About this project
In 1969, Mick Jagger and The Rolling Stones wrote and recorded "You Can't Always Get What You Want". Also in 1969, Sid Sackson designed a card game called "Piece of the Action". Unlike the Stones, Sackson's effort was unsuccessful at that time. According to his journals, Sackson's Piece of the Action was rejected by several publishers in the ensuing couple of years. But Sid Sackson really liked this design, and he refers to it many times in the extensive journals that he kept each year for all of his life. The Gryphon and Eagle team visited the Strong Museum in Rochester, New York in April of 2011. We had the privilege of reading the Sackson journals and we got access to his rules and prototypes (the journals, rules and prototypes are actually kept in three different places in the Strong Museum). Because of the frequent references to Piece of the Action (POTA), we asked to read the rules and see the prototype of this game.
As we read the rules and journals we realized that, faced with the situation of not getting a publisher for a card game he really liked, Sackson simply scaled the game up a bit, and over time, developed out of POTA the classic board game I'm the Boss, first released in Germany in 1994 as Kohle, Kies, und Knete. Yet POTA, as a standalone game, continued to intrigue us. So for the past 18 months we have added to and tweaked the Sackson version of POTA. We have play tested it hundreds of times in many (generally incremental) variations. Finally, we have developed it into a version that we REALLY like (and it is approximately 80% the original Sackson game and 20% the development team). We've retained clear influences from the board game and yet added original twists, unique to the card game. We've also used the art from the Face 2 Face version of I'm the Boss as much as possible. So now, we are pleased to present to you I'm the Boss: The Card Game and we are seeking your support to get it launched on Kickstarter! ("But if you try sometimes...you just might find...you get what you need!" -- The Rolling Stones -- lyric from "You Can't Always Get What You Want").
Here's an image of the back of the box, showing many of the components from the game:
As mentioned above, I'm the Boss got its start in Germany as the famous KKK. We would also like to publish a German version for ITBTCG, naming it, obviously--Kohle, Kies und Knete, Das Kartenspiel. A copy of the cover is shown below. The box top and bottom will be in German, as will be the rules. The rest of the components of the game are language-neutral and thus the same. If you would like to get a copy of the German version of the game, simply pledge as normal here on Kickstarter (be sure to include the international shipping charges) and when you get the survey for this game, in November if we are successful, then indicate that you want the German version.
On this note, I am also pleased to tell you that there will very likely be a Japanese version of this game as well, and more news will be forthcoming about this version as the Kickstarter campaign unfolds.
One of the places we play tested ITBTCG was at Alan Moon's Gathering of Friends in April, 2012. BGG and the irrepressible Beth Heile joined Gryphon's own Sean Brown and made a video about ITBTCG at that time (the game was well-received at The Gathering). Here is that video (note that there may have been a few minor changes from the prototype to the final since this video was made, but the final rules are shown below):
AND here are the rules to ITBTCG in both English and German. The rules are a great place to see all of the types of components and cards in the game as well:
EXCLUSIVELY for Kickstarter backers, we are including the cards necessary for playing Piece of the Action (POTA) as originally designed by Sid Sackson.
And here are the original rules for Piece of the Action (retyped for easier reading).
Finally (at least for now), here are the artist's renderings of the Baseball Cap and T-Shirt which you get for backing us at various of the levels shown in the right column:
Have a question? If the info above doesn't help, you can ask the project creator directly.
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