Mankind has completed their greatest monument, a 62,000 mile (100,000 km) long space elevator. How would everyday people react? Find out in this first episode.
What's a dialogue driven web game? Imagine taking all the dialogue options from Bioware's Mass Effect or Telltale's The Wolf Among Us, and and adding branching story line/ parallel universes on top of that.
Still not sure what I am talking about? Try out the free TECH demo at creversely.com/se. The demo is not representative of the first episode, it is merely used to show the game is doable.
This game uses the newest web technologies and will work on modern devices (tablets, smart phones, etc.) and updated web browsers. Suggested locations:
- public transportation
- in bed
- out of bed
- at work
- while driving (in Elcor voice, "I joke, but you will do it anyway")
Episodes are planned to be 60 minutes long.This kickstarter is for the first episode, and includes:
Is vanity good? Yes, very good. I see a happier you in this parallel universe.
Some drafts I have been working on, vote on your favorite one and tell me in the comment section.
Two versions: pure bass or bass + string:
There will be a gif for all characters that are in the first episode. Gifs will be composed of all the facial expressions that the character made in the episode.
Your name and a quote in the credits section. Quote limit, 128 characters, and no offensive language. Example:
--- Bill "Look ma, I'm famous"
--- Carla "Oh Bill, honey, I am glad I gave you $16 . Money well spent!"
--- Daren "Mary me Elise"
--- Elise "No, propose properly"
VANITY II ($16) - recommended
On a 720p image, I can fit about 120 names. To meet the 120 names, plus potentially 270 more names from the higher level vanity rewards, 3 loading screen images will load at random.
VANITY III ($24)
Voice actors will read your quote in the credits. Example:
--- Grace " Why. . .why didnt you buy syrup? You saw me cooking pancakes when you left! Why!"
VANITY IV ($32) - Digitally signed wallpaper
VANITY V ($50)
Your name and quote will be part of one background or cutscene image. Example: Frank "I have seen people pick their nose at work, and never wash their hands"
VANITY COMPLETE ($256)
Names can be male or female.
- Of the 4 characters 1 must be male in physical appearance
- one must be female in appearance
- you can mix, male name on female appearance
- you can only describe humans
- no offensive names, appearances, or gore
Got to make the game, I can't wait on your descriptions and names forever, so If you do not suppy the information within a reasonable time, this part of the reward is invalidated.
--- $4000, budget for voice actors
--- $4000, pay artist, programmer, composer, and writer, which is all me
--- $4000, business costs:
- $1000, web server costs
- $1200, various fees, Kickstarter fee + Amazon Payments
- $1300, new computer and equipment
- $250, seven technical books for improving cinematic, drawing and writing skills
- $250, taxes and shipping
3 - 4 months + a few months buffer
- two months - writing, flushing out the story
- one month - drawing characters, environments, and cutscenes, while voice actors record lines and do data entry
- few months, just in case anything goes wrong, which it will, I HAVE SEEN IT with my mind!
WHAT WILL I BE DOING?
- 1st month - looking into the future, reading some novels, and writing several drafts for script
- 2nd month - finalize and polish script
- 3rd month, drawing the future - concept art and illustrations
4th month, testing and completing rewards
WHAT CAN YOU EXPECT?
Everything you see in the tech demo, but better, as I will spend more time on writing, drawing, etc. The demo or proof of concept took 3 weeks to complete + 1 month of voice acting. In comparison, I will be spending 3 - 4 months on the first episode.
This kickstarter only funds the first episode.
However, I see a parallel universe where the first episode goes well and everyone wants more; so I plan for exactly 2 more episodes. It must be exactly 2, for I see bad stuff happening if I go over 2.
When should you expect them to be done? 9 - 21 months. See video for more info.
Risks and challenges
Since I am doing the bulk of the work. If I get sick or injured, the game will be delayed. Don't worry, I almost never wash my hands (joke).
What if the game is really popular, can the website handle it?
Due to working solo, my skill set is broad, but I am not amazing in one area. If the game were to blow up, and over 10,000 people were to play the game, I think I would have some trouble managing so many players. Server costs would also go up, which I have not accounted for in my budget.
Branching story line seems too ambitious. Possible game delays?
Other games do not do have branching story line because it requires a lot of high skill employees: 3D artist, programmers, concept artist, illustrators, writers, etc. It is feasible for me because all I have to do is draw and write.
Specifically, all I need is 40-50 images to complete one episode. The programming is done.
How did you estimate 40-50 images?
If you tried the demo, note that the setting or background image changes every 3 or so minutes. If the game were 60 minutes long, I would need 20 background images (60/3 = 20)
Also notice, the cutscenes are 4-5 images, if I do one cutscene every 10 minutes, in a 60 minute game I would need, 5x6 = 30 images.
In total 50 images. The image for the character is actually 1 image, called sprites.
Is it possible for me to draw 50 images a month?
The images I drew for the demo, about 20, were done in 1 week (about 2 hours per image). For this episode, I plan to spend more time on drawing them, about 4 hours per image, so you can expect higher quality.
In a month, if I do 2 images a day, Monday - Sunday, for 4 weeks, then I can produce 2x7x4 = 56 images.Learn about accountability on Kickstarter
- (30 days)