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Want a break from Vancian magic? Spheres of Power gives you a whole new way to run magic in your games.
Created by

Adam Meyers

966 backers pledged $39,557 to help bring this project to life.

Recent updates




For those who wanted to know, after almost a week and a half of turmoil my son was born today at 10:15 am. 11 lbs. 9 oz. of solid baby.

Baby Drama


I was planning to upload the last chapter on Saturday. However, my wife went into labor on Monday of last week, and as of now (Sunday night), there is still no baby. The last chapter has been delayed, but will be up soon if at all possible.

PDF Updated! Magic Items!


It's later than I'd hoped (my wife has had several early labor scares that set back my work schedule), but the PDF has been updated! 

Everyone should have gotten an email from RPG Drivethru informing them there is a new version of the PDF and prompting them to re-download the new version.

The final chapter wasn't included (again, labor scares), but will be updated by the end of February, before we send the book off to print. I know there are backers who have been meticulously going through the PDF to catch editing mistakes and give feedback on mechanics, and while I'd like to give you the time you deserve to really delve into things, the book has been delayed so long already that I can only promise 1 week; come the 28th, we send the book off. That being said, we will be scouring the backer's site this week to make sure we get everyone's feedback to see if anything needs to be adjusted, so please let us know your opinions on the update in the backer's site.

New Content

The most obvious part of this update is the inclusion of the Magic Items chapter, which we are eager to hear your feedback on. A few other important components to the update:

  • Destruction: The base damage form of the Destruction sphere has changed to bludgeoning, with force being available for a talent and a spell point. A few other talents have been adjusted as well.
  • Conjuration: We've been getting nothing but love for the Conjuration sphere from players, but some balance issues were cropping up with particularly dedicated summoners. As such, companions now only gain 1 (form) talent for free, and the cost of summoning has increased (1 spell point to summon, 1 spell point to stay without concentration, and 1 more spell point to increase the duration to 1 hour per caster level / 1 full day).
  • Armorist: Some balance adjustments have been made to the armorist, as well as some updates to bound staves in light of the new magic item creation rules.

RPG Drivethru Emails

Once again, everyone who has contacted me about not getting their PDF through RPG Drivethru should have gotten a new email by now. If that isn't the case, please let me know.

Thank you all,


Skybourne is in its Last 8 Hours!


For backers only. If you're a backer of this project, please log in to read this post.

PDF Sent


Everyone who's contacted me up to this point should have just gotten an email from RPG Drivethru. Remember to check your Spam folder if you can't find it, and let me know if there's any problems.