The moment you have been waiting for is upon us!
We are gearing up to begin shipping!
Shipping is about to commence… With a little delay and a lot of apologies on our side, we are about to begin the... Read more
Update from GDC: The Good (and not so good news) from GDC
Hello Friends and Fans:
(Sorry for the late update but there was a lot of information to collect and collate... And the website finally goes live later on today! www.neuronmocap.com its... Read more
Sorry about the confusion!!!
Stop the presses or rather the emails... So, we learned the meaning of lost in translation!
The Miami Team just got to frigid Beijing to a slew of messages. It... Read more
San Francisco Unveiling Event and GDC
Just a little update to remind you all that we will be at the Game Developers Conference from Wednesday March 4 to Friday March 6 in the beautiful if not... Read more
"We are almost there" Update!
Hello Kickstarter Backers and Friends!
We know all you guys and gals are getting very excited about the prospect of finally getting Perception Neuron in your hands. It has been... Read more
Perception Neuron New Year Kickstarter Update
Dear backers and developers,
Happy New Year from all of us at Perception Neuron... Actually for some of you its already the New Year so belated Happy New Year to... Read more
One little Neuron arrived a few days late!
I know a lot of you have spoken a lot to Tristan since the beginning of the campaign, so I thought it was appropriate to share with you the wonderful... Read more
More Updates! Woohoo! Accuracy calibration demo and additional design updates
Apologies again for the delay in the second half of the updates, but while I was working on that they sent me another update so I thought better to post... Read more
Perception Neuron Big Updates - New Design and Connector
Sorry for the late update, backers. We have been busy, getting the website finished, traveling (had to go to IAAPA) and Tristan is T-minus few days from being a Daddy!!... Read more
News from IndieCade
Hello @Backers, just a quick update
We just finished an awesome weekend in LA at IndieCade. Thank you to those of you that stopped by and said Hi and had... Read more
It has been a week after the campaign and I have to say it was a busy week :)
We always know that it takes like 5 times effort to... Read more
18 hrs count down, but tomorrow is the first day of the real CAMPAIGN
18 hrs count down, but tomorrow is the first day of the real CAMPAIGN.
Team Perception Neuron
We are hiring. Join us!
My dear dearest @Backers,
With your help we successfully reached our funding goal, and our stretch goals. And yes, we will make a little piece of history with all of... Read more
Multi-character Mocap Demo and Early Gameplay Prototypes
60 hours to go!
The free software "Perception Axis Lite" comes with our SDK supports multi-character motion capture. We did an experiment by using Perception Axis Lite and 3 sets... Read more
INSTANT STRETCH GOAL
We know we are going to reach $450,000 or even $500,000 but we did not want to make you guys think we were going to make you wait for a... Read more
Working on straps and gloves
Neuron is a super small IMU and Hub is a data logger with WIFI connection (hopefully with local storage function too). Neurons and Hub do not make a complete mocap... Read more
Mocap without a computer? Doable.
Project Perception Neuron delivers an affordable and adaptive motion capture system. it helps VR fans bring themselves into virtual battleground and It makes it possible for independent VFX professionals, Artists... Read more
Recent R&D progress
"Rome wasn't built in a day."
Team Perception Neuron is working very hard every day, trying... Read more
So here comes SHUTTER
Project Perception Neuron delivers an affordable and adaptive motion capture system. It makes it possible for independent VFX professionals, Artists and Researchers to get their hands on their own motion... Read more
Ladies and gentlemen please welcome RUMBLER
Project Perception Neuron delivers an affordable and adaptive motion capture system. For VR enthusiastic, this makes it possible to bring themselves - their body and their hands - into the... Read more
Accuracy / calibration demo with EVERYTHING!
Hi guys! Here comes our new accuracy / calibration demo. And this time, you'll be able to get everything.
1. demo video
2. .raw motion capture data (use Axis player... Read more
30-N pack demo and more
Check these demo videos I made before while I am making new ones. ( I was doing motion capture and Unity rendering on my Lenovo T430 laptop with... Read more
Hand motion player
Check this out. Sorry for the scary skeleton hand model. We will switch to a robot arm (compatible with our fullbody model) later on. We only have the... Read more
Full-body motion player
Please kindly download and play with this Full-body motion player with 3 motion data in there.
We will release Hand motion player and more motion data (raw and... Read more
Finally back to home now. Exhausted......Check this footage out, multi-ppl mocap is definitely doable.
- Hello from Beijing, Tristan
Demo video No. 19 on-site!
I guess the population density of Siggraph Exhibition is even higher than Beijing.......
It's such a fruitful, and fun trip!
Finally got the break to try this thing out! You... Read more
Demo video No. 18 on-site!
Sorry for the low quality. Was using my 3G data plan...
You know this guy? : )