Mastema Out of Hell
Mastema Out of Hell
Mastema Out of Hell is an old style platformer, easy to play hard to complete.
Mastema Out of Hell is an old style platformer, easy to play hard to complete. Read more
PLAYABLE DEMO DOWNLOAD!
At the link you can try a little demo showing some levels, some features and some musics:
MASTEMA OUT OF HELL DEMO DOWNLOAD
Mastema Out of Hell is a platformer game in pure pixel art, 16bit old style sprites and backgrounds. You can run, jump and collect special weapons to conquer the next level defeating demons and bosses.
Be carefull, you've got hundred ways to die! You'll encounter deadly jumps, traps, crumbling platforms, movable bridges and lots of enemies.
Let's discover treasures that you can collect during your escape:
The game is hard enough to be completed and includes:
-20 different locations for a total of more than 55 playable levels;
-8 Dreadful end level bosses;
-1 Frightful final boss;
-Save state each completed location.
You are a lost soul, one equal to millions. Can't remember your past life and you have no idea about your actual situation. You only have a certainty: you are trapped in hell and you want to escape! Unarmed and defenseless you retrieved a flaming weapon from a clash between an angel and a demon who has seen the evil victorious. Nobody knows you're armed and decided to walk among the corpses of a thousand devils to find your way out of hell! Are you able to return to the real world and regain your lost memories? If you could defeat Mastema you may discover the reason of your death and of such extreme punishment.
Old style music for an oldstyle game, Gianluca Pappalardo created beautiful tracks for the game, let's listen a bit!
Escape from the nightmare:
Inside the anthil:
The evil forest:
SKETCHES CONCEPTS AND STUDIES
This is a short list of particular rewards for retrogames lovers.
We'll discover them during the campaign:
1) CUSTOM SPRITE INGAME
Your dream come true! It's your chance to create a sprite inside a REAL game! You'll send description and references about it and i'll draw it in the original Mastema Out of Hell style! No limits for your fantasy, just "hell" themed. Yes, your customized sprite will be inside the game as an enemy or as a NPC. Some samples about style and sizes:
This unique reward will give you also a digital copy to test the sprite and play the game, but be careful, is not included in the other higher packs! Check it in the Reward Panel below to be sure of your preorder!
2) PIXELART PRIVATE LESSON
This reward is for pixel artists or pixel artists lovers. I'll give you a private lesson using Skype in real time, sending infos, helps and screenshots, helping you creating your own pixel art sprite, from the start to the end. We'll use Photoshop and Skype or Facebook to type and chat. It's a good way to learn pixel secrets and to have fun and find a new friend in me!
3) ORIGINAL HEAD-BUST CREATED BY OSCAR CELESTINI
Ok, i had fun creating a statue of my favourite lost soul, i used it for some videos and some promotional pictures. Is made using super sculpey, fabric and acrylic colors to paint it. I think is creepy enough! There is only 1 copy around and i want to give it as the final trophy for the biggest Mastema Out of Hell fan! Is there also a second figure, made for the videoclip of the theme performed by GRIM, this one is also included in the reward (is not good as the other, made with super sculpey, paper, small ropes and other materials, painted with acrylic colors.
Some nice pics to see size and shapes of what i'm talking about:
HOW WE WILL USE RAISED MONEY
Risks and challenges
The game is 50% complete. I'm gonna finish the job even if the campaign will not be successful. In this (unlucky) event I'll need more time to complete the game and there will be no physical copies and special rewards. This campaign is the only chance to release it as a cool dvd pack and I'm sure that with your support we can easily reach the goal.
Some infos about the work in progress detailed report:
-Playable sprite animation set (100%)
-Backgrounds art and sprites (100%)
-Intro images (100%)
-Ending images (100%)
-Game engine (90%)
-Level design (20%)
-Sound FX (10%)
- (50 days)