S$ 1,211
pledged of S$ 15,000pledged of S$ 15,000 goal
19
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, July 13 2018 12:28 PM UTC +00:00
FENCEBy FENCE
First created
FENCEBy FENCE
First created
S$ 1,211
pledged of S$ 15,000pledged of S$ 15,000 goal
19
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, July 13 2018 12:28 PM UTC +00:00

About

Welcome aboard the battle of ideas! We're warning you, things are about to get rough, and you might lose some friends in the process, but hey – it's all in the name of delivering a compelling argument!

FENCE: The Card Game transforms the argumentative process into a vigorous, intensity-driven strategy game, in which players battle for supremacy in the war of ideas. Pitting friends and family against each other, it's every man for himself in this game with one ultimate objective – dominating the argument.

Indeed, there are no permanent friends or enemies. With your primary interest of winning the battle of ideas, you can do whatever it takes to get there – make bonds, break bonds, fake bonds – any strategy at your disposal (within the rules of the game, of course).

FENCE: The Card Game is designed to be played between 2-6 players, with rounds lasting between 20-40 minutes! The game is composed of three main categories of cards – HAND cards, FLOW cards, and THESIS cards. We'll go over their functions in greater detail later on!

This graphic represents the FLOW of your argument, which is formed by the accumulation of these 11 FLOW cards in this order. Of course, there are many different ways to structure a compelling argument, but this structure represents a foolproof way of building a case. Your objective is simple – be the first to build the strongest possible argument. This is no easy task however, because when everyone has that same objective, things are going to get very tense very quickly.

These are the tools of the trade, your weapons of war. Use these HAND cards strategically, building your argument systematically while also tearing apart the arguments of others. Be sure to build some alliances along the way to gain useful favors, but remember, alliances are temporary. Stay vigilant, and be ready to counter any attacks thrown your way. Your competition will stop at nothing to achieve political dominance, and neither should you.

There are four types of HAND cards at your disposal: BOOSTERS to build up your argument, DERAILERS to tear people down, MEDIATORS to build bonds and benefit multiple people, and COUNTERS to combat any oncoming attacks.

Here's how a typical game of FENCE is set up. Each player begins the game with one THESIS card and is dealt five HAND cards each. Two draw piles are set up for the HAND cards and FLOW cards respectively.

At the start of each turn, a player draws one HAND card from the draw pile and may play two moves. Possible moves include adding cards to your FLOW, stripping opponents of their cards, trading weak cards for better ones, and many more! The game proceeds in a clockwise fashion around the table.

The game ends when a player manages to construct a complete argument, which comprises three sets of POINT, EVIDENCE and LINK cards, as well as a FINAL SAY card of a matching color as the THESIS. 

Let's take a closer look at the various cards that we have in this game.  

BOOSTER cards represent useful techniques and strategies that you can employ to enhance your argumentative skills. These cards offer a range of functions, with the primary goal of benefiting your arguments. Functions include adding FLOW cards to your argument, adding HAND cards to your arsenal, as well as giving you extra moves to play in each turn.

"In all debates, let truth be thy aim, not victory, or an unjust interest." ~ William Penn

DERAILER cards represent a wide range of logical fallacies and argumentative flaws that serve to weaken any argument. You can use these cards to tear people's arguments down, whether it is stripping them of their HAND cards, disrupting the FLOW of their arguments, or even wiping out their entire argument completely.

"When you resort to attacking the messenger, and not the message, you have lost the debate." ~ Addison Withecomb

A friend in need is a friend indeed, or so they say. Sometimes, pulling someone out of the mud could buy you favors in the future. MEDIATOR cards allow you to establish rapport between fellow players, reducing their incentive to attack you. They allow you and another player of your choice to benefit through bonus FLOW or HAND cards. Give this strategy a shot, although we don't promise they won't backstab you further down the road.

