Eminence Development Update: Multiplayer Testing and New Art
Long time no see, Alchemists!
So it’s been a little while since we last updated you on what’s been going on with Eminence, there are some exciting things happening soon... Read more
Progress update and beta details
Here's a little update to let you know what's been going on. We also have some details on how the beta process will roll out when it's ready.... Read more
Happy new year! We've just published an update to let you in on what we've been up to since our last update. We also give some information on... Read more
New menu screens and hires!
It's been a little while since our last update so we posted a new one to let you know what's been going on.
You can read the full... Read more
Character creation, an early look
We shared a little progress update this week, you can check it out on the game's blog.
As we've begun to constantly prototype and iterate, we'll be... Read more
Eminence is coming to the PS4!
Previously, we mentioned that we'd have some exciting updates to share with you guys. It's all here in our latest update http://playeminence.com/blog/2015/10/30/eminence-is-coming-to-the-ps4
The update explains and hopefully answers questions... Read more
Just a small little update to let you guys know that we've began rolling out bits of our new and improved website slowly. Check it out and let... Read more
Road to Launch: Update #10 - What's Been Going On
We've just posted our latest update on our blog. We explain the lack of updates recently and what's been going on in the studio. We'll do our best... Read more
Road to Launch: Update #9 - Moar Cards and Website Updates
Arise Alchemists! We've just posted our latest update on our blog. To avoid duplicating these posts we'll be pushing them directly from our studio site so please check the link... Read more
Road to Launch: Update #8 - Game Menu Screens
Greeting Alchemists! It's been a while since our last update so we thought we'd surprise you with another. As further work is being done to connect all the various bits... Read more
Road to Launch: Update #7 - Characters
A small little development update for you this week; we're pleased to announce that we've hit our first dev milestone! Player accounts and profile functionality is now... Read more
Road to Launch: Update #6 - Game Menu Concept
Greeting fellow Alchemists! We've been making a lot of progress over the last couple of weeks and from here onwards, we're aiming to share something with you guys every... Read more
Road to Launch - Update #5
Greetings Alchemists, time for another edition of our Road to Launch updates. We've got some news of Kickstarter rewards, development and an early alpha. Read on :)
We... Read more
Road to Launch - Update #4
It's that time again! Another update from our "Road to Launch" journey. We've got some new screens for you and an update on the KS rewards. It's getting even busier... Read more
Road to Launch - Update #3
Happy New Year everyone! With every new year, a bunch of resolutions are set so we set a few ourselves. The most important one is to have crazy fun while... Read more
Road to Launch - Update #2
Greetings all! We thought it would be a good idea to give you guys a little update as it's been a while since our last.
Firstly, we apologise for... Read more
A New Journey
Just a quick update on what's been going on since the success of our Kickstarter campaign. We're currently on the lookout for UK/London based talent to complete our... Read more
Slacker Backer Rewards via PayPal
A number of you asked whether we'd offer a PayPal option at some point - well here it is! For a limited period of time we've set up a Slacker... Read more
O.M.G We're lost for words. A big thank you to all, we can't stress how grateful we are to see so many of you help make this game... Read more
2 Hours to go!!!
With only two hours left, here's one final reminder that our physical add-ons are still available! Check out the graphics below for instructions on how to get your... Read more
24 Hours Left!!
Wow, the day has finally come and we're down to our last 24 hours with only £156 left. Our amazing journey is almost coming to a close and... Read more
New Ixion Card!
The Final 48 Hours
We officially only have 48 hours left to fund this project! The good news is, we only need around £2kto clear our initial goal. It's... Read more
The Final Stretch!
Nearly at the finish line
Thanks to all of your hard work and support, we've crossed the chasm and are now officially 94%funded with two days to go. We're... Read more
Whoo! We've hit 80%! Almost there everyone, just another £10kleft and Eminence will be funded. Thanks again to all of our new and current backers. We now officially... Read more
Nearly 80% Funded + Pets!
With now only 4 days to go, we're nearly80% funded! Awesome work everyone, nearly there - let's keep pushing! Here's an updated graph showing where we are and... Read more
Scions - A new Division!
Wow, you guys went crazy on Twitter yesterday! We're officially 70% funded with 5 days to go, we can do this!! Thanks to all of our new and... Read more
Add Ons & Art Contest Winners!
You asked for them, so here they are! We're introducing three new add-ons.
How to get Add Ons
Art Contest Winners
The Eminence Art... Read more
The Eminence Demo
Play the Demo now!
