In this update
- Backer survey being prepared
- PS4 launch plans
- Wii U launch plans
- Linux launch plans
- Physical Box production plans
- Localisation in progress
We are so happy and proud to begin to deliver what we promised back in April 2014. It has taken longer than we intended, but then again we set out to make eight hours of gameplay. What we now deliver is closer to thirty hours of gameplay. We have had to cut elements that we intended to include and we have added elements that we had not thought of back when we ran the Kickstarter. We have poured everything we have into the game and sincerely hope you will enjoy it.
We have been waiting to send out the backer survey until ID@Xbox had announced that we were on GwG. Also the longer we wait the less people change their mind before launch.
One of our backers suggested that those who are already paying for the GwG subscription can get the option to choose to save their key for game number two, Earthlock: The Final Memory. We think this is a great idea so we will add this to the list of options.
We are now working on the survey and as soon as it is ready we will send it out.
PS4 launch plans
We are starting the process with PS4 now and expect it will take roughly 5-8 weeks. We really want the game out on October 1st but it's likely it might take a few weeks longer. It's much the same process as the XboxOne certification. We appreciate that some of you are really impatient, but rest assured that the battle worn team is still soldiering on.
Wii U launch plans
We are dead set on getting the game out on Wii U. We believe our backers deserve it and on the contrary to what some say, we also believe there is still a Wii U market worth pursuing. How long it takes we don't know, but we really, really want to launch on Wii U in good time before the holiday season. (That means November)
Linux launch plans
The plan is currently to make the Linux version in parallel with the Wii U version. We will likely do a Linux beta version first. Right now we are working at max capacity with all tasks at hand so it is in the queue, but not forgotten.
SOEDSECO has began the preparations. As soon as we have more news on this, we will let you know.
Together with SOEDESCO we have began the work on translating the game into 7 different languages.
- Simplified Chinese
More languages might get added later. The game consists of 47,000 words so it will take some time.
We met with GOG at Gamescom and will be working with them to get the game out there as well. Hopefully we will manage to get the game up on GOG on the launch day or very close to it.
That is all for now.