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Flytrap Factory and Zombiesmith Miniatures are extremely proud to present to you our first anthropomorphic epic "Netherworld's Edge".
74 backers pledged $6,638 to help bring this project to life.

About

$6,638

74

Flytrap Factory, in partnership with Zombiesmith Miniatures, is extremely proud to present to you our first 28mm anthropomorphic epic, "Netherworld's Edge: Keystone".

The World

Deep in the heartland of the Old World, a war of timeless proportions is being waged, primal at its core and encompassing every living creature that dwells in this lost land. This struggle ravages the lands, the seas, and the skies, from the lowest valley depths to the highest mountain reaches. It is a conflict of survival at its most bitter, a clash of mighty heroes and fiendish villains, conniving nobles and powerful lords, of mighty beasts and the lowliest creatures to ever walk the land. This is the timeless battle for Netherworld’s Edge and in this tome is chronicled its story. 

Set deep in the enchanted forests of the Netherwood, the inhabitants of the mouse kingdom wage a constant war against their adversaries, both from the vermin outside their guarded borders and the secretive conspirators within. This first adventure within the Netherwood explores the mouse rangers of the Northern Waywatch Chapters. Hailing from within the slate walls of the Keystone Fortress, they maintain eternal vigil over their sacred wardens. The day has grown dark for a menacing horde of pestilent vermin has emerged from within the dreaded shadow realm of the Borgal Hollow, standing poised and ready to strike against the protected confines of the Watch's charge. The legendary hero of the Watch, Chaptermaster Gorix Stormfeather, is preparing plans in the candlelit chambers of his fortress for the defense of his realm. His brave rangers patrol the borders, bracing for a clash that will inevitably come. The fist tightening its grip around their way of life is that of the Shadow King himself, the pale rat Vermithrang, and his legion of rodent warriors. 

Time is short. Choose your side and gather your weapons, for whichever side of the scent border you find yourself, only one thing is certain. War is upon you.

The Rules Or Why We Need You!

The rules are just about done, the art is almost finished and its almost time to do our first large print run. That is always a big chunk of change so we thought we'd use the figures to raise the money!

Netherworld's Edge: Keystone uses the award winning system from our War of Ashes: Shieldbash ruleset. 

You can download the entire rules chapter for Shieldbash here. Netherworld's Edge will have some extra skills, species rules and of course, fluff but this will give you an idea of how the game plays.

To quickly summarize: the Bash system narrows its vision towards the small-scale conflicts of 5-15 fighters per side, involved in Skirmishes depicting a particular encounter between warbands. These encounters may be isolated or part of a Tale, a linked series of encounters where characters and conditions carry over from one fight to the next. Bash can be played on a battlefield as small as 2’x2’. A fighter is usually a single warrior on a 20mm (or 40mm) base, but it can also be a beast or group of lesser warriors. Defined by a few, simple attributes and abilities, each fighter is uniquely suited to his role on the battlefield, without bogging down the commander with unnecessary complication. 

During a Round of battle each player will take turns as the active commander. His opponent will draw a Stone for him on his turn, allowing him to assign Surges to his fighters. These Surges allow the fighters to perform actions, which include moving about the battlefield, attacking enemy fighters, or other tasks performed in pursuit of victory. In addition, each commander has access to the resource Mischief. Mischief allows a commander to perform extra movement, modify a die roll, or execute other minor actions that enable him to bend the rules to his favor. However, the active commander’s opponent must agree upon the expenditure of Mischief, creating a dynamic of haggling and compromise.

Starters

Netherworld's Edge is played with between 300 and 500 points. Each of the starters below is between 250 and 350 points.

Starters are $25 each and if you would like more than one starter simply up your pledge amount by the appropriate value! 

All figures are in lead-free pewter and supplied unpainted!

Waywatch Starters

 Rose Temple Knight Paladins - Through sacred vows pledge your life to the defense of the weak and needful.

 The Black Cowls - There is honor even amongst thieves, but loot is always better.

Grimwater Pirates - On land the weak rule, but here upon the waters the strong hold sway.

Add-ons

To purchase add-ons simply add the total of the add-ons you wish to your pledge total. After the campaign we will collect information on what precisely you would like!

Waywatch Heroes

Shield Paw Cadre (The Soldier) The largest of all Waywatch cadres, the Shield Paw Cadre is also the most important. It is this cadre that is responsible for inducting new tenderpaws into the system of the Watch. Many apprentices upon completing the trials of acceptance choose to stay in the brotherhood of the spear, thusly named, unofficially, due to the predominant use of the symbolic Witherspear.

Leaf Stalker Cadre (The Diplomat) The Rangers of the Leaf Stalker cadre are charged with carrying out a number of alternative mission task for the Watch, diplomatic escort and protection a keen favorite,. They are also very adept emissaries, spies and if the need arose, cunning assassins.

The Wolf Tooth Cadre (The Warrior) Bred and trained for combat the Wolf Tooth are the heavy assault cadre of the Watch. Shunning the Witherspear for a weapon heavier and more deliberate, the fabled Guildaxe, the Wolf Tooth Rangers are amongst the greatest warriors in all of Netherwood. Their days in the Watch are spent tirelessly honing their skills in combat.

