In this update:
- Progression report
- Alpha/Beta schedule
- XboxOne Certification Process
- GDC San Francisco 2016
- New team members
The team is working hard, really hard. Pretty much every evening as well as weekends in October, November and so far in December, one or more team members have been at their desk. After the bumpy October we are very happy to report great production speed throughout November! Lots of new content is in and I’m very proud of what the team has accomplished.
However, we failed for this same reason to publish a dev report in December and instead took a few days off to recharge our batteries.
We have gotten great feedback from the alpha! Thank you to everyone who played it and gave us the much valued feedback.
We are in the process of adding the rest of the content, and with the current speed, it looks like we will be done with this in January. Because it would slow us down if we were to do an alpha update before then, we are just running full steam ahead and going straight to the beta.
XboxOne Certification Process This week we have started the road towards certification on the XboxOne. It’s a process that we have never been through so it seems a bit overwhelming at first. Having read a lot of the documentation, I am slightly optimistic about doing beta testing on the XboxOne - It certainly is possible. Not promising anything though.
GDC 2016 San Francisco We will be attending GDC Play this year March 14-18th. If you are planning to go to GDC and would like to meet us and test the game, please let us know.
New Team Members
Since we've last updated you guys, we've made two new additions to our team here at Snow Castle:
- Cameron Jarvis - Senior Audio Engineer
- Andrew Potter - Junior Marketing and Public Relations Manager
After much back and forth we have hired a very experienced and efficient audio engineer: Cameron Jarvis. He will ensure that all things audio will work well in Earthlock. Cameron is working from Montreal in Canada. So far, he has proven to be very dedicated and self sufficient. The team is very happy to have him onboard. He has his work cut out for him though, as there is a lot for him to do and little time left.
We have also hired a new junior marketing and public relations manager: Andrew Potter. He will be handling our marketing campaign leading up to our planned release in April. He will also be helping out with community management answering any incoming questions for our backers.
“I'm extremely excited for the opportunity to work with such a dedicated team, and feel very lucky to be marketing a product that I know will be a great success.” - Andrew.
Keeping things consistent, Andrew is Canadian as well who is living here in Norway. With these two new additions to our team we are getting ready to wrap up production and get the game out there!
Thanks for reading!