Thank you! We funded in under 12 hours! On to the stretch goals...
Two players both of like ability
In Shakespeare Deathmatch, where we set our scene,
From ancient grudge break to new mutiny,
Where civil cards make civil play unclean.
From forth the fatal thoughts of these two foes,
Two of the bard’s best characters throw down,
Whose dynamic battles will surely show
Through their contest who has the most renown.
The fearful passage of their bitter cards,
And the continuance of their rivalry,
Which but this game naught could discard
Is now the source of much great revelry.
The which if you will kindly stop and play,
What here shall miss these rules shall soon allay.
How would Macbeth fare in a fight against Julius Caesar? Who would win if Hamlet threw down with Romeo? You’ve always wondered. With Shakespeare Deathmatch, you can finally find out! Pit the bard’s classic characters against each other in a no-holds-barred card game of strategy, timing and fate!
How Does It Work?
You will play one of Shakespeare’s characters, challenging another of his characters to a duel. Use your character’s strengths, while trying to minimize his weaknesses, to overcome your foe and be the last character standing.
Each character has four qualities that define him or her:
• Ruler (Spades). Your quality as a ruler represents your wisdom, self-control, and stability.
• Trickster (Clubs). Your quality as a trickster represents your cleverness, ability to manipulate others, and – possibly – a connection to the magical world.
• Warrior (Diamonds). Your quality as a warrior represents your capability in a straight-up fight.
• Lover (Hearts). Your quality as a lover represents your empathy, intuition and charisma.
$250 (Funded) GOAL MET!
The core game includes 16 characters from four of Shakespeare's most famous plays (Hamlet, Julius Caesar, Macbeth, and Romeo and Juliet), each with unique attributes and character events that mirror the action of the plays. The authors will publish a free lesson plan to incorporate Shakespeare Deathmatch into the High School ELA classroom, with a lesson aligned to the Common Core Learning Standards.
$500: GOAL MET!
The core rules expand to include 5 characters from each of the four plays, bringing the basic game to 20 playable characters.
$1,000: GOAL MET!
The core rules expand to include two more plays, adding A Midsummer Night's Dream and the Tempest to the mix, and add one more character per play - bringing the total to 36 playable characters in the starter game.
$1,500: GOAL MET!
The core rules expand to include one more play (a poll will determine which play we add). We will also include two sets of alternate rules for optional ways to play the game.
We add an eighth play, and one more character from each play, bringing the total number of playable characters to 56!
About the Authors
Mary Desing is a teacher, writer and actress. She has a BA in Theater Arts, and her passion has been Shakespeare's plays and the opportunities they offer for actors.
Michael Desing has been directing plays and teaching High School English for fourteen years. He has a deep love for Shakespeare's plays (directing 5 Shakespeare productions), has a BA in Theater Arts, and has recently successfully published a Kickstarter for his game and comic, Michael T. Desing's Army Ants.
Risks and challenges
We expect to run into few problems, since the fundamentals of the game are quite simple. We know that printers can sometimes take a while to turn jobs around, and we've set the expected delivery dates to account for possibly longer printing times for the cards and game materials. We've already run one successful Kickstarter that had only minor hiccups, and we hit all of our deadlines.Learn about accountability on Kickstarter
- (30 days)