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A new, original, Broken Sword game by Charles Cecil. Join the adventure and help us create the best Broken Sword game ever.
14,032 backers pledged $771,560 to help bring this project to life.

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Charles' Christmas Message

Posted by Revolution Software (Creator)


'Another year, another Christmas video, and another opportunity to summarise what we have done through the year…’

And so begins Charles’ seasonal pontification (don’t worry, it’s only lasts a couple of minutes).

World records have been gained and lost. We’ve enjoyed celebrating Revolution’s 25th Anniversary and two decades of George and Nico with you. And we thank you for all your support throughout 2016 and hope you'll continue to share in our adventures in 2017 and beyond.

To wrap up the year, and this post, we have one final piece of exciting news to announce - 'The Little Acre', a hand-drawn point and click set in 1950s Ireland and executive produced by Charles, will be available from December 13. (You can view the trailer here). We hope you all love the game as much as we do!

Check it out at:
and all good digital video game retailers.

What's next?

Posted by Revolution Software (Creator)



   We've had another fantastic year at Revolution and, as we draw to the end of 2016, we've begun to receive the same question from many of our fans - 'What's next?'

   Whilst we don't have any exciting reveals about what we're currently working on (we do promise to let you know as soon as we can!), we did think you'd be excited to hear the following bit of news. We've just launched a brand new store on our website featuring Revolution and Broken Sword merchandise that can be accessed by clicking here.


   Currently there are four items on offer and we'd love to have your feedback on them and, if possible, it would be great to hear what additional items you'd like to see in the future. Please email your thoughts to Many thanks once again for your support.


Director's Commentary, Design Notes and..... the end?

Posted by Revolution Software (Creator)

  We are delighted to let you know that the last two digital rewards, the Director’s Commentary and the Broken Sword design notes, are now complete and available.

 To grab them, please log in to your Humble accounts where you will be able to download them both. Once again, thank you for your patience - you really have been brilliant.

   In many ways then, this is the end of the Broken Sword 5 - the Serpent’s Curse Kickstarter project. It’s been a long, exciting adventure. Your opinions shaped the game, and we have hugely valued the opportunity to collaborate with you. And the game could not have been written without your support.

   Although - actually it’s not quite the end. We are cutting together a Wrap Video which will include Skype interviews with some Kickstarter backers - this should be available later this month. We'd really like to hear any thought you may have on the Kickstarter project as a whole, on the Director's Commentary video specifically, or if you have any other unaddressed comments about the Kickstarter campaign. Please feel free to email, tweet or message us on Facebook with your thoughts and feelings. Also, if you are unable to access the Director's Commentary, if you are still owed any rewards, or if you just want to say "hello" please email us at:

   And, of course, as things end, there are new beginnings.

   The release of our Revolution: 25th Anniversary Collection (now available for pre-order here) has allowed us to indulge ourselves and to look back. As well as Revolution’s full roster of games, the box set will contain comic books, posters, high quality audio tracks, a Broken Sword USB, and a digital timeline with extensive behind-the-scenes materials, plus two hours of video telling the Revolution story and the making of their games, featuring interviews with key team members and creative partners such as Dave Gibbons, Rolf Saxon and Barrington Pheloung. And along the way, George and Nico have become record breakers.

   And meanwhile there is the genesis of new games. We really are just exploring gameplay and narrative options currently, so are not at a stage to talk about anything new quite yet, but we would love to keep you up to date when we do have concrete ideas, and at to ask your opinions. I have said many times that I would not want to embark on any new project without engaging closely with our community. And so we would invite you to subscribe to our new newsletter (of course we won’t pass your details on to any other organisation). We'll only email you infrequently with the most exciting developments, allowing you to be the first to find out the official latest happenings from Revolution. Signing-up should take no more than a few seconds and can be completed here.

   This coincided with the sad news of the death of Umberto Eco, who’s Foucault’s Pendulum was part of the original inspiration for Broken Sword 1 - Shadow of the Templars. The world has lost a truly great author to whom we, at Revolution, owe a particular debt of gratitude.

Merry Christmas from Revolution

Posted by Revolution Software (Creator)
Merry Christmas to all!

Charles delivers a festive message made during a recent visit to Edinburgh to meet with Rolf Saxon. Charles looks back on a successful 2015 and tentatively plays the Ghost of Christmas Yet To Come with mentions of Revolution’s future projects.

Recorded for inclusion in the Adventure Gamers message, he pays tribute to their wonderful staff writer Astrid Beulink who sadly passed away earlier this year.

Thanks again for all your support in 2015, may you all have Happy Holidays, and best wishes for 2016.

And so, the end is near…

Posted by Revolution Software (Creator)

Back in August 2012 we reached out to you, our dear backers, when we launched the Kickstarter campaign for Broken Sword 5 – the Serpent’s Curse. With your support, encouragement, ideas and suggestions, we aimed to create the adventure game that you would want to play. We thank you all and hope you have been pleased to have been a key part of this extraordinary journey.

Since completing the game, we have sent out thousands of rewards to our backers – our warehouse is almost entirely empty. Nearly all our rewards have been received or are in transit, and we’re thrilled with the great feedback you have given us. If, however, you have not received any of your rewards, or have not confirmed your address in the last month, please don’t hesitate to contact us, with your details, at

We’re also pleased to let you know that we plan to put together a 'wrap' video looking back at the campaign. We are also going to make up the final digital rewards: Director’s commentary and Archive Videos.

Finally, we would be grateful if you could take the time to answer a survey on your thoughts. We’d love to hear from you on what you liked, what you didn’t, what we got rights, what we can improve, and we’d like to hear a little about yourself too. If you could spare a moment, please click on the link below: