Void Destroyer 2 - Demo and Early Access news
The demo is live on Steam
Going to copy/paste the Steam update here:
>>>> Steam Update Below <<<<
Vid discussing the demo and near plans... Read more
Void Destroyer 2 - News and video update
Hey guys - hope all is well.
I've created a new YouTube dev update I'd like to share.
The vid talks about new additions/changes/features/etc to the Void Destroyer... Read more
Last Days of Void Destroyer 2 Kickstarter
Hoping to find some more converts to the cause - in the final days...
Link to the Kickstarter
Here's some news:
Update talking about... Read more
Void Destroyer 2 - News update and prototype released
Hope you forgive this shameless attempt to get more of you to back the - Void Destroyer 2 Kickstarter - via the thin guise of a news update... Read more
Hey guys! Its happening!
Those "nervous/excited" feelings are here again. Its like an overflowing bath tub that you don't want to turn off - but should keep an eye on.
I'm proud/nervous/excited/anxious to share... Read more
Happenings... Void Destroyer 2
Hope you are all well. I've been working hard on Void Destroyer 2 and decided to try my luck once more with Kickstarter. I hope that that this... Read more
Mini Sandbox DLC Released and Void Destroyer 2 news!
------ Steam Update -------------
The mini sandbox DLC is now released and available to all owners of... Read more
Quick Post Release Update
Void Destroyer has been released for nearly a month now and I wanted to post an update on Kickstarter - since you guys were so key to the... Read more
Release - Hitting the Button
Void Destroyeris officially launching today. I only dreamed of this, and now its here, boosted greatly by you - your trust and support. Without you I don't think this... Read more
Iteration 23 - So Far Update
Hey guys - this might be the last "dev video" before the game's official release. A lot of aspects of the game that have been remaining have been looked at... Read more
DRM Free build updated to Iteration 22
For those waiting on the DRM free build - it has been updated on the Humble Bundle/Store (this update has the info and link). The Steam version has been continually... Read more
Void Destroyer Iteration 22 update rollup
Hey guys - here's what's been happening.
I'm nearly done with the "quick pass" of the story, once I'm done my intention is to update the DRM free build. I've taken... Read more
Hey guys - thought I'd toss in an update (versus waiting till its iteration 22 time).
I've recently added about 2 hours of mission/story game play to the game. Including... Read more
Void Destroyer Iteration 21 update rollup
Hey guys - here's what's been happening since the last update.
- New story content - about 2 hours worth
- New instant action scenario
- Earlier story content revised/updated/improved
- Story/dialog/mission writing updates/edits/tweaks... Read more
Void Destroyer Iteration 20 update rollup
With the most recent updates to the story/mission content Void Destroyer is about 50% complete in terms of mission/story content. Very happy about this - and very happy about the... Read more
1 Year Since Kickstarter
I've been thinking of posting an update since it has been a while since the last one. Unfortunately there isn't much "wow" stuff to show. It has been... Read more
More hours in the week
Some exiting news- last week I talked with my employer about what I do whenever I'm not at work - Void Destroyer. I presented the current situation... Read more
47 Days into Steam's Early Access
It is hard to believe it has been 47 days since Steam's launch. Hopefully very soon those of you who are waiting for the DRM free build... Read more
During Kickstarter days I did a pod cast with Space Game Junkie - a website devoted to space games. Last Tuesday I did another pod cast - here it is... Read more
Over the cliff
Hey guys - Void Destroyer launched on Early Access on the 15th, its been pretty crazy since then, and it wasn't all that sane before. I underestimated the amount of... Read more
On the edge of the cliff
Hey guys - I've worked on so many things since the last update that I can't really remember any of the little details. Void Destroyer is approved by Valve and... Read more
The Steam keys for Release Backers (and buddies) are live
If you backed at a level that gets you a copy of the game you can now get a Steam key via via Humble Bundle - more detailed... Read more
The Steam keys for Beta Backers are live
If you backed at the Beta or above level you should be able to redeem a Steam key via Humble Bundle (the same method as when you got... Read more
Update on the ETA of Beta Backer's Steam Test
I just requested 699 Steam keys for the Beta Backers (and their Buddies if at the Beta level). Before that I ran a test with the help of a friend... Read more
Road To Early Access and Iter 19 - Part 3 (update video)
Hey guys! Happy Holidays and a happy New Year - best wishes! Check out the video update, it shows a bunch of updates to the project that I've been keeping... Read more
Road To Early Access and Iter 19 - Part 2
Hey guys - here is what has been going on:
Work continues on polishing up the early game - this is so literal that - for the past 2 out... Read more
Road To Early Access and Iter 19
A quick summary of what has been going on:
- PC upgrade - necessary due to not wanting less than 60fps video recording (for trailers/marketing) with full effects on.
- Game engine... Read more
Road to Steam and Iteration 19
Hey guys - first off I read all your great comments on the previous updates - thank you and I took them all into consideration.
The current goalis to... Read more
Hey guys! We have been Greenlit! I feel like I should be running around yelling and coding at the same time - which strangely is most of my Sunday nights... Read more
Two new videos - a small update - and a Beta save file
First off I made a "Iteration 18" trailer - it features new assets (including new music tracks). Be sure to watch in full screen with the resolution turned up.
Demo and Kickstarter Beta Updated - 10-19-2013
Hey guys! After a week of fighting bugs and fixing small issues it is finally time to draw a line between Iteration 17 and 18.
For those at the Beta... Read more
Road to Iteration 18
Formations and SPROG fire - the road to Iteration 18
My goal is to put out iteration 18 in the next two weeks (hopefully sooner - but lets face it...). For the past week I've been working on putting in... Read more
Demo and Kickstarter Beta Updated - 09-03-2013
The Humble Bundle Beta link (see earlier updates for info - here) should be updated with the latest changes for backers at the Beta level and so is the demo download... Read more
Where's the damned Beta?
The distribution aspect of the The Beta isn't ready - the installer itself is "fingers crossed" ready. My contact at how we will distribute the Beta isn't around (not a... Read more
Thanks to you guys! I can't say this enough - so I hope you guys get sick and tired of seeing these words rather then me not saying them enough. ... Read more
Reddit AMA - Link
Hey guys if you want to participate or check out the Reddit AMA here it is:
Also using this update as proof of my identity.
As always thank you... Read more
Mega Update Part 2: Kickstarter Recap
For part 2 of the "mega update" I have compiled a "relatively" quick summary of the events during the Kickstarter campaign. I hope that this brings the recent backers up to speed... Read more
Mega Update Part 1: Future Plans
The past 3 days have been incredible!
We have grown over 400 in strength and we have funds to get a full pirate faction as well as a civilian... Read more
Kickstarter Finale Trailer - Fight With Us
Hey guys - a day ago - we reached our base goal. Not to say it hasn't been a great ride - but I'm looking forward to the end... Read more
Warm Up Trailer
Hey guys - thank you for the support - it is nearly our final week and we are so close. I am at insane levels of excitement.
In preparation two... Read more
Official Stretch Goal Announcement
Hey guys! Thanks to your incredible generosity we are at 95%. I don't think it is far fetched to imagine us hitting our base goal shortly after the weekend!
I'm... Read more
Stretch Goals and the Sandman
A big thanks to all of you for your support, we are very close!
Enter the Sandman:
Back in Update # 26 Michael suggested a "sand missile" - I think it... Read more
Swarm Mines and Engines
Again - thank you for your support! In more ways than one, in fact -
This morning I decided to finally make use of the cool math that has been... Read more
What's mine is yours - adding mines to the game.
First off - thank you for all the support. We are headed steadily towards our goal and I hope to start the conversation about stretch goals soon.
Today's update... Read more
We made it past 700 backers - thank you for your support.
Tonight I worked more on the battle editor and arena modes - adding sliders/options for generating asteroid fields... Read more
Space Game Junkie Podcast - Void Destroyer - The Dark Souls of Space Games?
Hey guys - I did a pod cast yesterday with Space Game Junkie.
It just went live and is available via the click below:
Void Destroyer - The Dark Souls... Read more
Night 12 - Early steps in Asteroid field generation
Thanks for supporting the project.
