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This 100+ page module is the  first chapter of a mega-campaign for 5th Edition D&D (5E) & Pathfinder RPG  in hardcovers or PDFs.
This 100+ page module is the  first chapter of a mega-campaign for 5th Edition D&D (5E) & Pathfinder RPG  in hardcovers or PDFs.
This 100+ page module is the first chapter of a mega-campaign for 5th Edition D&D (5E) & Pathfinder RPG in hardcovers or PDFs.
403 backers pledged $14,163 to help bring this project to life.

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Curse of the Lost Memories - Dungeons & Dragons & Pathfinder

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A chilling wind rises on the moor, blowing at the jagged granite tors and slowly moving the banks of thick grey fog covering the treacherous bogs. Over the last few months, aberrations and crazed animals have been coming out of the moor and harassing the local populous at much-beloved inn at an important rest stop along the Viscount’s primary trade route. Long ago a battle was fought against demons in the moors, scattering its peoples to the neighboring lands, a battle no one remembers. 

A small part of the diverse landscape of the lonely Wailmoor.
A small part of the diverse landscape of the lonely Wailmoor.

Curse of the Lost Memories is the first volume of the Chronicles of the Celestial Chains adventure path. It's hard fantasy—a ruthless environment with successful villains, detailed political setting, and tough consequences for heroes’ mistakes. The player characters have memories that are seemingly not their own—visions of the past that don’t feel like visions, some lingering while others vanishing as if hiding from something dark. The external threat coming from the local moors is only part of the fight PCs find themselves in. This isn’t simply a mission for the local Viscount to clean out a moor of monsters. This is a war for their very identities. They must stand together or perish all.  

The 100+ page adventure is campaign world agnostic, but with original locations and written for both Dungeons & Dragons 5E as well as the Pathfinder Roleplaying Game on each game's respective OGL. The module will take characters from level 1 to level 4 and brings them through four narrative acts of a story arc, yielding 10-15 sessions of play.

Curse of the Lost Memories is a uniquely DM-friendly module that encourages role-playing even when players don’t normally do so. The inhabitants of the land the PCs interact with have their own motivations for the DM to use or modify, every location mapped carefully to provide a rich background of detail that when the DM starts to wing it, he or she has a solid foundation. The encounters are challenging and impactful, and many will leave players with a sense of accomplishment and sense of heroic wonder that will linger with them until the next play session.

Curse of the Lost Memories and the campaign world is not an MMO on paper with a formulaic progression. It’s table-top RPG with 100+ pages of pure campaign role-playing goodness that walks the fine line of giving the DM directions to take the adventure to its conclusion and support when the adventure goes off the rails. We want to deliver you a high-quality product with encounter maps, area cartography, pre-generated PCs, interior artwork and well-tested encounters in a bold, engaging style.

Offered both as a hardcover and PDFs, Curse of the Lost Memories is the first mega-module in an adventure path, with later modules taking the PCs all the way to level 20+.

The adventure starts as PCs are tasked to explore the vast, wild moor north of an Inn that is an important trade outpost on the Viscounty road. The moor is set as a vast "sandbox" for PCs to explore without rails but guided by strange memories they seem to have of the place. As they learn about the story of the moor and the great battle that happened there a century ago, they will face again the threat that destroyed the wealthy barony that was then established over the moor.

The Inn at the Crossroads
The Inn at the Crossroads

The module includes a balanced mix of outdoors adventures and dungeon romps, all pivoted around the mystery of the Knights of the Moor and solving the PCs particularly confusing memories.

Encounters are a big part of any module, and Curse of the Lost Memories encounters are impactful and have weight. There are no fluffy-bunny frou-frou encounters of attrition to get the PCs experience points so they can challenge the Big Bad. Most encounters will leave players with a sense of accomplishment and sense of heroic wonder that will linger with them until the next play session. Every combat encounter has the capability of dropping heroes to the ground, and if the players don’t combine arms, death or TPK.

