AU friendly and Expansion description
As the campaign goes on, we have one good news for our Australian backers: we succeed to grant you the AU-Friendly badge! So no more worries about customs fees! Hurrah :-)
But now it is also the right time to give you an overview on the expansions included in the project of CO2: Second Chance.
So let's start with the Global Events expansion (SG UNLOCKED!), that can be used in the competitive game. This expansion is a cataclysmic event that affects the entire planet. Every region will require aid in response to the seriousness of the dire situation!
During the Events phase, if the Current Event or the Upcoming Event is the Global Event, you will resolve only the Global Event, and delay the other event until the next decade. This expansion will drastically increase CO2 if players are not prepared. It also will penalize the least adapted players consuming their resources and CEPs.
Solo Expansion (SG UNLOCKED). The goal of the game is the same as the co-op version; however, you have an ongoing solo goal to accomplish and each round you may pollute to take a second main action. It’s also mandatory to use the UN variant.
The Arctic Expansion (locked). The Arctic is especially vulnerable to the effects of global warming, as has become apparent in the melting sea ice in recent years. Climate models predict much greater warming in the Arctic than the global average.
The Arctic expansion is composed by 1 tile with the Arctic region, 1 Arctic event tile and 1 Goal card to the competitive version and, 1 Arctic environmental event tile and 1 Private Goal card to the co-op version. There is no limit to the number of plants that can be built there.
The region enters play in the beginning at the Supply Energy Step of the 2nd Decade, and the CO2 pollution Increases the number of steps equal to current Decade number (2–5), minus the number of power plants built there so far. This expansion gives you more goals to go after, a new region to play, and like the Global Event increases the difficulty level of the game by making it more challenging. Mixing both expansions leaves you with more options to higher replayability and different levels of difficulty.
Special Project Expansion (locked). This is an expansion of both the cooperative game and the competitive game, which changes the rules for projects, encouraging alternative strategies. The 6 Project tiles from the expansion are placed randomly atop the base game’s Project tiles, as shown in the illustration. Whenever you Propose a Project in a Region, the Project tile must be placed on the leftmost empty Project space.
Vital Lacerda: "I really love this expansion, it brings so much thinking in the co-op game and great tactics and opportunistic moves in the competitive version of the game. I’m crossing my fingers that this SG can be accomplished. You will love to play with it."
See you soon and thank you for your help and support!
Per i backer italiani: qui su Kickstarter si può avere solo la versione inglese del gioco. Per avere CO2: Second Chance completamente in italiano è necessario partecipare alla campagna parallela che si sta svolgendo su giochistarter.it.