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$57
pledged of $4,000pledged of $4,000 goal
5
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, November 12 2014 9:32 PM UTC +00:00
$57
pledged of $4,000pledged of $4,000 goal
5
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, November 12 2014 9:32 PM UTC +00:00

About

 Vasta Terra RPG is set up on a D10 dice system, were the rules are simple, straight, and still enjoyable to the gamer. There will be four races and eight character classes for the player to choose from. Each class is unique in their own way with a three tier class talent trees to choose from to better help the player create their own personalized and unique character as they level up in experience.  Weaponry out amongst the devastated lands of Vasta Terra will range from archaic through prewar weapons from the Great War’s era and into a few more exotic types.

Now also envision what if the German Empire developed atomic energy before the United States. What would the ramifications bring about with these changes in this altered timeline? That is what my RPG “Vasta Terra” presents to the player. An alternate timeline were in the year 2014 the devastated lands of this post-apocalypse setting are filled with toxic gases, atomic radiation, and mutated creatures. 

My goal is to finalize this 130 page “Operator’s Handbook” for the player. This book will encompass the Vasta Terra alternate timeline, simple start-up gaming and character creation rules, the four different races, eight different classes along with character skills and class talents. There will also be chapters for armor, clothing, gear, and weapons; along with chapters for combat and non-combat rules.

The 130 page core book is already written, and beta testing has also started up a few months ago to help insure that any bugs are removed from the rules.  The only thing left after beta testing, is to hire a graphic designer for the artwork, along with a professional editor to help bring together this gaming system in the best professional book format possible for the player.

 I had always envisioned the artwork to have a comic book style or feel to it, along with a visual aesthetics to help immerse the reader into this alternate apocalyptic timeline. With that in mind, all images will have sepia burnt out coloring with a toxic green hue around them. The pages will have a dirty brown washout look, were the main title fonts will be in an accented bold blue color. Where there are no character artwork, there will be landscape images to carry through the pages a continuity of the apocalypse theme.

GOLIATH: Are the product of the un-natural genetic side effects from the atomic war. They are considered a sub species of the human race created over the decades from radiation, and chemical warfare.

HUMAN: Are the typical race that can be found across the devastated lands.

OUTCAST: Are humans that have been physically scared and genetically altered from the radiation and chemicals during the Great War. Their abnormalities have changed their physical appearance, forever marking them as outsiders to most of the human settlements.

STEAMATRON: Were created as a military robot model, originally created by the German Empire Science and Engineering.

 CLERGÉ: The Clergé is dedicated to spreading “The Word” across the devastated lands, and aiding those who inhabit it.

DOKTOR: The Doktor is dedicated to healing all those that have disease and illnesses across the harsh devastated lands.

DWELLER: The Dweller is someone who has spent their entire life in an underground Bunker city. The Dweller is a generalized class with no specific specialty.

SCIENTIST: The Scientist loves the laboratory and inventing new concoctions with chemicals. Poisons and diseases are their specialty.

SOLDAT: The Soldat is someone who has spent their entire life training for combat.

TEKHNIK: The Tekhnik has anything to do with pre-war technology containing mechanical gears, cogs, or other movable parts.

TREYDER: The Treyder character thrives on finding those rare pre-war items and making a few coin$ along the way.

VAGABOND: The Vagabond class typically will have noticeably higher than average health and agility than other humans out in the devastated lands. 

1st Goal - Operators Handbook: As mention in the video, the “Operators Handbook” will be at least 130 pages, with illustrations and data charts. This book will encompass the following chapters for the players:

  • INTRODUCTION
  • TIMELINE
  • INDEX
  • CHAPTER I: PLAYING
  • CHAPTER II: ATTRIBUTES
  • CHAPTER III: RACES
  • CHAPTER IV: CLASSES
  • CHAPTER V: SKILLS
  • CHAPTER VI: CLASS TALENTS
  • CHAPTER VII: GEAR
  • CHAPTER VIII: CONSUMABLES
  • CHAPTER IX: WEAPONS
  • CHAPTER X: COMBAT
  • CHAPTER XI: NON-COMBAT
  • CHAPTER XII: AUGMENTATION
  • CHARACTER SHEET

2nd Extended Goal: If an additional $3,000 was funded on top of the original $4,000, putting the reached goal to $7,000; I will produce a second book “Creatures & Encounters Compendium”. This book would also be offered in PDF, SOFTCOVER, and HARDCOVER optional at an additional price. Everyone who helped raised the pledge funding will receive a discount off of this second book.