Pre-layout text example
Pre-layout text example

Design Attributes

  • Setting Agnostic: We want you to include our adventure in your current or favorite world setting. We are designing the module to have its own lore but ensuring that this lore stays local to the module so it fits easily in any campaign you’re running. We will also propose some context to the most popular settings.
  • Hard Fantasy: We like to describe a fantasy world that is tough, violent and ruthless. A world that looks real yet fantastic. A world where villains sometimes win. A world where, unlike in video games, success is not guaranteed and is celebrated when it happens! 
  • Strong NPCs: We like characters as much as we like settings! Building strong NPCs is a big part of our fun in building RPG adventures. We pride ourselves with characters that are fully fleshed, with strong, complex personas and detailed motivations that not only explain their actions but guide DMs in improvising how they’d play the character. Villagers in the Crossroads see lots of travelers along the two roads, but when the PCs arrive it's obvious they are heroes and are treated as such unless proven otherwise. PCs are given reasons to care about the NPCs, not told to care. Rather than being rootless vagabonds or monster murdering hobos, the PCs are given the opportunity to really make a difference in people's lives.

  • Book Mechanics: Well bookmarked PDFs. Quality hardcover book printed in color on thick paper you can write on. Module text dedicated to describing dynamic monsters and NPCs that could change tactics based on their overall motives and PC actions. Good stat blocks that are easy to read. Clear maps that can be used in a Virtual Table Top (VTT) program by having the map key in the module text rather than on the map.

Christophe Herrbach - Lead Designer

Anthony Pacheco (https://anthony-pacheco.com) - Lead Designer

Anna Meyer (http://ghmaps.net) - Cartographer Extraordinaire

Tad Davis - (https://arsphantasia.wordpress.com/) Maps and Dungeons Czar

Kate Strawbridge (https://www.dwelldesignpress.com) - Graphic Designer

Glenn Anderson - Testing and Honest-Tough-Feedback team

An example of the quality of Anna Meyer maps! (ghmaps.net)
An example of the quality of Anna Meyer maps! (ghmaps.net)

 

Without you, bringing the vision we have for this product would be tough. We have completed the storyboard and adventure outline, commissioned magnificent art pieces, and have designed and written encounters. Currently, we're working on the outline in the next book in the adventure path and making sure we’re not going to trip over ourselves with plot, setting and NPC advancement. We've stopped typing at the 30% mark, waiting to see our goal of a successfully funded campaign.

During the campaign we will:

  • Furnish weekly updates (sometimes more than weekly!)
  • Answer questions in the comments section
  • Create and maintain the FAQ
  • Periodic content reveals
  • Release video updates
  • Create a Discord chat channel for Backers
  • Keep an open mind about suggestions

We're big fans of the Kickstarter community system, and please don't hesitate to contact the lead designers Christophe or Anthony directly.

REACHED! $3000
Region Cartography by Anna Meyer!

Awesome cartographer Anna Meyer of Greyhawk Maps (ghmaps.net) and Midgard fame will craft a full map of the Wailmoor where most of the action of Curse of the Lost Memories takes place. She will put together, per her usual standards, a professional grade map with awesome details. As part of the Map Folio tier of backing and should this goal be achieved, we will also offer a high-resolution, poster-sized digital version of the map!

REACHED! $4000
More Maps by Cartographer and Artist Tad Davis

You can see Tad Davis's outstanding work with The Crossroads Village and The Tower. This goal greatly expands his expert and artistic exterior and interior cartography. Tad's pieces are fantastic, and this Stretch Goal will add that awesomeness to an already great offering. This includes the Inn, the Manor, the Stable, the Village of Harendale, and the Village of Grasden.

Tad Davis Interior Work in Progress
Tad Davis Interior Work in Progress

REACHED! $7000
Kicked into High Gear Interior Design and Artwork 
Reaching this funding goal, we will be able to step up our interior design with an experienced professional design team and produce a deliverable that will compare or surpass current comparable products in quality (design, layout, content). This includes commissioned interior artwork and cartography--knock your socks off type stuff. We are looking forward to seeing that kind of finish on the campaign!

REACHED! $8000
Cover Art by Oliver Wetter

Professional artist Oliver Wetter will produce an original cover for Curse of the Lost Memories. We are totally psyched at the idea of our content being enriched with Oliver’s amazing art and visionary character-driven, yet background detailed style. Oliver is a veteran and pioneer of the illustration industry, his portfolio can be viewed at https://fantasio.work/.

Example of Oliver Wetter's amazing talent!
Example of Oliver Wetter's amazing talent!

REACHED! $12000 (O_O)
Kingdom of Lothmar - Regional Campaign Setting Guide

While we will always aim at making it super friendly and easy for DMs to plug our modules and campaign into their existing world, we think we are putting together a pretty fun, hard-fantasy setting that has tons of potential for original and long-lasting adventures. The Kingdom of Lothmar Setting Guide (PDF) will describe lands beyond the Wailmoor, the Viscounty of Kandra, the Barony of Hardred and the different political and religious factions that tie this world together. As we hope to launch many more successful Kickstarter campaigns for the next modules after Curse of the Lost Memories, this Campaign Setting Guide will become a great tool and companion for DMs who will take on running the whole story arc across the adventure path! The Setting guide will include cartography from Anna Meyer and should be no shorter than the actual initial book (100+ pages). 

