GRIP Kickstarter cancelled – prepare to race on early access
We apologize for the lack of updates on our Kickstarter page; it's hard to post updates to a campaign, knowing it's unlikely to succeed.
Yes, we realized a while ago (as did many of you) that things were not looking positive for reaching our funding goal. That said, we continued to push. We released a new action-packed trailer. We did interviews. We tweeted, emailed and posted everywhere we could. Sadly, we just did not receive the exposure we needed to maintain the momentum after you all gave the campaign such a fantastic start.
Are we disappointed in the performance of the Kickstarter? Sure.
Is an unsuccessful Kickstarter campaign going to stop us from making this game for you?
The good news is, we have a great plan for moving forward, and we're very excited with the direction we're about to take. We're hoping you'll continue to support us in our journey together.
Here's the scoop:
People have been talking about a playable demo or a playable version of GRIP for a while now - ever since we released the first trailer in July. It’s obvious people really want to get their hands on GRIP.
Well, we're going to give you that chance very soon, thanks to Steam early access.
Early access will allow us to truly focus on development, while giving the players the power to change the shape of the game as it's being made.
Community feedback will be essential in GRIP's continued development, and we like it that way. This is how we envisioned this project to play out from its inception, which is why we're so excited about this new plan.
Now, here's where your valued and continued support comes in...
We've launched a Paypal/Stripe campaign on our website
This campaign has been established in order for you to buy an early access code in advance, as well as receive some bonus goodies for being such great supporters. Funding from this campaign will go directly to developing and bug fixing the current build of GRIP into something more playable and therefore more fun.
This new build will launch on Steam no later than November 30th 2015. We don't need a lot of money to get to that milestone; we just need to pay some outstanding bills in the meantime, which is why we're asking for your support in advance of Steam early access. Your continued support will solidify the backbone of GRIP's development moving forward, and we will greatly appreciate it.
So there you have it, our new direction for GRIP.
You can read more about the new Paypal/Stripe campaign on our website, including features coming with the first playable build, as well as an initial priority list for further development of releases on Steam.
Lastly, we want to thank everyone who backed us on Kickstarter, and for their enthusiasm towards this game's success as well as their undying support throughout the campaign.
Of course, what update wouldn't be complete without GIFs and some shout-outs? We've got a whole page full of GIFs for you to look at, some new and some old. Just a warning: it's quite heavy on bandwidth
Our first shout-out goes to The Fall of Troy with their Epic Playing Cards
Second, we've got GalaCollider.
From the teams that brought you Magic the Gathering & Shadow Era. GalaCollider fuses the best of 4X strategy and digital card games
And third is Goliath - A Game About Building Robots and Punching Monsters.
Love the art style! These guys really need some support, so head on over there if you can
Thanks for supporting us on Kickstarter!
We hope you'll support us for the remainder of this wild ride ;)
-Chris and the GRIP team