"In a politically diverse nation, only by finding that common ground can we achieve results for the common good." ~ Olympia Snowe

And of course, in such tense situations where your arguments are subject to attacks from all sides, we want you to be well equipped to fend off these blows. Use COUNTER cards to combat any incoming attacks, which have a range of effects including cancelling out DERAILER attempts and even reversing enemy attacks back on themselves. Trust us, you're going to want a couple of these in your arsenal!

"Behind every argument is someone's ignorance." ~ Louis Brandeis

Every argument begins with a clear thesis, which is a statement or theory that is put forward as a premise to be maintained or proved. Each player begins the game with a THESIS card, representing the position which they will strive to defend throughout the game.

These are the basic building blocks to any coherent argument. POINT cards represent specific ideas related to the thesis, which must be backed up by solid evidence (EVIDENCE cards), followed by LINK cards to ensure the coherency of the argument. By structuring your arguments systematically, you will be able to deliver your perspective with great conviction and soundness.

With the structure of your argument in place, all that's left for you to do is to conclude your argument. Demonstrate your conviction to your stance with the FINAL SAY card. Ensure that the color of your card matches with that of the THESIS card, and you would have conclusively won the game!

We're ecstatic that you're coming aboard this journey with us, so here are a few things we'd like to throw in to show our appreciation! 

Creators' Forum Access: We had this idea to start a forum so that we could have a conducive space for our players to engage with us directly, and provide us with feedback on the game, new ideas and tips for upcoming expansions (hint hint). We aim to create not only a great card game, but also create the best experience for our players, and that's why we value what you think about the game, and how it can be... BOOSTED (pun intended) to its maximum potential.

Behind-The-Scenes Access: Bloopers, NG Reel, Outtakes. Whatever you'd like to call it. Come backstage to see how we worked on the video, designed the cards and discussed gameplay issues. A short digital trip into the minds of the creators.

Curated Stickers & Art Prints: We'll be throwing in some custom designed stickers and art prints within the box, ensuring you'll be all decked out with awesome FENCE merchandise!

Exclusive Digital Content: Wallpapers, screen savers, digital art, you name it! Personalize your electronic devices with your favorite designs from the FENCE brand!

Mailing List Access: Here at FENCE, we're constantly looking ahead, and striving to expand. And of course, we want to take you, our players, along for that ride. You will be added to our FENCE Mailing List, and be the first to receive updates on any new projects and expansions we're working on. Don't worry, we won't spam your inbox with junk, only the good stuff.

Social Media Feature: For your amazing generosity and support, it's only right for us to credit our benefactors! We'll dedicate a custom social media feature just for you!

Poster/Shirt of Your Choosing: Reserved for the Presidential Tier only, we'll give you a range of FENCE-themed posters or T-shirts to choose from, and we'll ship it to you personally (free-of-charge)!

On the topic of moving forward, we are already hard at work on the first run of the expansion for the FENCE card game, and we are really excited to share it with our players, as soon as we can. We are still working on a lot of kinks and gameplay issues, and that's why we can't release all the details just yet, but once the main game takes off, we'll accelerate that process of getting it into your hands. Hence we created the GOLDEN TICKET contest!

10 boxes will contain an exclusive GOLDEN TICKET, which entitles you a FREE copy of the first expansion when it is launched (via Kickstarter or any other platform). Essentially, every box you buy gives you a chance at potentially nabbing that ticket! Each Ticket will have a unique code, and a set of instructions on how to redeem your free expansion when the time comes. Happy Hunting!

We're dedicated to advancing the battle of ideas in the pursuit of truth, and we really hope you'll help us out! Your support will go along way in taking the FENCE brand to the next level, where we will actively try out more ambitious and exciting projects!

FENCE is an organisation dedicated to the pursuit of truth. FENCE targets people who are on the fence about political issues and are interested in obtaining an objective view of reality. We are information junkies and truth seekers, and we welcome you aboard this journey.

In today’s chaotic and volatile political climate, people are getting increasingly polarized and receding into political bubbles, making objective discussions of issues increasingly difficult.

