Funded! This project was successfully funded on September 28, 2012.

Update #15

A short/sweet update

9 comments

Hey everyone good news!

We received the Hard Proofs, and the look good!

We had to do some small revisions on the box top and bottom once we saw exactly how they were folded and what the margins would be, and there was a minor to-do with the cards, but everything has been sorted out.

We gave production approval on July 3rd, so assuming all is well with the first boxes off the line (our final approval point), we expect to be shipping within about 90 days of the 3rd. Hopefully by mid october you should be finally receiving your copies!

We understand 90 days might be more time than you expected, but it's great news to finally be out of the proofing stage and into full production. It takes Panda approximately 45 days to print the game (usually 55, but we started on some components early while we were working out other issues to speed up production). Then it takes another 45 to have the copies shipped from China on a large slow boat. So even though 90 days seems like a long time, it's actually the shortest amount of time there could be, and we've worked like hell to get to this point- so we're pretty excited!

Just a tiny update this time :)

-zach (+Jess +Jesse)

Comments

    1. Missing_small

      Creator Håvard Skogly Mækelæ on July 31, 2013

      @Zach Gage:

      Ah, cool! I could've sworn that I had put in an address somewhere, but then it has been a while :) Thanks.

    2. Purple.small

      Creator Matt Dunn on July 29, 2013

      Thank you for being so clear about everything that has been going on with this game. People who complain about delays like this really need to step back and remember what Kickstarter is. It's for amateurs, professionals, entrepreneurs, or literally ANYONE to get funding for an idea. That's it. Your providing venture capital for someone to attempt to bring their idea into reality. Making ideas into reality ALWYAYS comes with roadblocks. Zach and the crew have remained committed to delivering a balanced, quality product, which is more than many other Kickstarters can boast. Bravo guys! The wait will make the final game taste that much sweeter. :)

    3. Zachsquare.small

      Creator Zach Gage on July 26, 2013

      @Håvard Skogly Mækelæ:

      Good news- we've already thought of this problem :) We actually havent asked for addresses yet. We'll be sending out the shipping survey right before we actually ship

    4. Missing_small

      Creator Håvard Skogly Mækelæ on July 26, 2013

      Hi there,
      I've moved since I originally backed this project. How can I update the shipping address?

    5. Missing_small

      Creator Nikolai Cornell on July 26, 2013

      Thanks for the update Zach. Looking forward to getting the game and playing it with my nephews.

    6. Maniac_twitter.small

      Creator Mythos Labs on July 26, 2013

      Good for you Zach! Take the time to do it right. The quality and details are the most important part.

      I just fulfilled YOU are the Maniac! this week and also dealt with Panda for manufacturing. They were really great, btw. Everything Zach said is correct about time for revisions.

      Passing through US Customs was something I never considered would take over 2 weeks, as it was our first time importing to the US from China and required a X-Ray scan and personal inspection, which costs over $200.00 btw! Fuuuuu.

      Fulfillment took less time than I budgeted for, but still requires an immense effort. I'm drained and worthless today, which is why I'm writing this post. ;) I just wanted to support what Zach said in his comment. Guts of Glory looks great and I'm sure everyone will be more than happy to play it when it's done. It'll be here before you know it.

      I read a small bit about the Doom/Atlantic City thing. The first thought that struck me was there were just too many people involved for that project to work. DIY stands for Do It Yourself and that's what you have to do to get these projects finished without blowing all the money to pay a team of people to do all the work for you. It's important for both creators and backers to be realistic in weeding out the projects that are too ambitious for their own good. Don't get too caught up in the pretty pictures. ;)

      Overall, Kickstarter is amazing, imo, but probably not for everyone. It's all about planning and execution for success. I can tell this one is in good shape. You have 99% of the work done now that the hard proofs are final.

      P.S. We spoke to Zach before launching our campaign and he offered helpful advice for us then. Nice guy!

    7. Zachsquare.small

      Creator Zach Gage on July 26, 2013

      Hey Don,
      yeah that doom that came to atlantic city thing is absolutely crazy! Were you a backer? I can see how that would make you feel uncomfortable. Don't worry thats certainly not something that is going to happen here. If we did anything right, it was budgeting :)

      I think if you consider the things that have gone wrong in this project the #1 thing we didn't do right was estimate our shipping. We should have estimated a year from the outset, which certainly still makes us late by a few months, but not by the huge amount we are now.

      Board Games are complex to make, and even if we'd all gone in having the experience we have now it still would have taken at least a year. The part that gets complicated is the back-and-forths with the factory. Finding out what things will look like, working through proofs, every time something needs to be tweeked, it needs a new proof sent back, and that process takes 1-3 weeks.

      Even going into the printing with a successfully crafted and distributed Print & Play version we hit huge delays because of small things like card feel, box margins, barcode sizes, rulebook tweaks, chew colors, meeple sizing / shaping, and insert shape. Even if all of those things only had one revision each, thats already 21 weeks, and many had 2 revisions, some had as many as 6 revisions.

      The truth is that this stuff just takes a long time to get right and theres a lot of back and forth. The flip side is that although you receive a product late, you get one that has a lot of love and craft poured into it, where every aspect has been meticulously accounted for. I hope we've documented the process well enough to make you feel comfortable we're on the up and up.

    8. Fb_profile_picture.small

      Creator Daniel Dukelow Ence on July 26, 2013

      I'm really glad to get word on this, and I'm glad for the specifics you gave us on the date. You guys have been committed to give the best possible product since the beginning, and I'm glad that I'll get quality for my $25.

    9. Bloodyrabbit.small

      Creator Don Riddle on July 26, 2013

      Zach, thanks for the update. it just seems an awful long time for a small game. by the time this reaches us (barring further delays) it will be 7 months overdue, and over a year since funding. having been burned in the last week by the failure of the Doom that Came to Atlantic City, i'm not in a "no problem" state of mind. this shouldn't have taken so long.

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