Take 2 Heaven - The Global Adventure
Take 2 Heaven - The Global Adventure
We're creating an action RPG designed for mobile players. Be part of it and enjoy online PvE, PvP, Raid Boss and Co-op.
We're creating an action RPG designed for mobile players. Be part of it and enjoy online PvE, PvP, Raid Boss and Co-op. Read more
About this project
Take 2 Heaven is going to be the most dynamic action RPG on mobile enhanced with very detailed and beautiful animations. Immerse yourself in the most epic quest of Angels vs Demons.
A long time ago the Creator made the rules. It was so simple - the good ones can go to heaven and the bad ones must go to hell. But when the apocalypse comes, the bad people are so many, and only a few good are sent to heaven. The Creator falls into grief, and heaven loses its brightness. An angel decides to secretly create mini angels. Send them to Earth to collect souls and take them to Heaven!
As a “Hero” from one of the mini angels, you’ll choose your path, explore the Earth, slay monsters either good or bad, and bring them to heaven to make the Creator happy. You can collect the loot, craft equipment and customise yourself. Beware, in PvP Mode you can go face to face with other players from the opposite race, Demon!
Will you be the one he favours the most?
Will you be the best one in combat?
Will you be the collector?
Or Will you be a fashionista?
There’s always something to do in Take 2 Heaven. Players can prepare themselves by buying items, learning skills, upgrading pets, dressing up or receiving quests at the Hub(Heaven). At each stage, players will follow their own goals like doing quests, completing achievements, collect materials for crafting, raiding or levelling/farming. After a player has achieved something, got more money or new materials, the player will be led back to the hub where they can learn new skills, craft or collect rewards.
In gameplay, players can control the hero by dragging left/right to run, swiping up to jump, swiping down to bend over, and swiping down left/right to roll. Attack, defence and skill buttons will be on the bottom right corner of the screen. There will also be four item slots on the left side.
- Free to play with In-App Purchase
- Experience the game through multiple classes with unique skills and moves!
- Deep customise your look : Male or female, 2 part hair style, face and costume. Whatever your class is, you can wear any type of suit you want!
- Create your meta : Equip your hero with a massive array of equipment, upgrade stone and pet
- Single player & Online multiplayer
- Co-Operation : Raid boss & Colosseum
- Explore the world : We have already planned 10 cities with 3-4 scenes each
- Over 100 animated monsters and 20 bosses around the world
- Environment changing - Related to each place’s story. For example, the rain can decrease your speed, while fire will burn your health
- Crafting - Bring the loot to Smithy NPC, she will craft a special item for you
All heroes have different stat spreads and each has a unique game-changing ability or power. After selecting a hero, you must prepare your hero at the hub. You can learn skills and equip your hero with items that suit the situations or places you are planning to go.
Take 2 Heaven will initially come with five classes, with many more to be added on future releases.
We’ll give one of the future classes from Take 2 Heaven to EVERY $20 OR ABOVE BACKER FOR FREE upon release of that class.
When you create your mini angel, you can choose its gender, face, hair, skin colour, hair colour and name. In the game, you can choose any skills you want to learn/upgrade with no level required, buy, craft or socket equipments, and change your costume without affecting your current status.
There are a lot more fun details we didn't include here (afraid you will get bored TvT) Ask us! We'd love to answer.
One of the biggest challenges of creating a round world is its mechanism. We spent a lot of time experimenting with the ways to do it. Finally, we decided to make the artwork like pieces of a pizza. Put it all together and layer by layer to create some depth. And of course, we adjusted each layer’s speed to prevent headaches or dizziness.
The Earth after the apocalypse is a mess. All structures are completely demolished. The land is desolate. The player will face ancient spirits, mystery monsters, modern undying creatures or even high technology armies on each place of the world related to their own story. We researched the true background of each place and added some creative touches to our enemies and settings.
Take 2 Hell will come after Take 2 Heaven. With the same concept, the mini demons will be sent to Earth to collect the souls who belong in hell. In Player-Versus-Player Mode, there will be a ratio in every city showing which race is collecting the most souls. When two races face one another, they will need to kill to collect special points. At the end of the day/event, the winner(everyone in that race who attended the PvP battle) will receive a grand amount of rewards, and the losers will get some.
Take 2 Heaven is our first step in the game industry. It is our dream to have a little game company of our own, making unique games that we love, and deliver them to the world.
We’ve put all of our passion and commitment into this project, working full-time on a limited budget for a year and a half. Now, Alpha test for Single Player Mode is about to finish but we need your support! In the near future we are going to invest in many things to make Take 2 Heaven ready for Online Multiplayer Mode.
With your support we can prepare necessary software and hardware for the Online Multiplayer System. Keep the electricity on. And we won’t be afraid of starving anymore. With your support, we believe we can finish the game to the highest possible quality and as soon as possible.
Nightsilver is an indie game developer, we have recently taken on two programmers as partners. So we are now a 4-person team. We are proud to say that everyone in this team is giving their best for the game!
Watcharid "Alfie" Nitisatianchai - Game Designer & Illustrator. Alfie is a thinker and leader of this project. He has been in the Art and Design field for 3 years, drawing illustration for many games and apps. After gathered some fun ideas and (enough) confident, he decided to find team and start his own project with them.
Sumunthana "Ploy" Punthuchat - Graphic Designer, Animator, Co-operator & Alfie's girlfriend :} She started working as a graphic freelancer since she's in university. She loves to animate things and really work hard. Ploy just want to help Alfie success with his project by her love and talent.
Panupak “Bic” Methachaiyasit - Bic has over 8 years experiences working in the game industry. After graduated from the Guildhall At SMU, Bic first started his career in the game industry in 2008 at Sony Online Entertainment in Austin. He worked as a gameplay programmer there for DC Universe Online for over five years. Now he is following his dream to open a game studio in Thailand.
Skon “Bobo” Matayatana - Bobo is a young passionate game engineer who enjoys solving math and physics problems. His passion combined with his excellent programming skill are the keys to the success of Take2Heaven project.
If you google this game, you may find our old version in the Windows 8 Store. It is an original one made in 2012 with friends. This "Global Adventure" version we are making on our own! <3
Thank you so much for reading all of this. Whether you back us or not, please give us some love by commenting, sharing or liking us on Facebook!
Thanks Lino Rise for awesome music in our VDO!
Risks and challenges
Now Take 2 Heaven (Single Player) is about to reach Alpha Test. We need good testing to make sure that every system is well done and balanced, and implementation of feedback takes time. Also Beta testing will come. We can not promise the exact date we will finish the game, it COULD be later or faster than expected.
Server problem, publisher requirement, bug, recruit people, health situation, war, strike, lockout, fire, flood, drought or other causes are beyond the control of us.
We have various ideas to make Take 2 Heaven even more fun in the future, however, all those features will cause more time and budget too. As you see our stretch goal, we are going to do the initial goal for sure whatever it takes. But if we will not be funded on the other goals, those features may not be made as we planned.
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