This issue is made worse by increased bias and partisanship of media organizations, making it hard to obtain an objective view of reality and the truth behind issues. People are also becoming more interested in one-upmanship instead of finding the truth, leading to the ignoring of facts and statistics in an attempt to preserve ideological narratives.

FENCE aims to be a bridge for people to reach across the political aisle, seeing issues from multiple perspectives. Our goal is to unify people towards a common goal of objectivity and truth. We want to encourage open-mindedness and free speech, because the freedom to speak is the freedom to think. We should actively place our ideas up for contention, so they may be refined and developed. FENCE believes that no idea is above scrutiny, and that everything can and will be questioned. It is through this continual process of challenging ideas that we can grow and develop intellectually.

Risks and challenges

This is the first time we are working on a project of this scale, so we're taking every challenge as an opportunity to learn and grow! We're currently working around the clock to squash any knick knacks, and ensure the project launch goes smoothly. We already have a producer in place and a means of shipping this card game around the world, so we will try our very best to get everything completed and delivered on time! We greatly appreciate your support in getting this project funded and we are sure it will be worth your every penny!

We are also beginning to work on future expansions, as well as other projects to build the brand. We are super excited about these new concepts, and hoping this first launch will be a stepping stone for what is to come. STAY ON THE FENCE!

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Support

  1. Select this reward

    Pledge S$ 2 or more About $1.45

    CONGRESSMAN

    Thank you very much for the support! Even though this doesn't get you the game, here's the next best thing:

    • Exclusive digital content including mobile and desktop wallpapers, bonus artwork, secret posts and more!

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  2. Select this reward

    Pledge S$ 30 or more About $22

    SENATOR

    Welcome aboard the battle of ideas! Here's what you're getting:

    • ONE copy of FENCE: The Card Game (FREE SHIPPING)
    • One entry into the GOLDEN TICKET contest!
    • Exclusive digital content including mobile and desktop wallpapers, bonus artwork, secret posts and more!

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    Ships to Anywhere in the world
    8 backers
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  3. Select this reward

    Pledge S$ 35 or more About $25

    SECRETARY

    You're well on your way to winning the battle of ideas! Here's a couple of perks to aid you in the fight:

    • ONE copy of FENCE: The Card Game (FREE SHIPPING)
    • One entry into the GOLDEN TICKET contest!
    • Our mailing list of announcements and early content access
    • Behind-the-scenes package
    • Access to creator’s forum
    • Curated selection of stickers and art prints
    • Exclusive digital content including mobile and desktop wallpapers, bonus artwork, secret posts and more!

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    Ships to Anywhere in the world
    3 backers
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  4. Select this reward

    Pledge S$ 55 or more About $40

    VICE PRESIDENT

    Words can’t express our gratitude, so perhaps these perks will! You’ll get access to:

    • TWO copies of FENCE: The Card Game (FREE SHIPPING)
    • TWO entries into the GOLDEN TICKET contest!
    • Social media feature
    • Our mailing list of announcements and early content access
    • Behind-the-scenes package
    • Access to creator’s forum
    • Curated selection of stickers and art prints
    • Exclusive digital content including mobile and desktop wallpapers, bonus artwork, secret posts and more!

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    Estimated delivery
    Ships to Anywhere in the world
    0 backers
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  5. Select this reward

    Pledge S$ 85 or more About $62

    PRESIDENT

    With you at the forefront of this battle, there's nothing stopping us from winning the war of ideas! Here are your presidential benefits:

    • THREE copies of FENCE: The Card Game (FREE SHIPPING)
    • THREE entries into the GOLDEN TICKET contest!
    • Poster or T-shirt of your choosing.
    • Social media feature
    • Our mailing list of announcements and early content access
    • Behind-the-scenes package
    • Access to creator’s forum
    • Curated selection of stickers and art prints
    • Exclusive digital content including mobile and desktop wallpapers, bonus artwork, secret posts and more!

    Less
    Estimated delivery
    Ships to Anywhere in the world
    4 backers
    S$
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Funding period

- (21 days)