NEWS FLASH - April 1, 2016
Final Rules and Player Aid download links added below at the end of the Game Play Section!
THE HIVE PRISON GAME BOARD
When players start the game the entire board, except for the center prison cells, will be hidden. As players move from their start locations, they will spend actions to flip over location tiles in order to discover the layout of each ring.
The players' main objective is to find the gate to the next ring, but as they explore they will discover tiles both beneficial and perilous. The tiles may allow them to influence the movement of enemies or the maze itself, but they may also spawn additional enemies that will hunt for the players until subdued.
THE THESEUS DEVICE GAME BOARD
All eight cards start face up. However, when using the Faulty Algorithm Difficulty Enhancer (more on Difficulty Enhancers below), the cards will start face down and players will be able to reveal them through die rolls and cards played from the players' hands which will enable players to see some of the cards to come. This allows for careful planning, as players try to anticipate how rings will line up in future rounds, as well as making sure they are not caught in the patrol of any passing guards.
When the game starts, only two cards will be activated per round, but as the players breach additional rings, the number of cards that will activate increases. When playing the recommended timed game Difficulty Enhancer, this leads to a frantic rush as players try to evade guards and find the exit while planning ahead for the next activation sequence.
New Player Aid for The Daedalus Sentence
We love Tabletopia and we submitted The Dædalus Sentence files so they could create the game on their system. However, Tabletopia does not have the programming in place to replicate the unique workings of The Dædalus Sentence game board. While we will continue to work with Tabletopia, we do not expect an implementation to be available during the course of this Kickstarter.
The Dædalus Sentence App
The Dædalus Sentence App is a free downloadable App for both iOS and Android and will work with phones and tablets. The App is not required to play the game. It is an optional asset to assist in running the game and applying many of the Difficulty Enhancers.
- US: Orders ship from our Eagle-Gryphon Games Kentucky warehouse.
- EU: Orders ship (primarily) from Boosterbox in Enschede, NL.
- Canada: Orders ship from Board Games Bliss in Ontario.
- UK: Orders ship from BoardGameGuru in London.
- Australia: Orders ship from The Games Capital in Canberra.
- ASIA: Orders ship from our warehouse in Shenzhen, China (mainland).
- EU Note: Some EU might be shipped directly from your home country, if retailers in your country join us! (Contact us directly about this by clicking the "Contact me" button at the top)
Australia Note: Australian backers can order many of our games directly from The Games Capital in Canberra. For more information contact: firstname.lastname@example.org or TGC via thegamescapital.com.au.
Risks and challenges
Eagle-Gryphon Games stands by our products. If there are issues with your game, please contact our customer service department within 60 days of receiving your copy of the game you have pledged for. We will take every step necessary to get you exactly what you pledged for. Contact: email@example.com. We do not accept responsibility for messages that end up in SPAM, that’s out of our control.
Shipping issues are relatively uncommon, but they do sometimes occur, especially when shipping to destinations outside of the US. We will obtain tracking information when it is possible, but sometimes it is not. We cannot guarantee that there will not be shipping problems, as we cannot guarantee the service and reliability of the various postal/delivery services involved around the world. You will have to assume that risk along with us.
We are a games publisher and not a shipping/delivery/governmental postal carrier. We do not ship damaged games out to you. But occasionally they are damaged in shipping by the carrier. Please keep in mind that we did not cause that damage, nor are we responsible for it. Your first recourse is to recover your losses (if any) from the carrier, not us. However, if you are reasonable about it, we will work with you to document and recover these losses as well.
Eagle-Gryphon Games has completed over 50 Kickstarter projects to date. Virtually all of those projects have either completed delivery or they are in the midst of it right now! Seven projects, successfully completed on Kickstarter within the past few months, include these 7 -- Defenders of the Realm Dragon Expansion; Morocco, the Ferti Sugoi series; Taluva Deluxe; Empires: Galactic Rebellion; Heir to the Pharaoh, and Attack Deluxe. All of those games are in various stages of either production or shipping to Backers.
We keep Backers notified by Updates about the status of their projects. We deliver on our promises reliably and usually on time (the very few delays we have ever had were related to production schedule issues and/or transport issues such as weather and dock strikes, which we have only, at best, partial or NO control over).
To put it simply, you will get everything you are promised when you pledge to one of our Kickstarter Projects, and it will be delivered to you in as timely a manner as possible.
Shipping can be problematic and expensive. We ask that you are patient and tolerant and share the burden with us of making sure that shipping is as positive an experience as it can be. But be aware of what is involved please.
We will ship US orders from our Eagle-Gryphon Games warehouse in Kentucky; Canadian orders from Board Games Bliss in Ontario; Australian orders from The Games Capital in Canberra; and Asian orders from our warehouse in Shenzhen, China (mainland). Many EU orders will ship from our warehouse in Enschede, The Netherlands and some might be shipped directly from your home country, if other print partners join us in co-productions! UK Backers will get their games from BoardGameGuru in London. We do all this in an effort to keep expenses low but this much shipping also introduces more chances for damage and delays. We cannot avoid this risk, and save money for you. So we ask that you join us in assuming some of the risk when it is not ours either, and that you are as tolerant and patient as need be about the estimates we make many months before as to "Estimated Delivery" dates in the Rewards section. Many things about this estimate are simply NOT within our control, and you must agree to be tolerant and accepting of those delays. We will do our best to keep things on time, but we simply cannot assure you that we will meet these “made-well-in-advance” estimates.
It has been our experience that many people frequently confuse "shipping" expense and "postage" expense. What we try to cover with “shipping fees” is shipping expenses, not just postage. Postage is the actual charge your country's postal service (or UPS, FedEx, etc) charges us to deliver a package within that country.
Shipping is far more comprehensive and includes: getting the container shipped to the US, or the EU, or Australia; the Customs and VAT (or equivalent) and other import fees and taxes; the drayage from the port to the warehouse; the warehouse fees to unload and sort out and prepare packages; the materials and labor involved in the last item; fees to the warehouse for their service to us, and only after all of that, the postage! We need to cover all of those costs--and they really add up. Frequently they cost as much or more than the game(s) did to produce.
When we combine a low margin price (such as the one we offer on all of our KS projects) with this shipping expense, we do not make any profit if we are not very careful. We hope that the shipping we are charging for this project is as low as we can make it and still stay in business. We ask that you understand this and when we occasionally make mistakes in quoting shipping expenses and that you accept these changes. We will always give you a refund if we must make shipping fee changes and they are not acceptable to you.
We also reserve the right to combine the shipping of any and all pledges for multiple KS projects if the projects and the shipping are run close to the same time and if we can ship them all within a reasonable time (30 days) of us receiving them in our Kentucky warehouse. Of course, we will advise you ASAP if it looks like shipping will be held up for this reason.
Internationally, for unusual shipping destinations or multiple games, get in touch with us and tell us the total how many games you want and which ones; and where you would like them shipped.
To get in touch with us, please send us a Message (not a Comment please) using the "Contact Me" button at the top of the KS project.
We will not ship to Russia, the Ukraine and select places in Asia and the rest of the world, except for specially-made arrangements wherein the Backer takes the risk involved in receiving the package.Learn about accountability on Kickstarter
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