An early update today - have the Space Sim Junkie pod cast in a few moments - here is some more work on the... Read more
Rewards - Seeking Suggestions and General Update
Tonight the plan is to do a podcast with Space Game Junkie - Brian - who is also a backer - so double cool. So if I'm unavailable to chat or... Read more
First off thank you to all the backers. Glad to have some new ones and happy to have kept you old timers.
If only I thought to name the game... Read more
Night 10 and Part 21
Welcome to all the new backers, glad to have you with us.
There is a new installer on the main site here. The change log since the beginning of the... Read more
Day is moving nicely along with some new backers - thanks everyone.
I'm working on revamping the tutorial system to make it better. Then I hope to put in... Read more
Night 9 and Part 19
Got some media love today from Gamers Nexus and Indie Game Mag. Media attention is like me and potato chips - I just want more. I spent the day promoting the... Read more
I still remember that right after releasing iter 11 I didn't touch coding for a few days, then slowly brought myself back. People really responded well to the trailer. Slaor... Read more
The art style
This update will deal with how the current art style came about. It started when Slaor sent me the first finished model, it was of the current shipyard. This is... Read more
Night 8 and Part 17
A good day - thanks for the support!
IndieGameMag.com gave us some love - they linked to our Kickstarter trailer in their "Thursday Trailer" feature. Also we are part of the... Read more
Thanks to all the new backers as well as the existing.
Spent a lot of the day talking to people, feels good, but really cuts into development time, just the... Read more
Backer Perk: Add a name to the game
Click for full size: http://voiddestroyer.com/images/backerPerk.png
In Ship Mode: name appears next to ship name you are piloting
In Tactical Mode: name appears on mouse over - on ship
Night 7 and Part 15
A cool thing happened on the comments - Vincent had the idea of creating a list of names of the backers, and using that list as a random name generator... Read more
In a bit more than 4 hours it will be exactly a week since we started. Thanks for all the support guys. I'm expecting some more media love today or... Read more
Night 6 and Part 13
A good day - we made it past 50%. Thank you for your support. Plus we once again got some media love - did an interview with The Jace Hall Show. How... Read more
Half way there and Part 12
Thank you to all the new backers who pushed us over the 50% edge. There should be an upcoming interview in the gaming media that will help us get closer... Read more
Night 6 and Part 11
Yesterday - was a very good day funding wise, thank you for all of your support. A big chunk came from the Space Sector article - the power of... Read more
News and Part 10
More cool news - Space Sector - a gaming community and news site that focuses on space strategy games wrote an article about the Kickstarter campaign. You can check it out... Read more
Night 5 and Part 9
It looks like we are very steady in the support, something that makes me feel very good since there are a lot of projects that get a high initial surge... Read more
Another part in the - story - also I'm planning on creating two more videos - one talking about physics in the project - my reasons for the way it... Read more
Night 4 and Part 7
Another great day - I was a bit worried that Sunday could mean a slow down, but apparently combat strategy(what do you guys think? new term?) enthusiasts don't take... Read more
General Update and Part 6
If you had issues with mouse speed you can download a fix on the main page.
The main forums have some active discussions, you can use the guest access forum if you... Read more
Night 3 and Part 4
Hey guys - another great day. Thank you and welcome to all the new backers as well as a big thanks to all of you getting the word out.
We... Read more
Thank you to all the new backers and those who are spreading the word. I spent the morning reaching out to the gaming media.
So I had... Read more
Good morning and a bug fix
Hey guys - good morning and a thank you to all the new backers.
Gazz found a bug in the alpha version. A very big bug that meant that unless you... Read more
Second Night and Part 3
First off - your encouragement, support and generosity amazes me. Thank you.
Second - I'd like to thank the Ogre 3D community. Ogre 3D is the rendering engine that this... Read more
First off - a big thank you to all the backers. My current strategy to getting more of you :) - is to still focus on gaming forums, tomorrow I'll... Read more
First Night and Part 1
Thanks for backing the project - I'm going to attempt to sleep now though I'm not sure how successful I will be - my mind is racing. You backing this... Read more