2D Open World Retro Goodness Adventure Game Packed into your Pocket. A stepping stone for 2D Games.
Stretch Rewards $6000 = Ouya Development & Many More!!
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"If you loved Earthbound, Metroid, Megaman. Zelda, Then read on or pledge to Oozengard. Give Ooze a chance." - Me
Cranial Acid - INDIE DEVELOPER
"You can't spell FUND with out Fun." - me again
A tiny start up company that's main focus is on making fun casual games you can play at your pace. As lead artist I strive hard to make fun animations and solid gameplay. Our Android prototype is available for demonstration. Check it out --> here.<--
Current ALPHA Build for testing out the sensitivity and functionality of games and live wallpapers on ANDROIDS
The year is 20XX, and disaster has struck the tiny city. A mysterious ooze, that will continue to grow and consume anything in its path.
Turning the once boring citizens into Ooze filled clones that are on a hunt. You must now tread carefully through the Ooze filled city streets, one wrong step can mean sudden death!
What is Oozengard? A storycrawler
Unlike a dungeon crawler. Oozengard is a TINY 2d beat em up/adventure game.
The focus is to make a game where you slowly need to build up your arsenal through skill and dedication.
Each play through last 60 minutes. Players must explore, fight, and discover at their pace. Once the time is up, the player is rewarded for certain achievements and can start the game over.
Stronger, Better Equipped, More Knowledgeable of the world around you and what lies ahead. Able to peel back the secrets of Oozengard a bit further.
There is always something to do in Oozengard - Open world Exploration
- Flee the Ooze
- Escape the City
- Fight Enemies
- Save a Citizen
- Save all Citizens
- Collect Items/Stock Up
- Explore the Buildings
- Create a safehome
- Explore the Story
- Uncover the Secret of the Ooze & its origins to complete 100%
- Race and finish the game as quickly as possible.
- Rewards (AKA Achievements, Trophies)
- And the list will keep growing as we get funded...
Keeping away from the Ooze is the most important rule.
As it grows the quest for a safer areas is top priority. The Ooze will spawn copies of citizens in order to trick and lure players into dangerous situations. Using smarts and skills is the only way to survive.
There are several personal guns through the town. Each has its own set of statistics such as Rate of fire, Range, Accuracy, and Durability"
Use weapons such as hammers, bats, and even fishing poles to defend yourself. These smash weapons are plentiful and do not require any ammunition making them a smart choice for personal defense.
The citizens of Oozengard are scattered throughout the city. Saving them will grant rewards, and some citizens may even trust you enough to follow you on quest and missions. Which can greatly improve the odds in battles.
Safe-homes are important in Oozengard. Make it unique by placing objects you find in city and customizing them. Object's stored in safe-homes remain stored for next play through. Just remember that everything eventually breaks in Oozengard.
What can you do in Oozengard?
A realistic goal list for ($3,000)
- Explore, Discover, Fight, Save the City
- Shoot 5 types of guns (shotguns, pistols, SMG, Rifle, Sniper Rifle)
- 4 Mash weapons : (Sharp, Blunt, Throwing, and Pole)
- Sneak around Enemies (to pass or avoid difficult areas)
- Interact with Citizens (Talk, Save, Lead)
- Defeat Enemies, (Clones of citizens, wildlife, and other creatures)
What is funding for?
We are using this batch of funding to build up a higher quality prototype that will be the basic ground works for the game. This round of funding is a small stepping stone to gain the interest of future backers.
**All donations guarantee you a copy of Oozengard.**
$1 - Infinite Lighter - A lighter that never runs out of fuel. You can even choose the your favorite color!
$2 - Hoover Board - This special limited items comes straight from the FUTURE. Although it wont work on water, it works perfectly to get around the Ooze covered streets.
$5 - Military Grade Canteen - Never runs out of water. Taking sips of this will increase your health.
$10 - Bottomless Purse - Density= Mass/Volume?? Not with this purse. You can store unlimited number of items without worrying about becoming over encumbered. And it matches your Hoover Board!!!
$15 - Poison Tip Throwing Knife - A unique weapon that serves both as a sharp and throwing. The poison on the tip slowly drains the enemy's health for added damage.
$25 - Custom Body Armor - A custom vest that is stronger than a t-shirt. Make the most out of the 5x5px logo for a serious boost in style.
$35- Real Realistic Real Life USB - A 2gb USB with the power to save stuff. But mostly files. It comes pre-packed with 2gb Oozengard content such - Music, Images, Sound Bits. Its also stylish enough to brag to your friends.
$50 - Golden Gun - This mystical weapon has the power to kill with one shot. Regenerates a golden bullet that can be sold or used.
$100 - Become A Citizen - You will choose your clothing, style, along with the dialogue you'd like to say to the rest of the world.
$175 - Build your Home - We need to fill the world of Oozengard with homes, why not let it be your home.
What happens if Oozengard goes beyond our funding goal? If by chance Oozengard gets over funded at you can expect the game to more vivid in the follow ways.
Funding at $6,000....
- OUYA - Release on launch date
- Oozengard will be bigger, More areas to explore
- Smarter AI : Enemies and citizens will react to the world around them
- The world and objects will be more interactive : Push, pull, move, press buttons, etc.
- Weapon customization : Find attachments for weapons such as scopes, silencers, bayonets that can improve your weapon
- And Many more....
Funding at $12,000....
- Tatical Team Play
- Xbox Indie
- Even More Possibilities...
Our first goal is to develop a solid prototype for Android OS, eventually porting over to IOS as we work out the kinks and get a full game completed.
If we get more funding we will tackle both versions at the same time. Why not?
This game will always be free, instead we will support development through in game items you can permanently purchase.
Similar to the rewards you are getting (except backer rewards will always be more unique)
Unfortunately, I don't have much time to produce, edit and refine a video.
Instead my time is going to creating quality drawing and animations for you to enjoy. Please pledge.
Please check out the animated GIFs that represent what I am capable of, now just imagine them in a game.
Without a doubt yes, eventually.
seconds to go
Pledge $1 or moreYou selected
62 backers Limited (2938 left of 3000)
FULL GAME + Infinite Lighter (Never be left in the dark again)Estimated delivery:
Pledge $2 or moreYou selected
99 backers Limited (1 left of 100)
Better than stealing it from little girls. Get your own hoover board for mere $2. This limited item will allow you to cruise through the street filled ooze with no problem. Just don't lose your balance.Estimated delivery:
Pledge $5 or moreYou selected
59 backers Limited (541 left of 600)
Military Grade Canteen - Restore small amounts of health sipping on never ending water.Estimated delivery:
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Full Game + Bottomless Purse. Break the rules of physics by owning your very own Bottomless Purse and look sweet doing it. (+lower tiers)Estimated delivery:
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14 backers Limited (186 left of 200)
FULL GAME + Poison-Tip Throwing knife - (Fight from close or throw for ranged, poison any time)Estimated delivery:
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11 backers Limited (109 left of 120)
Custom Body Armor You can even choose your 5x5 pixel logoEstimated delivery:
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Full Game + 2gb USB engraved with a Oozengard Graphics & packed with Ooze content. Its style and efficiency all packed in your palm + (lower tiers)Estimated delivery:
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11 backers Limited (49 left of 60)
FULL GAME + Golden Gun + Above RewardsEstimated delivery:
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6 backers Limited (24 left of 30)
Become a Citizen. Choose your custom secret dialogue.Estimated delivery:
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3 backers Limited (14 left of 17)
Full Game + Your Home in game. Has this been done before? I dont know!Estimated delivery:
- (60 days)