NEXT? $17000
Tales of the Celestial Chains

Speculative fiction author Anthony Pacheco (https://anthony-pacheco.com) will craft a 100% original novel based in the setting of Curse of the Lost Memories, that aims to be a huge source of fun and inspirations for players and DMs alike who will join the ride with us of the long term campaign achievement. We are hoping that this novel will be the perfect companion to our Campaign Setting guide! Available in PDF and Kindle. Hardcover as part of the physical book tiers and available separately to other backers.

 

Risks and challenges

While this is our first Kickstarter campaign as a new gaming company, we are no strangers to the publishing business and have launched and produced documents, books and novels in a professional context. We're confident that, if funded, we will deliver our first module right on time. After all, we're in this for the long run and will start working on building the second chapter of the campaign as soon we launch this first one!

We've noticed several RPG campaigns that have run into trouble with freelance talent going offline. We've done work to mitigate that possibility on our end--we've established relationships and commissioned some pieces ahead of the Kickstarter. We also have previous publishing experience prior to Griffon Lore Games, and have narrowed our talent pool to solid deliverers of awesomeness.

Our largest risk is schedule because we need both Pathfinder and 5E play tested. That's a lot of play testing, and we could get feedback requiring us to change an encounter's design. Since we're really picky about our encounters, this could push us out if done one time too many. We don't anticipate that happening, but we've heard the community that they want better play testing of these RPG products and we're going to deliver. We believe our mitigation strategy of engaging our play-testers early and often is sound.

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    Curse of the Lost Memories (COLM) - PDF

    Module in PDF format for both the Pathfinder RPG or 5th Edition D&D game systems. (Each game system has its own PDF version, we will send you both PDFs)

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    COLM - PDFs and Map Folio - Early Backer

    You get:
    (1) PDFs for both the Pathfinder RPG and 5th Edition D&D game systems
    (2) Digital version of the Map Folio - this is a separate PDF document with all the maps in the module provided as high-resolution files to be printed on posters or used with online DMing tools.

    Only available for the first 48 hours of the campaign.

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    COLM - PDFs and Map Folio

    You get:
    (1) PDFs for both the Pathfinder RPG and 5th Edition D&D game systems
    (2) Digital version of the Map Folio - this is a separate PDF document with all the maps in the module provided as high-resolution files to be printed on posters or used with online DMing tools.

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    COLM for 5E - Printed

    You get:
    (1) Module in hardcover for D&D 5E
    (2) PDFs for both the Pathfinder RPG and 5th Edition D&D game systems
    (3) Digital version of the Map Folio

    Hardcover is printed in color on premium, 70lb paper.

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    COLM for Pathfinder - Printed

    You get:
    (1) Module in hardcover for Pathfinder
    (2) PDFs for both the Pathfinder RPG and 5th Edition D&D game systems
    (3) Digital version of the Map Folio

    Hardcover is printed in color on premium, 70lb paper.

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    All the Things - Printed and Digital

    You get:
    (1) Module in hardcover for D&D 5E
    (2) Module in hardcover for Pathfinder
    (3) Map Folio Printed - Each map in the Folio will be printed on high quality paper to be used as either posters for land maps or battlemats for dungeons and places maps.
    (4) PDFs for both the Pathfinder RPG and 5th Edition D&D game systems

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    Curse of the Lost Memories - Influencer

    Play the game with the creators! One of the game creators will run a session of the campaign online in RollD20 or Fantasy Grounds for your party of friends and the events of that game will likely influence the turn of events in the next campaign chapters! You also get all benefits from previous tiers (Print + PDF + PDF Map Folio).

    We can only offer DMing in English or French.

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    Game Store Love

    10 copies of hardcover, in any ratio of Pathfinder and/or 5E and shipped to your game store. We'll survey you on how many of each book you want (up to 10 total).

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    MegaBacker: Run the Adventure!

    You get:
    (1) All the Things Printed
    (2) We will run the entire adventure over multiple game sessions (Estimated 15 sessions) via VTT for your adventuring party!

    We can only offer DMing in English or French.

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Funding period

- (30 days)