Cat Girl Deathmatch (Canceled)
Cat Girl Deathmatch (Canceled)
A social dice game where drafting squads & evolving battlefields force players take chances, make & break alliances, & adapt tactics.
A social dice game where drafting squads & evolving battlefields force players take chances, make & break alliances, & adapt tactics. Read more
It’s time to spend a turn Rallying…
I’ve been in this industry for a very long time—more than two decades—and I have never received as much earnest, heartfelt love as Cat Girl Deathmatch has brought us. Everywhere we went we found happy, enthusiastic players who adored the game and made playing as exciting as it was when we first developed it.
Yet, try as we might, we just couldn't translate that excitement into backers for the this campaign.
We know they’re out there—you all are our enthusiastic proof—but we’re going to have to really study how to reach them. Nevertheless, rest assured, reach them we shall.
Despite our setbacks, Cat Girl Deathmatch isn’t going away. We’re committed to getting these little kitties to market, even if we can’t tell you exactly how right now.
In the meantime, we’d love to stay in touch.
Please follow me on Kickstarter.
If you’re on social media, Like the Facebook Page and Follow us on Twitter, and subscribe to our low-traffic mailing list. Doing one, or all, of the above means you can come see us whenever we're in your neck of the woods--and we'd absolutely love to play with you.
Finally, rest assured that whatever may come, the next time we’ll make damn sure we roll nothing but Double Kills.
Thank you so much for your love and support.
Cat Girl Deathmatch is a highly social, fast-paced combat dice game that uses drafting, assorted characters, and an ever-changing game board to reward players who take chances, make and break alliances, and effectively adapt their strategies.
It's incredibly quick to learn and fun to play casually, although the diverse set of characters and drafting mechanics provide a surprising depth of strategy. With 3 Cat Girls included in the Core Set, and another 4 offered as free stretch goals, no two games are ever alike--and it is just as easy for a session to become serious and calculating as it is to stay a beer and pretzels affair.
It's a game that we have literally been playing for years--at home with friends, at game nights, and at conventions and parties--and since we still love it after all this time, we want to use Kickstarter to help us share it with the world. And to say thank you for pledging your support we hope to give all of you backers an incredible value; with two expansions, improved components, and more, all included for free as stretch goals.
Players: 2-5 with the core box. Infinitely expandable with more Cat Girls.
Time to Learn: 5 minutes.
Avg. Play Time: 15-20 minutes
Game Contents: 20 over-sized dice, representing 3 different characters, and rules sheet.
Overview of Play
Ready to learn how to play?
* Take a look at a .95 Beta Version of the Rules.
* Watch our Quick-Play demo video below.
* Read the step-by-step guide beneath the Quick-Play video..
1. A Round begins with all dice placed in the center of the table. Each die represents one of several different Cat Girl characters. Each character is unique based on their total combination of actions.
2. Players take turns drafting 1 kitty from the pile until desired squad size is reached.
For 2 - 4 players we recommend 5 Cat Girls each.
For 5+ players we recommend 4 Cat Girls each.
3. All Cat Girls are rolled simultaneously, then play begins.
4. Players take turns Activating their Cat Girls.
On their turn they select 1 Cat Girl and do the Action(s) shown on her dice face.
These Actions let Cat Girls rally, defend, and kill--Kill--KILL!
5. When only 1 person is left standing, the round ends and points are awarded.
6. Now the next player gets to go first, and a new round begins.
Once everyone has gone first 1 time they have completed a Battle.
A short game might be 1 or 2 Battles, while a long game could be 4 or more.
Why We Need Cat Girl Deathmatch in Our Lives
I originally made Cat Girl Deathmatch because my friends and I wanted a portable game that was a solid mix of social bargaining, backstabbing, and strategic play. Two years later and it's still a game we love to play, so I figured it was time to share it with the world.
Featuring huge, oversized dice almost twice as big as a normal D6, and adorable, family-friendly full-color chibi artwork, Cat Girl Deathmatch is an exciting social battle game that uses drafting and an ever changing board to reward players who adapt their strategies as the game changes.
It allows you to assemble a cadre of killer kitties most suited to your style, demands that you make hard choices as you direct your death dealing, and encourages you to create and break alliances in vain attempts to preserve your perilous pusses.
Surprisingly deep for a game that only takes minutes to learn, it's perfect for taking anywhere a game might break out; to a board game night, to a con, or to a night drinking with your friends.
Because making Cat Girl Deathmatch into the game we want it to be is ridiculously expensive. We want high-quality, oversized dice. We want durable, high-resolution images on their faces. We want to add upgraded components and expansions to reward you for pledging your support. And we want to keep the retail price lower than would be possible if we funded the game through traditional means--because thanks to the way backers and funding work through Kickstarter we are able to put more of your money directly towards the cost of production.
So now the artwork is done, the game has had an absolutely ridiculous amount of playtesting, and we're ready to go to the printers the minute we get Funded! And any extra money will go towards our incredible stretch goals --which includes 2 already developed expansions, upgraded components, extra goodies like chits for scoring, and we've even got a developer who's dying to bring us a mobile game for Android and IOS (you can see video of that below)!
Which means the more you share us on social media the better the game will be for everyone!
$25 Base Game
You get a retail copy of Cat Girl Deathmatch plus all unlocked Stretch Goals.
$30 6-Player Game
You get a retail copy of the Base Game, plus all unlocked Stretch Goals, plus 4 more dice, enough Cat Girls for 6 players.
$45 10-Player Game
You get a 2 retail copies of the Base Game, enough for a 10 player war, plus a single copy of all unlocked Stretch Goals.
$50 Deluxe Game
You get a retail copy of the Base Game, plus all unlocked Stretch Goals, plus a bunch of amazing extras: including 5 unique player dashboards, a Top Cat (first player) token, skull markers to track points, and a deluxe box big enough to carry your core set plus all unlocked Stretch Goals and expansions.
$75 10-Player Deluxe War
You get everything in the Deluxe Game upgraded to support 10-players.
You get the 10-player Deluxe War plus a signed metal print of the piece of Cat Girl Deathmatch art of your choice.
$500 Design a Cat Girl
You pick the theme and design the artwork for one of the expansion Cat Girls! Plus everything in the 10-Player Deluxe War and all unlocked Stretch Goals.
$1,000 Matriarch for Life
Holy crap, we can't believe you want to give us $1,000... So what do we give you back? How about you get to Design a Cat Girl, a signed metal print of every piece of Cat Girl art from the Base Game, lifetime admission to every tournament and event we host, plus you get listed as a producer in the rule book.
Uh, all the things? Honestly, we can't imagine what to offer you. You message me what you want, and I'll probably say yes.
We've got some amazing Stretch Goals planned, including 2 already-developed expansions, upgraded components, and a mobile version of the game for IOS and Android!
More details to come as we get closer to reaching our base funding level.
We will be charging shipping based on the actual costs to ship via our pledge manager after the Kickstarter ends. Our hope is to unlock lots of extra goodies for you throughout the course of the campaign and that makes predicting shipping costs essentially impossible.
Risks and challenges
The game is done and the artwork is in, so the only anticipated challenges are if there is a delay in production or shipping--but we've chosen to mitigate that risk by paying a little more per unit and using a highly reliable manufacturer that produces products for some of the biggest names in the industry.Learn about accountability on Kickstarter
- (30 days)