Ladies and gents, as promised, we've made the pre-alpha demo (premiered at EGX) available online. This demo showcases the PvP card battle system in the game with 3... Read more
EGX Day 2
EGX Day 2 Recap
Day 2 was underway at EGX and we saw even more players get involved with the demo today, some even spent up to an hour on it!... Read more
EGX Day 1
EGX Day 1 Recap
Whoa two whole days without an update?! Never fear, we're going to be giving you guys the low down on what's happening every day at EGX. ... Read more
Alchemy & EGX
We have a special announcement! The Eminence Team will be at EGX, one of London's biggest gaming conference, from the 25th - 28th September 2014. If you can make... Read more
Secret Announcement and Fan Art
With 15 days to go, we're on 54%!There's still plenty of time to hit our target and with your support we can do it. Thanks to all of... Read more
Character Concepts Part 3
Character Concept - Wilkurse
As we continue the evolution of our character design, we take a final look at early design sketches which shaped the foundation of Wilkurse's armour/gear.
As... Read more
Want to know a little more about the Divisions in Eminence: XT? Petros, our lead designer, talks a little about how they work in the game.
When creating... Read more
The Eminence Story
Ladies and gents, we're officially 50% funded :). This marks a great milestone for all of us, let's continue pushing through the remaining 20 days and smash our... Read more
Sneak peak an early look of Kujata from the Wilkurse Division and one of the Story Campaign bosses!
Kujata - The Omnislayer
Despite his calm disposition, Kujata has... Read more
Nearly halfway there!
We're literally just 2% away from being 50% funded! Check out the progress bar so far:
A little extra push and we'll reach a big milestone. Let's do... Read more
We had another big jump yesterday bringing us ever closer to the half way mark! We're now sitting at 43% with 23 days to go. I'd say we're not... Read more
Character Concepts & KS Exclusives
With 24 days to go, we're near the 40%mark and closer to being 50% funded! A lot of updates and surprises are still heading your way. Thanks for... Read more
The Kickstarter team decided to staff pick Eminence: Xander's Tales and we're ecstatic our project was considered. Thanks to all of our backers, we really appreciate everyones support to make... Read more
Wow, the day before yesterday we went up 5% from 25% and over the last 24 hours we've shot to 36%. This is amazing, you guys are awesome and... Read more
Card Active Abilities!
We went up 5% from 25%in less than 24 hours, that's awesome!! Keep doing what you guys are doing, it's definitely paying off. Thanks to all of... Read more
Where are we?
We're now 29 days in and at 25%. The graphic below helps to show where we currently are and how much more we need to get to... Read more
The 30 day countdown officially begins! We sill have a lot of exciting updates and surprises to come. Watch this space!
We've also streamlined our KS page quite considerably... Read more
Whoo hoo! We're officially a quarter of the way to our goal. The team have spent the last few days gearing up for the real show about to... Read more
Make Your Own Eminence Card!
Todays update is all about what you guys can create or have created.
We've received some awesome fan art lately. Here are some of our favourites!
From Cassy... Read more
A WEEK IN
Today, officially marks the first week of our Kickstarter. Thank you to all of our backers, we can't wait to show you more!
The team decided to... Read more
Day Five Recap
OVER 20% FUNDED
Awesome, we finally broke the 20% mark! We're nearly six days in but we've got plenty of time to go to smash some major stretch goals. Thanks... Read more
Android Players Rejoice!
Yup, you've read it correctly. We have some good news - we're now going to be providing both iOS and Android support from launch if we achieve... Read more
A New Division!
Day Four Recap
Over 100 backers and nearly 20%funded! You guys are awesome, we're picking up the pace and all of our efforts are starting to pay off. Thank... Read more
A tribute to gaming legends
TRIBUTE TO GAMING LEGENDS
Two updates in one day whaaa?! I did say we had a surprise for you guys (well we have a lot of them coming up!). So,... Read more
We're On Greenlight!
DAY THREE RECAP
We're getting close to being 20% funded! Today marks the start of a line of exciting updates. We're also taking it up a notch to get Eminence... Read more
Update #2 - The Eminence Art Contest
DAY TWO RECAP
We're now 15% in two and half days and picking up momentum! The sooner we can hit our minimum the sooner we can start focusing on all... Read more
Day One Recap!
NEARLY 10% FUNDED!
Wow, we weren't expecting to nearly reach 10% of our funding so quickly, you guys rock! We're off to a great start. The last 24 hours have... Read more