Now It Is Done
I have completed the distribution process.You should have received an email from me with a link to your download patch on itch.io as well as access to a Steam... Read more
Latest Manual With Backer Credits
This is a real quick update to show you we must be getting closer to the finish line, as I have posted the latest manual online. If you are a... Read more
Several Things: Testing/Steam/The Last Mile
Wanted to update everyone on what is going on with Empire Deluxe Combined Edition.
Wave Three is now in progressand the testing has gone well. This week has been... Read more
Wave Two Well Underway
Still quite busy for me, and I wanted to get out an update so people know the project is still moving forward in a positive direction.
A little over... Read more
Wave One Continues To Make Progress!
It has been a very intense week or so and a lot of work has gone into the game. I have already made a couple of drops to this testing... Read more
Wave One has Landed at Beta Beach! Testing Underway.
This morning the first wave of brave beta testers landed to officially put Empire Deluxe Enhanced Edition into beta. The group is made of of many Windows grunts, with an... Read more
Update #32 : Help Is On The Way
Well, at least the first version of the manual is available.
It can be found at this link: http://killerbeesoftware.com/edce/code/manual/EDCE.pdf , and the link is also available off of the itch devlog .... Read more
Busy With A Few Things
Again, thank you for your support for the Empire Deluxe Combined Edition Kickstarter.
The surveys for rewards and testing will be coming out this week I hope.... Read more
Real Update #26 : Final 24 Fast Approaching ! / Interviews, Streams and Canoes
The final 24 hour count is quickly coming.When it is over, I will send some information in a backer update as to how things will proceed. If you have... Read more
Update 26: Going To Test The Latest Build
I had not planned to do an update today, but I have been working on upgrading the Unity Engine version as I had not done so for a year. It... Read more
Update 24 : Harvey May Drop By / Forward Looking Statements, With No Promises
And of course as the campaign draws near close, a big storm wants to befall the Texas Gulf Coast shores. I am definitely far enough away and inland that... Read more
Update #23: Getting Short / Email Walk Through
Where has the time gone? It is hard to look at the page and see that there is barely more than four days to go, when the campaign ends at... Read more
Update #22 Last Night's Stream / Extra Modding Capabilities
Last night's stream was a lot of fun.I reviewed Unit Modification a little bit, then review some of Map/Scenario making and run through a couple of examples. I then... Read more
Update 21 : Week #3 Done - It's the Final Week! / Twitching Tonight
Wow. Time has rolled by and here we are three weeks in. The campaign is proving the community is very strong, and we are going to get stronger still.... Read more
Update #20 : Map / Scenario Editor
The map/scenario editoralways been an important part of Empire Deluxe. With it you can create special maps and situations that can be challenging to you and other players. With... Read more
Update #19 : 500 Plus! / World Building Development Details
Yes, we have passed the 500 mark!It does not look like we are stopping yet, but time is drawing nigh. Soon we will be in the last week heading... Read more
Update #18 The AI Interface And Development In More Detail
Today is a technical discussion of the AI interface. It may not be of interest to everyone, but should give others a sense of how an AI player is created... Read more
Update # 17 : Tuesday Night's Game / AI Briefing / Empire Common Library Source Code
In the excitement of Matt Chat 384 (The first part of a two part interview with Mark Baldwin, original designer of Empire Deluxe), I forgot to post about last Tuesday night's... Read more
Update 16: The Secret Surprise - A Matt Chat with Mark Baldwin
Dr. Matt Barton of MATT CHAT has interviewed Mark Baldwin, the original designer for Empire Deluxe.
If you don't know Matt's channel, you are in for a nice discovery. His... Read more
Update #15 : Stream Tonight / Review Of Some Interface Details
I will stream another game tonighton Twitch at 7pm CST. This will only be a couple of hours, and I will take questions and such. It will again be... Read more
Update #14: Week #2 Review / Looking Forward To Change / Another Stream Inbound
Well, the campaign has finished its second week. We are half-way there and soon we will be knocking on the door for 500 pledges!This is wonderful as it is... Read more
Update #13 : Saturday Stream - One More Turn! / Orbital Units
I had a good deal of fun with the stream yesterday. I originally was only going to play for only three hours, but the game took on an interesting development,... Read more
Update #12 : Streaming A Game / The Production Dialog
Today, I want to play a game in a stream.I think I will start around 1pm CST and play for about three hours. It will be a fairly large... Read more
Update #11 : Focus on Construction, Production and Supply Details
In the Enhanced Set, Engineers construct. Construction is very straight forward, where it takes a specific number of turns to construct a unit on certain terrain. This number does not... Read more
Update #10 - Combat Concepts
There are two main types of combat in Empire Deluxe. Movement Combat and Range Fire Combat.
The first is Movement Combat, where a unit engages and enemy unit... Read more
Update #9 : Stream Review and a Bug! / A Real Independent Developer / The Community of The Game
First off, I actually enjoyed doing the stream last night. I am not sure how the others watching enjoyed it. I was coached by one viewer at some point... Read more
Update #8 : First Twitch Stream This Evening
Of course we have thunderstorms rolling through Houston today. If I am unable to stream or it dies in some horrible screeching as my line melts,like the phone receiver from... Read more
Update #7 : First Week Is Done!
Well, it has now been a full seven days since the launch of this campaign, and I really want to thank everyone that has pledged. We are now at 400+... Read more
Update #6: Setting Up A Game in Empire Deluxe Combined Edition
In preparation for my live stream on Tuesday, I thought I would ad lib a video on game setup. Very cringe-worthy stuff, but I think you might just get something... Read more
Update #5: Game Rules and Victory Conditions
In this update, I would like to go into some detail on the optional Game Rules and Victory conditions available in EDCE.
The Game Rules In... Read more
Update #4: We Continue To Grow / Homemade AI Discussion / What's New For EDEE Veterans?
I really want to thank everyone that has pledged so far. Yesterday, the number of pledges grew by roughly 13%! As I have mentioned before, building an active community... Read more
Update # 3 : 300+ Pledges! / Your Typical Empire Deluxe Player / Things EDIE Fans can look forward to
Wow! We have reached 300+ pledges.Like I mentioned yesterday, an important goal is to increase the community size so we can enjoy the creativity within the group. I am... Read more
Update #2 : Goal Reached! / Where do we go from here? / Unit Descriptions
So we have surpassed the minimum financial goal!This establishes the reality the game is going to be moving toward production. I am quite excited. I really did not think... Read more
Update #1: Time To Look At The Game
We are already over 50% of the Goal!
Almost 24 hours into the campaign and to all of those that have pledged so far I thank you. If you... Read more