The Wind Claw Cadre (The Archer) Having set aside the traditional melee weapon of the Watch, the Witherspear, in exchange for a weapon cut from the same tree, the exalted Witherbow, this cadres skill and prowess with their deadly ranged instrument is legendary both within and without the chapters.

Black Briar Mercenaries - Seek glory, honour and remembrance upon the battlefield in the service of others.

Vermithrang the Pale Rat The Pale Rat after years upon the Hollow throne, has grown tired of his holdings. He turns his eyes now to the south west, his gaze now lying upon the lush borders of the Netherwood. On several occasions his scouts have clashed with the stalwart defenders of the Wood and in one case even he experienced the sting of the Watch' resistance personally, losing a segment of his tail at the hands of the Guardian Lord Gorix Stormfeather. Spawning the might of his vile armies in the breeding pits at the depths of the Hollow, and rallying creatures of foul intent from across the dark lands, Vermithrang plots tirelessly the downfall of the Wood. With the winter coming and his might unparalleled the Rat King now puts into motion his grand strategy. War will come swiftly to the peoples of the Netherwood. All the while a handful of brave defenders line the walls of the Keystone Fortress, keeping vigil over the North East and quietly preparing for the onslaught that they know is inevitable.

Jargog the Krinnug

Borgal Iron Fang Warrior Den

Borgal Black Darts 

Borgal Shadow Claws

Mass Battle Unit Add-ons!

Also, due to popular demand You can now add-on large units of critters! Either for Mousewall if we unlock it, or whatever mass-battle game you might play. Just increase your pledges by the amount shown and the info will collected after the campaign!

Activation Coins - In addition to cards we will 3d print and cast up sets of 10 coins to be used for unit activation. These will be $8 per set and will be included in the One of Everything Reward. The coins will measure 20mm by 15mm.

Hardcover Book!

If your pledge already includes a book add $10 otherwise its $35!
(This will kick up the total a little for shipping as it will not fit into a small priority mail box!)

Just Want Figures?

Simple! Just add up the total of the figures you want and pledge for that amount. Just choose the $1 Reward Level and after the campaign ends you will be able to pick your items!

Stretch Goals

We'd rather offer all of the figures we have available up front. There are a few reasons for this, chief among them being figure-based stretch goals will push a delivery date further and further out depending on on how many we hit. We'd rather offer those figures up now and not hide them behind the scenes. Any new figures would be done in a follow-up Kickstarter so there is less waiting and grumbling!

Stretch Goal $4500 - UNLOCKED!

Activation Coins - In addition to cards we will 3d print and cast up sets of 10 coins to be used for unit activation. These will be $8 per set and will be included in the One of Everything Reward. The coins will measure 20mm by 15mm.

Stretch Goal $5000 - UNLOCKED!

We will produce the main book in hardcover. This book will be a little heavier and larger than the perfect bound book so shipping will go up somewhat for adding this to your rewards. (It will no longer fit in a small priority mail box.) This book will be $35 on its own or a +$10 add-on for existing reward levels that include the softcover book.

Stretch Goal $6000 - UNLOCKED

Mousewall! We will convert War of Ashes: Shieldwall, our fantasy mass battle game, to be compatible with the Netherworld's Edge setting. This will be delivered later in the year via PDF and will unlock the ability to buy mice, rats and turtles in mass battle units of 6-12 at a discount! A quickstart version of the Shieldwall rules can be found here.

Stretch Goal $7000

A monastic order of warriors who dedicate their lives to the pursuit of martial prowess. Preferring to remain apart from the rest of Testudine society they live in the mountain reaches of the deep south where the steady stream of invading vermin provides plenty of opportunities to hone their skills.

If unlocked these will get added to the One of Everything. These weren't quite ready and were being held for book two, but let's get them out now!

NOTES ABOUT REWARD LEVELS!

Printed Book and PDF

Anyone that purchases a hard copy of the book will also receive the PDF for free.

Custom Figures

Our $250 reward level includes a Starter set, a Book and a custom sculpt from Anton! 

This figure can be from any faction or existing Netherworld animal species you like. You will also assist us in naming the character and that character will appear as an official character in a future book.

We will provide 5 pewter castings of the figure as well as the green, such as it survives the molding process, then we will retire the mold.

The One of Everything Pledge

The One of Everything reward also includes a book. Of course, the one thing that can't be edited after the fact has the mistake in it! Apologies. The One of Everything is designed to give the backer one of each pose of figure, one of everything! Some of the packs contain duplicates of the basic troops. This is perfect for collectors but also allows you to build any playable force you wish! We are now up to 62 unique sculpts!

Shipping

*ATTENTION* WE WILL COLLECT SHIPPING AFTER THE CAMPAIGN ENDS!

We will be using Backer Kit to manage your pledges afterwards and will be collecting shipping then.

Shipping will be shipped via priority mail flat-rate boxes and should be roughly:

$5.25 to the USA

$13.95 to Canada

$25.00 or $44.00 for a really, really large order to the rest of the world

Risks and challenges

Zombiesmith and Flytrap have been making miniatures for quite a while so we understand the logistics and process of making figures. The biggest risk is that we are way more successful than we had planned. Even then we should be able to cover hundreds of backers in the time we have allotted. We purposely picked a time of year that is a slower pace of orders for us.
We can do this!

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Funding period

- (30 days)