Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval FPS (Slasher with a Multi-player online focus) Read more
This project was successfully funded on September 15, 2012.
THANKS TO YOUR SUPPORT WE HAVE REACHED OUR FUNDING GOAL OF $50,000, with 10 days to go!
Every one of us here at Torn Banner Studios is so grateful and excited to see this level of support from the community and we cannot wait to get this game into your hands! To celebrate the success of our Kickstarter we wanted to announce that we are doing a Q&A Video, taking your questions over the next 3 days and answering them in video format as an update.
We owe you guys a lot and we want to be as honest and open with you as possible since you have invested in us and believed in us in a way that is truly touching. Please ask us any questions you have either in the comments here on Kickstarter or via this post on our forums:
Please have your questions in by the end of this Friday, September 7th.
Thank you for helping us work towards our dream.
We'd also like to take some time to announce our Stretch Goals, with 10 days left to go we are excited to see how far we can expand the game with your help! Please be aware that because we are in the finishing stages of Chivalry these stretch goals if reached might not be instantly available at launch (as they represent a lot of work!) but we will do our best to get them to you as soon as possible!