This “Creatures & Encounters Compendium” will encompass the following chapters for the players:

  • INTRODUCTION
  • INDEX
  • CHAPTER I: CREATURES
  • CHAPTER II: ENCOUNTERS
  • CHAPTER III: CREATING & IMPROVING
  • CHAPTER IV: SETTLEMENTS

3rd Extended Goal: If an additional $5,000 was funded on top of the original $4,000 + $3,000, putting the reached goal to $12,000; I will produce a third book “Game Master Rules”. This book would also be offered in PDF, SOFTCOVER, and HARDCOVER optional at an additional price. Everyone who helped raised the pledge funding will receive a discount off of this third book.

This “Game Master Rules” will encompass the following chapters with more in-depth information for the Game Master:

  • INTRODUCTION
  • INDEX
  • WORLD MAP
  • CHAPTER I: GAMING
  • CHAPTER II: DISEASES & AGING
  • CHAPTER III: GOVERNMENT FACTIONS
  • CHAPTER V: SETTLEMENTS
  • CHAPTER V: VEHICLES
  • CHAPTER VI: VEHICLE COMBAT
  • CHAPTER VII: CREATING CHARACTERS
  • CHAPTER VIII: CREATING NCP & BOSSES
  • CHAPTER IX: ADVENTURES
  • CHAPTER X: RULES
  • CHAPTER XI: GLOBAL ENVIROMENT
  • CHARACTER SHEET

4th Extended Goal: For every $1,000 funded above and beyond the $12,000 goal, I will produce an "Adventure Module" starting for 1st level characters with an ongoing campaign spanning across the modules for ever other level increase. These adventure modules will be illustrators 25 page adventure book offered in PDF and SOFTCOVER.

Video Music

"All This"

Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

Video Film Footage:

http://www.loc.gov/pictures/collection/wwipos/

http://www.loc.gov/film-and-videos/collections/

http://www.europeana1914-1918.eu/en

Risks and challenges

The biggest risk and challenges I foresee for the “Vasta Terra” RPG book, would be in raising enough funds for the graphic artwork. I would like artwork on every page in some capacity whether it be of the devastated landscapes, old world ruined buildings, or the races and characters to help present this alternate timeline to the player. If funding falls short, then a decision will be made on which artwork is vital to the overall aesthetic of the game, and which could be eliminated. Another challenge will be in the final editing of the rules, to insure that everything reads correctly and smoothly with proper grammar and punctuation. Through the beta testing, it will be vital to make sure that there are no contradictions between the rules throughout this core book.

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Support

  1. Select this reward

    Pledge $1 or more About $1.00

    THANK YOU: Every little bit helps. Donate at least a dollar, and get your name listed in the Acknowledgements section of the "Operator's Handbook".

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    Pledge $15 or more About $15

    BETA ACCESS: You will be given early access to the unfinished "Operator's Handbook" to help with beta testing if you so choose. Any feedback on how to better improve or correct the rules, will earn your name listed as a play tester within the book. You also will receive entitlements to Reward #1.

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    Pledge $25 or more About $25

    PDF: Once completed, you will receive the "Operator's Handbook" in PDF FORMAT emailed to you. This is the finished illustrated 130 page core rule book, full of rules and data on armor, weapons, and so much more. You also will receive entitlements to Reward #1 & #2.

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    Pledge $45 or more About $45

    SOFTCOVER: Once completed, you will receive a physical copy of the finished illustrated 130 page "Operator's Handbook" in SOFTCOVER, along with entitlements to rewards #1, #2, and #3.

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    Pledge $65 or more About $65

    HARDCOVER: Once completed, you will receive a physical copy of the finished illustrated 130 page "Operator's Handbook" in HARDCOVER, along with entitlements to rewards #1, #2, and #3.

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    Pledge $85 or more About $85

    GRATITUDE: You will receive a physical copy of the finished illustrated 130 page "Operator's Handbook" in HARDCOVER, along with a special thank you from the graphic artist and me; we will sign your copy personally to you. You will also receive a "Vasta Terra" logo black TEE-SHIRT. You also will receive entitlements to Reward #1, #2, & #3.

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    Pledge $115 or more About $115

    ALL IN ONE: You are entitled to rewards #1 through #5, were you will receive a PDF FORMAT copy along with a physical SOFTCOVER and HARDCOVER copy of the finished illustrated 130 page "Operator's Handbook" both signed by the graphic artist and me personally to you. Plus you will receive the "Vasta Terra" logo black TEE-SHIRT.

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Funding period

- (30 days)