A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever. Read more
This project was successfully funded on September 22, 2012.
Hi guys! Thank you so much for your continued support! Today we have another mini update for you, and are delighted to introduce you to Peter Brooks, one of our Coders.
Could you introduce yourself to us?
I'm Peter, a long term fan and it's been a long term dream to join the development team at Revolution.
My role at Revolution includes working on getting features implemented between various platforms and implementing whichever cool APIs we can connect into our games. I also take care of the web requirements Revolution has, as a big Python fan I integrate many of our web apps in Django.
How did you get involved with Revolution?
I first came across Revolution when the original Broken Sword was released on PC. Back then we were subscribers of PC Gamer and used to play through the various demos provided on the CD. One such demo was for Broken Sword and like many fans I instantly fell in love with the game. I had an eager few months to wait for the full game as it was a birthday present. I then became active within the fan community for Revolution Software and was introduced to various members of the team. Over a decade I got to know Tony and he eventually offered me a position at Revolution.
What is your fondest memory of Broken Sword?
I would have to say it's when you discover Emily is a ghost. Revolution executed moments such as that very well.
Tell us something interesting about yourself.
I'll be found most nights at the Red Goat climbing centre here in York. This new centre opened up on the 27th and we aren't ruling out a link with the Order of the Goat.
Here's me climbing 'the cave' at Awesome Walls: https://vimeo.com/38175558
Anything you'd like to add?
It's very humbling to see the Revolution's fan community come alive again with the announcement of the new title - Revolution really has some great fans.