unlock these to see even more stretch goals!

 We’ve partnered with some of the best companies in the industry to bring you Terminus Breach TD at the least expensive rate worldwide. 

 **RETAILERS: Please send me an email at info@terminusbreach.com to discuss details about backing the game.   

Welcome to the Empire of Arcadium; an alliance between three nations, three races united under the banner of the Emperor. To the South, the Human nation of Mercer; worshipers of Merceres, god of efficiency and wealth, humans build their cities of stone and wood and metal. To the North, the Elven nation of The Wynwood, a vast and ancient forest; they are the protectors of nature and serve the goddess Aethwyna, who values far sight, wisdom, and longevity. In between the two nations rises an immense mountain whose core is alive with the fires of the world - this is Torvik, home of the Dwarves. Volgrik is their god, the god of fire and forge, strength and war. To the East, filling the mouth of Terminus Valley with its walls, sits Harmodia, the Imperial Seat. Harmodia is a neutral city, and the center of the empire. It is also the last bastion of defense between the three nations and the neighbor on the other end of Terminus Valley, the nation of Drak. 

The ancient legends tell of a conflict between the fell country of Drak and the empire of Arcadium, in which the minions of the Draklord that live beyond the Terminus crossed that sacred border, flowing down the Terminus Valley like an avalanche of death, wreaking a path of destruction throughout Arcadium. Eventually, his army was defeated and banished beyond the Terminus, and all has been peaceful for ages. 

Now the Draklord has returned, and he has been amassing his army for millennia. This massive tide of destruction is heading towards the Terminus even now. Humans, Elves, and Dwarves must fight side by side to repel this horde of devastation and defend their lands.

Risks and challenges

This is definitely a passion project of mine (7 years so far!), and as such I will see it through if at all possible. I can think of 2 things that might delay or somehow jeopardize the creation of this game:

1. Manufacturing & Fulfillment Issues
This is my first project, and I will readily admit that some things might sneak up on me. However, I've made it a point to surround myself with industry veterans, incredible resources, and trustworthy partners to mitigate any potential delay, and handle any bumps in the road.

2. Injury, Illness, or Death
Fingers crossed nothing like this will happen, but because this is primarily my creation, a lot hinges on me staying healthy. So far there's nothing to be concerned about, and I'll do my best to keep it that way. Although because I'm from Alaska, a random bear attack isn't out of the question - but not very likely. Also, rest assured that I have amazing people around me that will make this happen in any case.

If there's anything at all you're concerned about, please feel free to email me at info@terminusbreach.com and let me know. I'll be happy to address any questions or issues personally.

Once again, I want to assure you that if there's any worldly way to make this game a reality, I will find it. It's been a long, amazing road to get here, and I'm so excited about seeing this through.

Thank you so much for your support,
Matt Lloyd

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    Be a Part of the Game

    Collaborate with Matt Lloyd, the creator of Terminus Breach TD, to design a character/drakka for the final version of the game!

    Includes:
    • Signed limited-edition print of the character you helped design
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Funding period

- (30 days)