Pizza Theory is a game designed by Brian and Greg Powers for 2-3 players that mixes intense strategic decisions with everyone’s favorite food…PIZZA!
At its core Pizza Theory is a short, yet focused strategy game in which players try to outwit their opponents to gain control of the board. The art for Pizza Theory was done by the very talented Charlie Bink (Railways Through Time, Botswana, Charon, SWAT).
Here is a short video introducing Pizza Theory by the designers themselves:
The first review of Pizza Theory has been posted by veteran reviewer, Ender Wiggins, on BoardGameGeek.com. He says, "Is Pizza Theory for you? Whether you're the serious gamer who usually enjoys a gaming diet of elaborate and meaty three-course-dinners, or the family man who's focused on feeding the kids, around every gaming table there's always room and time for pizza. This is that kind of game - a quick takeout that's pleasantly satisfying on the level of components and gameplay, and can be enjoyed quickly and easily."
In Pizza Theory you and your friends engage in a toppings fracas to determine whose toppings will reign supreme! Hold the anchovies!!!
Create a pizza with your color toppings. Then cut it into slices dominated by your ingredients. Of course your opponents are trying to do the same thing.
Choosing the right places to slice will get you victory and all the pizza you can eat, while making the wrong choices will cost you the win and leave you hungering for more. Only one player can create the perfect pizza. The others must figure out where their theory went wrong.
It may be as "easy as pi" to play, but can YOU come out on top?
Each round of Pizza Theory follows this sequence:
1. Add Toppings
Following turn order, as designated by 1st, 2nd, 3rd on the board each player adds 1 of their toppings to the Pizza - onto an empty space that is not next to any of their own toppings. If a player does not have any available spaces, they do not add a topping this round.
2. Cut Pizza
Simultaneously, each player chooses a number (1-6) on their die and places it (hidden by cupping your hand over it) down on the table. Once all of the players have chosen a number, all 3 dice are revealed and each player places their Pizza Cutter across the Pizza on the corresponding line facing them, as designated by the number revealed on their die. Players are not allowed to announce or reveal their cut choice before everyone has chosen a number.
3. Replace Toppings
The cuts divide the Pizza into several regions (called slices). In each slice, the player with the most toppings replaces all opponents’ toppings with their own. Removed toppings are returned to their respective owners. In the case of a 2-way tie for the most toppings, the third player’s toppings are removed but not replaced. In a 3-way tie no toppings are removed.
Safety Rule: If a player has no more than 1 topping in any slice, all of that player’s toppings are safe and may not be removed or replaced this round.
4. Rotate the Pizza
Each player takes their Pizza Cutter off of the board and returns their die back into their hand. Then, following the arrows, rotate the Pizza clockwise until each player has a new turn order designation in front of them.
At the end of a round, if a player has all 16 of their toppings on the Pizza they are the winner.
- 1 Pizza Game Board
- 3 Pizza Cutters (wooden skewers in the 3 player colors)
- 3 Wooden Dice in the 3 player colors (showing the numbers 1-6)
- 48 Pizza Toppings (16 cardboard disks showing toppings in each of the 3 player colors)
The Anchovy Expansion adds a twist by introducing the anchovy topping. The anchovy topping acts like another player. Players will not only have to battle each other, but also may need to work together to prevent the pizza from being taken over by anchovies!
The Anchovy Expansion contains 16 anchovy tiles and an anchovy rulebook. Individuals who choose a level that contains the expansion will receive the tiles and the current rule set. The Anchovy Expansion is still in the testing phase and any backer that provides feedback to us about the expansion will have their name listed in the Anchovy Expansion rulebook as an official play tester!
Pictures of the Production Copy
We just got a production copy of Pizza Theory. A production copy of a game is created to show the publisher what the final product will look like. To put it in photography terms, it is a "proof" that we can test to make sure everything about the game is exactly how we specified to the printer. Below are a few pictures of the game.
Here is a shot with the anchovy toppings.
- (60 days)